Chereads / God Creator: My Worlds / Chapter 9 - Chapter 9

Chapter 9 - Chapter 9

March 22nd 9:45 AM.

Suou began jotting down plants, trees, and herbs from commonly found to rarely found. Those rarely found, can only be obtained in certain parts of the world. Some of the commonly found and rarely found plants, trees and herbs will be listed below.

Plants, trees, and herbs commonly and rarely found:

1. Red Shiso - a small flower with yellow petals and short a 3purple stem. It is commonly found in a field of low-leveled monsters.

2. Pygmy Bloom - a tiny herb that glows brightly when it grows. It comes in blue, purple, and green. And It only glows at night, commonly grows in high aptitudes.

3. Silver Boxelder - This flower got it's name due to only growing near mines that obtain silver ore. Their long stems take on a grey color and the flower part looks like purple puff balls. Uncommonly found.

4. Dragon Sunflower Tear - it's a flower from a crying dragon. Its a rare blue crystal tear that becomes sunflower shaped. It's said to reconstruct a human's body from the inside. Used to make high ranking healing potions.

Last of the top five.

5. God Tree Spirit - Might as well forget about obtaining this tree through easy methods. It got its name due to it's Spirit Nature. God Tree Spirit only has ten in the entire world and each in different and God Rank Dungeons. This tree is said to provide constant mana around it. They are normally guarded by God Ranked Spirits. Making High Ranked Mana Potions is possible with this tree. The mana obtained is permanent.

Next he jotted down potions and ailments. It reminded him to add different spice types that can be used in this world. Most fantasy worlds don't know about using these in their dishes. He'll do the same, which is why players will exist.

A player or NPC with the cooking skill, will enjoy the task of introducing new spices and how they are used in their dishes.

Next, he'll start adding kingdoms in Ailai Continent in twenty of the territories. Then randomly add cities, towns and villages either in the territories with kingdoms and territories without kingdoms.

Top 5 kingdoms with smallest to largest territories.

1. Ivrihan Kingdom (Iverdian Territory) - close to the sea border in the north. Has ten nearby cities, six towns, and three villages. Has four obtainable territories nearby. The Kingdom sells ice blocks at expensive prices. Trading with Rouwen Kingdom.

2. Rouwen Kingdom ( Ockylo Territory) - has six cities, five towns, and three villages. has four obtainable territories close by. Is North East and approximately 1 month away from the border of Iverdian Territory. Known for having a bustling market.

3. Vugalla Kingdom (Elven Territory) - It's a kingdom deep in the woods. There are plenty of surrounding territories unclaimed due to monsters. Has five villages and one Main Town. Known for having fertile lands. There's a few obtainable territories close by.

4. Gizar Kingdom (South Border Territory) - A kingdom subject to constant war with monsters. It only has three villages in poor states. Other villages have already been wiped out due to the monsters.

5. Ethales Camp ( Bandit Territory) - Not a kingdom, just a large hideout near the border of a Kingdom's territory. They are at constant war with said kingdom.

Afterward, Suou jotted down some important notes about adding a few farming villages that send livestock to markets. There was one large market and a few places with smaller markets.

Suou sat back and took a long look at how much he got done. After all, the kingdoms, cities, towns and villages are written down. He can now focus on NPC types, classes and skills for Ailai continent.

He's sure there are some things he haven't mentioned. Those things will be added as he steady creates Planet Generation. Going by what he has written so far, there are already jobs that will be generated for NPCs.

These are the different NPC basic job types that players can also learn as skills or obtain as a class, that will generate around the world later. But for now, he'll note them for the Ailai Continent until he creates the other eight continents.

NPC Types in the Ailai Continent.

1. Healer/ Holy Knight/Dame/ Divine Healer/ Divine Priest/Priestess/ Divine Pope.

2. Vendors/ Merchants/ Blacksmiths/ Craftsmen/ Farmers/ Fishermen/ Cooks/

3. Adventurer/ Bandit/ Bandit Leader/ Barbarians/Barbarian Leader/ Guild Member/Guildmaster/ Citizen/ Lord/Madam/

4. Knights/ Combat Healers/ Knight Captains/ Mage/Archmage/ Necromancer/Overlord/

5. Miners/ Hunters/ Appraiser

6. Royalty/High Royalty/ Grand Royalty/

7. Elves/ High Elf/ Grand Elf/

8. Demon Worshipers/ God Worshipers/

Suou closed his notebook, because it would be stretching it, if he tried to do too much in a day. Since, he still had plenty of time on his hands, he'll check on the things that are done generating in Planet Genesis.

He called access to his portal and stepped inside the white subspace.

"(Ding!), System booting. Welcome to the initiation process, World God. Do you wish to skip this process?"

"Yes, send me straight to Planet Genesis." He agreed.

"System Notification: Skipping initiation process. Please Standby."

After a few minutes he was spawned into Purepeak Village aka (*KBT). It looks like the system remembered his request the last time he entered the subspace.

"(Ding!), Welcome to Planet Genesis, World God. Four days has passed in Planet Generation. It is Early Spring, around the Afternoon. Would the world God like to check the progress of the world?"

"I do. Please check." Suou crosses his arms as he waited.

"System Notification: Granted. Pulling up database. Dungeon progress completed! Desert of Mirages completed! All other projects are still in progress."

Suou nodded. It was just as well, since he won't be able to see the building of territories for a whole week and a half.

It was the perfect time to log in the basic NPC job types. These job types will also be noticed as class types for players. He'll also make use of some of them as skills that can be learnt.

With this he has successfully added a few basic jobs, skills, and classes into the world database. Even if, for now, they are meant for non player characters.

Next, he used the system's function to check out the other starter towns. In creation mode, he can use portals to spawn anywhere he wishes on the map.

It seems like everything is more than what he asked for, yet again.

The system made each town different in decor and size. They each had, 'The Slums', but one town had more people suffering than the others. Still it was enough to see the realism portrayed in each town.

Next, he studied a few of the dungeons. And decided there wasn't enough in the continent.

"System. Add naturally formed dungeons in these areas, and I want to have ten different ranked dungeons to randomly appear in these places."

Suou pointed to some spots on the map. He already had a dungeon that will appear in the Desert of Mirages, so he left that one alