*1 Week Later*
—-
Strategy has gained 30 * 0.5 * 3.33 [R&W Bonus] * 60 * 24 * 7 = 503,496 EXP!
Strategy leveled up! LV 93 → 137!
INT +9, WIS +5
Quest [Lorde's Shadow] updated!
1 trait point awarded for reaching LV 100 with Strategy
Programming has gained 25 * 0.6 * 3.33 [R&W Bonus] * 60 * 24 * 7 = 503,496 EXP!
Programming leveled up! LV 35 → 89!
INT +5
Reading has gained 50 [base EXP] * 0.5 [5 Clones] * 60 [minutes] * 24 [Hours] * 7 [days] = 252,000 EXP!
Reading leveled up! LV 162 → 191
INT +6
Writing has gained 50 [base EXP] * 0.6 * 60 * 24 * 7 = 302,400 EXP!
Writing leveled up! LV 197 → 225!
DEX +3, WIS +6
[R&W Bonus increased to 4.16]
…
Total rewards: INT +21, DEX +3, WIS +11, 1 Trait Point
INT: 621 → 651
WIS: 535 → 547
DEX: 1292 → 1299
…
Happy Birthday, Tigra Py'ra Blureclaw.
Due to reaching 19 years of age, two potential gifts are available for choosing.
You can have 60 Attribute points and 15 Skill points, or 5 free trait points and 2 trait upgrades!
…
Attribute and Skill points chosen!
…
CON +30, STR +30 | 10 skill points used to upgrade [Store] by 30 levels!
…
CON: 969 → 1037
STR: 178 → 208
Store LV 4 → 34 | You can now store up to 4 items with this spell
…
New Milestone Unlocked!
[Carbon - Increases basic resistance after calculations from 60% to 80%]
…
'Purchase current available control spells for Air, Light, Earth, Pure, and Ice.'
5 Spells selected:
[Stoneskin LV 1 (0/50) - Basic Geomancy. You connect with the ground and your skin hardens, increasing your resistance by 1 %. 40% becomes 41%. 99% stays 99%. MP: 5/m]
[Brighten LV 1 (0/50) - Basic Photomancy. You turn your magic into actual light. Through this, you can create light levels bright enough to see through the darkness as if it was day around you. MP: 5/m]
[Gust LV 1 (0/100) - Adept Aeromancy. You can now create winds strong enough to lift the average adult weighing up to 150 pounds. You can also create a small vortex around you to keep dirt, dust, or sand from blinding you. MP: 20/m]
[Energy Ball LV 1 (0/150) - Basic Unimancy. You have learned all of the basic elemental spells and can now learn how to directly manipulate pure magic. Your first step into the true power of the material that all magic connects with. MP: 50/m]*
[Crack LV 1 (0/200) - Intermediate Cryomancy. You can feel the coldness from ice and with it, its weaknesses. By strengthening the ice around said weakness, you create cracks that, if forced, can crack into 3 ice shards. MP: 40/m. Shard: INT * 10 * 1.25 [Brilliant]: 7975]
*To unlock more [Pure] spells, you must master that level of spell from every branch. [Pure Falchion] will need you to learn all of [Falchion] spells.
…
'I believe that the Clones should be able to work on Crack once I master Ice Clone.' Tigra thought.
Before summoning 6 of them.
"Once they are mastered, I can set 2 of them to work on Crack while the other 9 will continue working on more skills. Seeing as I'll need to grow more experienced with the branches enough to do that, I'll likely need to transfer more spells over once I'm done with Electricity." Tigra thought aloud.
She looked over at the time and saw that she had 3 hours left until she was to pick Catra up and run over to Thaymor.
Yes, run.
Run has gotten behind on dash again and needs to be caught up. She had been planning on keeping them even by using run as her back up travel skill while using dash as her primary combat skill. That way, should either one of them prestige and be too low at a time, she could switch between them. In reality though, she had focused on boosting dash enough to be over 2x the level of run.
So, Tigra placed her hand over Dark Flame and used Store, watching as it vanished into magical particles, making it the fourth item in Store.
She then left her room and headed towards her training room.
Tigra stood across from 6 EKS bots.
[EKS | Age: 15 days]
[LV: N/A | REP: 0]
[HP: 75,000/75,000]
[Armor: 65%]
…
Tigra gave Entrapta credit when it came to the durability of her EKS bots. The last time she sparred with them seriously was right before heading towards the Northern Reach. Back then, they had ~ 23k life. In the months since then, she's been able to toughen them by nearly 3x. Not to mention, it seems she's had a breakthrough in one of her projects, regarding the 65% armor.
Tigra smirked before she became engulfed in lava with bits of fire and lightning coming off of her. In her right hand, she held a sword made out of lightning and in her left, she held a lightning dagger.
'Calculate MP Usage.'
375 [Fire Form] + 67 [Lightning Falchion] + 15 [Lightning Dagger] + 6375 [Lava Armor] + 3375 [Lightning Armor] = 10,207 MP/m
MPR: -653/m once in combat
…
'Add Heal and Regenerate into the mix. Then True Regen all into MP.'
Final MPR in combat: 6009
No issue should happen. However, no more spells can be used without losing constant HP, which you have no healing factor enabled at the moment.
…
"That won't be a problem." She tilted her neck and released a pop.
"EKS bot 1, 2, and 3: step forward and engage combat level: Princess. EKS bots 4, 5, and 6, activate Study Mode."
The bots whirled to life before three stepped forward.
They each beeped before aiming their blasters at her.
Tigra crouched before she dashed.
She appeared next to the first one, only to be surprised when an arm was already swinging at her.
It was easy to avoid though.
While the machine could potentially predict her, it wasn't fast enough yet to fully predict her speed and make contact.
She slammed a Lightning Falchion into its body.
Lightning Falchion dealt 63,818 * 0.35 = 22,336 damage!
Lightning Falchion gained 22,336 * 8 [Electromaniac and Prodigy] = 178,690 EXP!
Lightning Falchion leveled up! LV 61 → 70
Blades gained 22,336 EXP!
Blades leveled up! LV (2)31 → (2)33
…
"Calculate all EXP gainage at the end of the training session. It'll be better than seeing every single hit, seeing as each hit will cause some sort of level up."
Understood.
Alerts will only occur once a spell has been mastered.
…
Tigra jumped out of the way as two blasters hit the ground next to her.
Sure, she can't be hurt by these attacks, but that's a dangerous mentality to gain. It's just begging for the Universe to throw something at her that will go through her Resistances.
So, best to keep the mindset that something will keep hurting.
She kept moving before reaching the second one, releasing the Lightning Dagger and creating another Lightning Falchion.
She slashed the leg of the bot and watched as it came apart from the main body. Just as her second blade entered the body and jumped away, barely dodging the swipe from the third bot.
She kept on the move before finding something surprising happening.
Bot #1 had shot where she was heading and, instead of continuing the pattern of where she was going, switched to where it predicted she would go next.
The blast hit her chest, sending her flying backwards where she pushed against the ground and landed on her feet.
You have taken 7500 * 0 [Electric Proof] = 0 damage!
…
She threw her two swords in arcs that slammed into #1, causing it to spark and 'die' where it simply turned off, indicating that any more damage would likely need her to send it back to Entrapta.
Who would always be somewhat crossed and elated that her bot wasn't strong enough to help Tigra train . Crossed because she destroyed another one of her bots. Elated at knowing that she can improve her EKS bots even more.
She created 2 more and slashed the sword into the blast.
The two energy based currents clashed before 'exploding' outward in sparks that went out soon after.
She created another sword to replace that one before charging at #3.
She jumped over it before stabbing both into the middle of the bot.
It beeps before turning off as well.
Tigra jumped from the top of the bot before throwing one more falchion into the bot's main body and landing back where she started.
The bot sparked before falling to the side.
Lightning Falchion gained 3,694,560 EXP!
Lightning Falchion maxed out!
[Lightning Falchion LV MAX - Create a falchion made out of electricity that deals
(DEX * 2.1 + STR * 2.3 + INT * 2.7) * Blade_Bonus *2.25 [Mastery] * Lightning_Bonus damage.
Damage: 68,970. MP: 20 to create.]
INT +5
INT: 638 → 645
Blades leveled up! LV (2)33 → (2)58!
Due to level up, STR +2, DEX +5
STR: 208 → 210
DEX: 1299 → 1313
…
Lava Armor gained 6375 [MP] * 32 [Pyromaniac, Princess of Fire, Prodigy] * 5 [Minutes] = 1,020,000 EXP!
Lava Armor leveled up! LV 75 → 100!
[Lava Armor LV MAX - Allows the user to channel large amounts of magic to surround themselves in armor that multiplies their CON by a maximum of 35 [previously 30]. Multiplier: (1 + MP_USE / 0.75 [One with Fire] / (400 - LV * 2). Maximum at: 5100 MP use per minute. Damage: MP_USE/2 * 3.75 [Fire Bonus: 36717].
Fire Form gained 375 [Base EXP] * 64 [Princess of Fire, Pyromaniac, Prodigy, Spellbook] * 5 [Minutes] = 120,000 EXP!
Fire Form leveled up!
[Fire Form LV 16 (0/16000) - Turn your body entirely into fire! While this form is active, your Fire spells deal 100+(16 / (100 * 0.75 [One with Fire]))%. 121% bonus to Fire damage. MP: 353/m]
Lightning Armor gained 3375 [MP] * 5 [Minutes] * 8 [Electromaniac, Prodigy] = 135,000 EXP!
Lightning Armor leveled up! LV 75 → 83!
Lightning Armor now takes 3285 MP to reach full effect.
Regenerate gained 50 [EXP_Base] * 8 [Prodigy and Unimaniac] * 300 [seconds] = 120,000 EXP!
Regenerate leveled up! LV 36 → 47!
[Regenerate LV 47 (9750/11750) - Increases HPR rate by 39%. MP: 36/m]
Ice Clone gained 15000 [MP used] * 10 [Minutes] * 8 [Cryomaniac, Prodigy] = 1,200,000 EXP!
Ice Clone leveled up! LV 80 → 115!
You can now create up to 8 Ice Clones.
…
Tigra dismissed Lava Armor, making her look more like fire that had lightning shooting out of the flames.
She rolled her shoulders lightly before twin daggers of electricity appeared in her hands and her electricity around her body seemed to settle into a long cloak of lightning.
To make her image even more confusing, little streams of steam followed behind her movements as she gained armor similar to her Water Armor , but it looked purple due to her Fire Form and had yellow electricity flowing throughout the armor.
'Lightning Armor , Fire Form , Water Armor , Heal , Regenerate , Lightning Clothes , and Lightning Dagger .' Tigra took count. Heal and Regenerate to offset the MP cost; training Lightning Armor , Water Armor , Form , Clothes , and Dagger . Set Water Armor to take 1000 HP per minute after resistances are calculated.'
Reverse Calculations…
…
1000 Water damage requires 19,231 HP as a set amount.
Continue? [Y/N]
[Y]
…
Set!
Other Water Spells gain a 2.64 further multiplier to damage and earn 2.64 times as much EXP.
…
'They earn what now?'
Tigra shook her head, figuring she can think about that later.
She dashed towards one of the three fresh bots as the other three damaged ones crawled to the side of the room to repair themselves.
Only to be smacked in the face by a metallic leg, sending her rolling back and blinking.
Due to [Physical Proof], you sustained 0 damage
…
"I got hit." She muttered as the memory stayed at the front of her head.
The bot had been moving as slow as the other three bots were to her, only for it to suddenly increase its speed at the last moment once Tigra had cemented herself into her first strike.
She leaned forward and got back onto her feet.
"You saw that I used my speed to my advantage and so, you acted like you were slow." Tigra spoke aloud. "Then you likely overclocked your mechanisms to force your limb to move faster than it had any right to do so in such a short time."
She chucked both of her daggers to see the result and got what she expected.
After all, they had already analyzed that she could throw electrical falchions.
It managed to dodge the first one, which is impressive considering that the throw broke the sound barrier.
However, the second one managed to embed itself into one of the bot's legs.
Lightning Dagger dealt 40,337 * 0.35 = 14,118 damage!
Lightning Dagger gained 14,118 * 8 [Prodigy & Electromaniac] = 112,944 EXP!
Lightning Dagger leveled up! LV 54 → 61!
Blades gained 14,118 EXP!
…
'Resume hiding notifications until end of fight or mastery of spell.' Tigra commanded as she bent her back almost into an 'n' to avoid dual blasts from the other two bots.
She created another two daggers and threw them again. Just as she threw the second one, she dashed forward, creating another two daggers.
The bots aimed and fired.
At her thrown daggers.
The energy feedback between two different energy sources caused the daggers to fizzle and explode as static.
'Can't do much about the daggers seeing as they are made out of metal. So they simply decided to remove the daggers from the equation.' She thought.
It didn't matter much to her as the EKS bots were too focused on what she threw, that the already 'injured' one wasn't able to react this time as two daggers slid through the metal connectors that connected the main body with one of its legs.
It whined as it tried to move away, only for Tigra to follow it up with another two daggers.
The EKS bot beeped rapidly before it turned itself off, indicating that Tigra may have almost broken it?
'Guess Entrapta built in a failsafe that turns them off if they get too close to breaking under my training.' Tigra determined.
She turned towards the other two before a thought occurred.
'What about Nova Flare ? It should do massive amounts of damage and get a 64x multiplier for EXP, considering it has Spellbook , Prodigy , Princess of Fire , and Pyromaniac affecting it.'
Lightning Clothes has been mastered!
Due to mastery, WIS +3 and Magic Control +5%
WIS: 547 → 551
M.C.: 413% → 418%
…
'Neat.'
She then held her hand towards them and focused on what the Spellbook told her about it.
Nova Flare is a special kind of attack. This will always take roughly 75% of your magic as its cost. However, this means that this spell can theoretically always be used as long as you have more than a drop of magic left.
This gathers all of your magic into one point before blasting out a wave of fire that will often destroy anything in its path.
…
She gathered her magic into her hand and instantly felt a major difference. Where she once had all of her MP the entirety of the fight, she felt like she had been using all of her Armor spells at once for over 10 minutes.
Her right hand was gathering so much heat, the air seemed to be vibrating around the hand as the temperature in the room skyrocketed. What had once been maybe 70 F [21 C] had skyrocketed to at least 180 F [82 C] in seconds.
Even with her Unburnable trait, she could still feel the heat traveling through and around her arm. She could see the flames from Flame Form were growing thinner all around her, but the flames around her arm were blazing white and going about half a foot away from her arm.
She aimed at one of the two bots.
"Nova Flare!" She declared.
The flames condensed quickly to the palm of her hand before creating an orb that, in a split second, seemingly lost stabilization.
For the split second, Tigra worried that she did it wrong, as the fallout from doing so would have resulted in an explosion that would send her nearly half a foot through the 2 ft thick walls around her training room.
Only for a beam of fire to shoot forward as fast as she would have been if she also had Y.A.S. activated.
She barely took control with Mistress of Fire, and it was as if trying to control the end of a chain that was 5 feet long. Possible but it can't be done instantly.
The beam struck and pierced the EKS bot and began heading towards the wall. She pulled and tried using her Magic Control to the fullest of her abilities.
The beam curved and missed the wall by 3 feet, but she could see the hints that the wall was reaching the temperature needed to melt as the wall glowed orange. The beam rose towards the ceiling before splitting into two beams.
Despite having twice that amount of focus needed, Tigra found it more manageable and directed them towards herself.
The beams slammed into her open hands as she forced the spell to burn off its power and slowly dissipate, turning into white particles and leaving the area blazing hot.
Tigra huffed at the mental struggle that spell took before taking in her surroundings.
The impact had pushed her back at least 40 feet and her palms were red from the heat. The heat hadn't hurt, so she'd guess that her hands had simply absorbed part of the heat.
Nova Flare Damage:
(659 * 22.5 + 551* 28.6 + (26360 / (5 * 0.75 [One with Fire] ) * 0.75 * 36) * 8.3 [Fire_Bonus and Fire Form] = 1,829,103 * 0.35 = 640,186 potential damage!
Reality: 75,000 damage dealt due to maximum HP reached!
Nova Flare gained 75,000 [Damage] * 64 [Spellbook, Pyromaniac, Princess of Fire, Prodigy] = 4,800,000 EXP!
Nova Flare Leveled up! LV 1 → 80!
[Nova Flare LV 80 (60000/120000) - Princess of Fire Spell. With this spell, you can shoot out a beam of fire that can eclipse nearly any other spell through power alone. The cost? Most of the MP you have left. MP Cost: 75%
Calculations:
(INT * 22.5 + WIS * 28.6 + ( MP / (5 * 0.75 [One with Fire] ) * 0.75 * 36) * Fire_Bonus * (1 + 80 / 200)
Damage: 2,560,744]
…
Her attention went to the EKS bot that had been struck and…wow.
There is a clear hole about 3 feet in diameter through the middle of it with the insides looking more like slag soup than whatever electrical parts that Entrapta used to make these things.
The bot simply stood until it fell down, no power running through its body.
"That…was the most damage I've done that doesn't involve my Dexterity." She whispered in slight awe.
Sure, at her fastest, her claws could tear through almost anything, even more so when powered up with Fire Fists. But those stats can only be applied for 30 seconds before she loses 50% of that damage. Then she is reduced to 33% of that damage after 2 minutes.
But Fire Nova? She could deal that much whenever, so long as her MPR was high enough to allow such a thing.
Considering that her MPR in combat at the moment is just 3,000 shy of being equal to what that cost her, she could almost do that spell every minute .
"Hell. If I include Grimm, I regain all of my MP within 30 seconds of combat. Outside of combat, I'd regain all of my MP within 9 seconds."
Tigra looked at her right hand, which still had heat waves coming off of it.
"It's going to be easy and difficult to train that spell. Easy in the sense that it will level up quickly due to the EXP multiplier. Difficult in the fact that using it just now completely destroyed one of my training bots. I don't think even Entrapta will keep supplying me training bots at the moment if she finds out I'm just destroying them for seemingly no reason."
Lightning Armor gained 3285 * 5 [Minutes] * 8 [Electromaniac, Prodigy] = 131,400 EXP!
Lightning Armor leveled up! LV 83 → 91
[Lightning Armor LV 91 (2400/18200) - Surrounds your body and your muscles with electricity. This will boost your DEX by a maximum of 7.5. Maximum MP needed: 3195]
Fire Form gained 375 [Base EXP] * 64 [Princess of Fire, Pyromaniac, Prodigy, Spellbook] * 5 [Minutes] = 120,000 EXP!
Fire Form leveled up! LV 16 → 22!
Increases Fire Damage by 129%
Water Armor gained 3,846 [HP/5] * 8 [Hydromaniac and Prodigy] * 5 = 153,840 EXP!
Water Armor leveled up! LV 63 → 68
Water Resistance gained 19,231 [Damage before reductions] * 5 = 96,155 EXP!
Water Resistance leveled up! LV 86 → 90!
Water Resistance final reduction: 98% [Carbon Body]
Regenerate gained 50 [EXP_Base] * 8 [Prodigy and Unimaniac] * 300 [seconds] = 120,000 EXP!
Regenerate leveled up! LV 47 → 56
Increases HPR by 47%
…
Tigra watched as the previous three bots got up and back into the combat arena.
"I've got 2 hours with you bots. After that, I'll need to take a nice shower and get ready to go to Thaymor." She spoke aloud before falling into her stance.
"Let's go."
~2 hours later
EXP: 75,000 [HP] * 5 [EKS] * (110 [Minutes] / 10 [Minutes to restart from beginning] ) = 4,125,000
…
Lightning Dagger gained 175,000 [EXP] * 8 [Prodigy & Electromaniac] = 1,400,000 EXP!
Lightning Dagger mastered!
[Lightning Dagger LV MAX - Create a dagger made out of lightning. Damage: Damage is [Base_DEX * 1.8 + STR * 1.5 + INT * 2] * 2 [Mastered] * 5.48 [Blade_Bonus] * 1.25 [Lightning_Bonus]: 59,031]
Due to Mastery, INT +5 and Magic Control +5%
Lightning Spear gained 350,000 [EXP] * 8 = 2,800,000 EXP!
Lightning Spear mastered!
[Lightning Spear LV MAX - Creates a spear of lightning! At the end points, it will deal [Base_DEX * 1.8 + WIS * 2.4 + INT * 3.1] * 2 [Mastered] * Spear_Bonus * Lightning_Bonus * 2. Else, it is multiplied by 0.2 instead of 2.
Damage: 4315 | 43154. MP: 55]
Due to Mastery, INT +5 and Magic Control +5%
Lightning Arrow gained 500,000 [EXP] * 8 = 4,000,000 EXP!
Lightning Arrow mastered!
[Lightning Arrow LV MAX - Shoots an electrical arrow that does (BASE_DEX + INT * 1.5) * 2 [Mastery] * Lightning_Bonus. You can fire up to 11 arrows at once. Damage: 5815. Cost: 20 MP]
Due to mastery, INT +5 and Magic Control +5%
Lightning Slam gained 400,000 [EXP] * 8 = 3,200,000 EXP!
Lightning Slam mastered!
[Lightning Slam LV MAX - You channel electricity to the tips of your feet as you go for an attack. Doing so will increase your H2H damage by 175% * Lightning_Bonus through electric damage. MP: 25 MP]
Due to Mastery, INT +5 and Magic Control +5%
Lightning Claws gained 400,000 [EXP] * 8 = 3,200,000 EXP!
Lightning Claws mastered!
[Lightning Claws LV MAX - By focusing lightning magic to the tips of your claws, you can increase your piercing power tremendously. Damage is DEX + 250% through lightning damage. MP Cost: 20 MP/m]
Due to Mastery, INT +10 and Magic Control +5%
Shadow Ball gained 350,000 [EXP] * 16 [Prodigy, Umbramaniac, Spellbook] = 5,600,000 EXP!
Shadow Ball mastered!
[Shadow Ball LV MAX - By creating a ball of shadows, you can shoot or slam it into a target that deals a base amount of damage that increases based on the amount of shadows around.
Damage: (INT*3+WIS*2) * 2 * 1.25 [Shadow Bonus] * Magic_Control. 49,071 Shadow Damage. MP: 35 MP ]
Due to Mastery, WIS +5 and Magic Control +5%
Lightning Armor gained 3285 * 110 * 8 = 2,890,800 EXP!
Lightning Armor mastered (again)
Lightning Armor now requires 3094 to reach 7.5x multiplier.
Fire Form gained 375 [Base EXP] * 64 [Princess of Fire, Pyromaniac, Prodigy, Spellbook] * 110 [Minutes] = 2,640,000 EXP!
Fire Form leveled up! LV 22 → 76!
Fire Form now boosts Fire Spell Damage by 201%
Water Armor gained 3,846 [HP/5] * 8 [Hydromaniac and Prodigy] * 110 = 3,384,840 EXP!
Water Armor mastered!
[Water Armor LV MAX - With this, all water-based spells will be 100% + [MP_USE/25]% more effective. Along with this, your speed and DEX will not be impeded when underwater while using this. HP can be used as a 5:1 substitute. Maximum: 400%. Maximum MP: 3750]
Due to Mastery, INT +10 and Magic Control +5%
Regenerate gained 50 [EXP_Base] * 8 [Prodigy and Unimaniac] * 60 [minute] * 110 [minutes] = 2,640,000 EXP!
Regenerate mastered!
[Regenerate LV MAX - With this spell, magic is imbued into a target's natural healing rate. This multiplies their healing rate by 1+LV/150. Due to [Brilliant], this is increased to 1+(LV*1.25)/150. MP: 10/s
Current boost: 2.25]
Due to mastery, WIS +10 and Magic Control +5%
Ice Clone mastered!
[Clone [L, F, I.] - You can make up to 11 clones with full access to mentioned spell types that will also relay any memories they have upon creation. You will gain 10% EXP from them from non-physical skills and spells that you would have normally gotten.]
Due to Mastery, INT +10 and Magic Control +5%
Spear gained 350,000 + 900,000 [Continued Use of Lightning Spear] = 1,225,000 EXP!
Spear leveled up! LV 50 → 100!
Auto-Prestige activated due to high level of excess EXP.
LV 101 → 168
[Spear LV (1)68 (12600/20400) - Increases damage done through spears and polearms by (68 * 2^1) %: 136% or 2.36]
Due to massive level ups: STR +12, DEX +23
Blades gained 175,000 + 800,000 [Use of Crescent] = 975,000 EXP
Blades leveled up! LV (2)58 → (2)93!
Blades Bonus: 744% or 8.44
Due to level ups: STR +3, DEX +6
Hand To Hand gained 800,000 + 225,000 [Use of Claws] = 1,025,000 EXP
Hand To Hand Leveled Up! LV(4)52 → (4)56
H2H damage is increased by 1792% or 16.92
Due to reaching LV 455: STR +1
Water Resistance Maxed out!
[Water Resistance LV 99 (0/1) - Blocks 99% of damage from Water Based attacks. Due to [Carbon Body], this is increased to 99.8%.]
…
Trait point used!
[Water Resistance] turned into [Water Proof]
…
[Water Proof - You can no longer be affected negatively by water based attacks.]
…
Quest [More Than Resilient] Updated!
Objective: Reach LV 100 with all Resistances [6/10]
Reward: 1x Trait point
Quest [Elemental Armory] Updated
Objective: Learn additional Armor class spells from various elements
Reward: 1000 EXP per Armor spell learned [5/8], 5000 EXP per Armor spell mastered [5/8]
Total Rewards: INT +50, WIS +15, STR +16, DEX +29, 1x Trait Point, 5,000 EXP, Magic Control +45%
STR: 210 → 226
DEX: 1313 → 1391
INT: 569 → 734
WIS: 547 → 568
…
Level 83 (7355/24900) | 29.54%
…
Tigra laid on the ground as her muscles in her arms screamed at her. Her legs felt like mud and she's certain that her hair had gotten wild as she had been on the move almost constantly the entire 2 hours of training.
"Power…how many…more Electrical…spells do I…need for…Quest Electrical Path?"
Quest [Electrical Path]
Objective: Master 20 Electricity Spells [12/20]
…
...
...
Trait point used!
[Understanding - WIS multiplier increased to 1.3]
…
WIS: 568 → 642
…
Tigra groaned.
"I'd feel more confident going into ruling a kingdom if I could manage to connect with the Black Garnet."
She leaned forward as a conversation came back to her.
"The Runestones do indeed have consciousnesses. I wasn't sure if the Ember was the only one, but that conversation before I pulled that Sword free revealed some interesting things.
"Garnet said that I wasn't ready to connect to them physically and mentally. Physically it is likely just because I don't know enough Electrical spells. Mentally? You know a way to deal with that, Power?"
Quest Created!
Facing the Current
In order to connect with the Black Garnet, Garnet has suggested that you are not ready mentally; that you hold hesitance in trusting the Garnet's power due to its previous Parasitic User, Shadow Weaver.
You will need to make peace with this part of your past to move into the future.
Objective: Allow the Crimson Current from the Black Garnet to flow through you for 2 minutes [0/120]
Reward: True Knowledge of who or what hurt you
…
Accept? [Y/N]
…
It was that, that made her extremely aware of how true the words Garnet had said were.
The instant that she read the Objective, her body tensed and she found her own yellow electricity already starting to spark off of her, as if readying herself to suddenly escape.
"Man," She whispered with wide eyes, watching the electricity slowly go away. "I really do need to deal with that. Imagine if I came across someone with red lightning. Would I have locked up just like I did just now?"
"But also, I finally got rid of Raiju's weakness. Now the 3x Water weakness is rendered null with my 100% resistance to it. Elementally, I can't be hurt by fire, water, ice, and shadow. Leaving earth, air, light, and pure. Pure will be last as it has that gigantic EXP requirement for the last level."
She looked at the quest before breathing in and out.
[Y]
…
Tigra finally got back up on her feet before creating 11 Clones.
"All of you go see if Entrapta's willing to let you all program in her laboratory. That way, we can see if her Teaching bonus is applicable to all of you. If so, we can further abuse this ability to raise a few skills."
They walked off while Tigra headed back to her room to take a shower.
*1 hour later*
Tigra walked into the garage and saw Catra waiting on her.
Rather than wearing her normal black and red outfit along with her cat crown, she now wore a plain pale blue shirt with grey pants that stopped halfway down her shins. Her hair was still rather messy, but there was so much that there likely wasn't much she could do. After all, if she tried to put it up in a ponytail or something similar, the style would be as thick as one of Entrapta's dual ponytails.
Along with that, Tigra was wearing a yellow sleeveless shirt that had a slit down the middle. The shirt comes down and meets her black pants. Her hair was up in a slight bump that had her hair stop at her waist.
"You ready?" Catra asked.
Tigra simply picked her up in both arms, getting wide eyes from Catra.
"I am now." Tigra smirked.
Before she started running towards Thaymor.
---------------------
Tigra | 19
Level 83 (7355/24900) | 29.54%
HP: 20,740 | HPR: 9333
MP: 29,600 | MPR: 17,339
SP: 10,370 | SPR: 4667
STR: 226 | DEX: 1391
CON: 1037 | INT: 734
WIS: 642 | CHA: 154
Skill Points: 23
Trait Points: 1
Upgrade Trait Points: 2
Speed: 193.2 MPH
Magical Control: 463%
Skills:
H2H LV (4)56, Run LV (2)56, Dash LV (5)72, Blades LV (2)93, Spear LV (1)68
Dodge LV 41, Reading LV 191, Writing LV 225, Sneak LV 48
Program. LV 89, Security LV 18, Hacking LV 27, Strategy LV 137
Light Res. LV 4, Air Res. LV 2, Magic Res LV 42, Earth Res LV 4
Spells [Tigra still uses]:
Clone -Fire, Lightning, Ice | Armor -Lava, Lightning, Ice, Shadow, Water
Falchion -Fire, Lightning | Spear -Fire, Lightning | Dagger -Fire, Lightning
Clothing -Fire, Lightning
Arrow -Fire, Lightning | Melee -F. Fists, L. Claws | Mid_Air -F. Dive, L. Slam
Fire Step, Fire Breath, Flame Charge, F. Shield, Crimson Slash, Fireball, F. Form LV 76, Nova Flare LV 80, F. Teleport LV 14
Chill, Crack LV 1
Shadow Mask, Shadow Ball, Dark Pulse
Breeze, Gust LV 1
Bubble, Stream, Wave
Stoneskin LV 1
Brighten LV 1
Energy Ball LV 1
Haste, Heal, Regeneration, Truth LV 18, Lie LV 18, Store LV 34
Traits:
Night Vision, Magical, Obsidian Claws, Artemis, Primal Instincts
Y.A.T.W. - Multiplies H2H bonus by 2
Lightning & Brainiac - Multiplies final DEX and INT by 1.5
Tough - Multiplies final CON by 1.3
Understanding - Multiplies final WIS by 1.3
You are Speed - For two minutes a day, your DEX is multiplied by 3
Omni-Regeneration II- Multiplies all Regens by 3
Maniac - EXP x2: Fire, Water, Pure, Electric, Ice, Shadow, Air
Unburnable - You can't be hurt by fire or heat through fire. Period.
Proof- Can't be hurt with ill intent: Physical, Electricity, Ice, Shadow, Water
Phoenix - HP =0, you return to 75% HP once with a 25% increase in stats for the next 10 minutes
Raiju - Multiply movement speed 3x for 90 minutes within a 24 hour period. Lightning attacks do 100% more damage.
Grimm - Decreases damage taken by 75%, Regens +200% but Light attacks deal 3x their regular damage. Works for 30 minutes a day
Yuki-Onna - Touching something with HP will do [INT*100*Ice_Bonus] ice damage per second. Can be used for 10 minutes a day
Fueling the Fire - Increases Damage for Fire attacks by 50%
One With: |Fire, Water, Ice, Lightning, Shadow, Pure, Air| spells take 25% less MP than normal
The Myth is Real - You have 6 spare lives and will restore you to 50% HP, MP, and SP upon resurrecting 4 minutes later
True Heir - Allows you the ability to connect with the Runestone of your home kingdom, or a Runestone should there not be one
Over Killer - Due to your ability of overkilling, your threats are more likely to succeed as warnings towards enemies
6th Sense [Catra] - You now will know when your fellow Chosen(s) are in trouble
Recovery - Your Regens are increased by 50%
Control - Allows the use of 4 continuous spells without causing pain
Princess of Fire - Multiplies MP by 2, MPR by 1.5, and Fire spells gain 4x EXP
Azure Flames - You can use 50% more MP to increase a fire spell's power by 100%. Doing so turns your flames blue
Bonded: Draeka - LV 93 Basilisk
Limit-Breaker - Can increase a spell to the next tier of magic once a week
Potential Avatar - When transformed, increases all stats by 25% per Runestone Connection
True Regen - Can focus all Regens into 1
Fighter of Rulers - All stats increase by 25% when fighting Rulers
Sharpened Blades - [Blades] bonus is multiplied by 2
Perfected Instincts - you will understand intention, direction, and how dangerous a person is towards you
Master of Magic - MP and MPR x2
Fate Breaker - No one can control your future. Not even the ones who gave you your Power
Spell Combine - Once a week, you can combine 2 mastered spells into one. Cannot be upgraded afterwards by Limit-Breaker
Milestones:
Prodigy - All EXP for spells is x4
Brilliant - All spells do 25% more damage
Hare - Increases movement speed by 25%
Cheetah - For 30 seconds every 2 hours, your DEX is increased by 50%
Eagle - You can now run on air as long as you remain undisturbed
Dilation - For 5 minutes a day, you slow down time to move 4x as fast
Carbon Body - Decreases damage taken by 80% after resistances
Enlightened - Regens remains active at 25% while in battle
Confident Aura - Those around you will think you know what you are doing
Strong - Increases non-magical attacks by 10% and carrying capacity by 25%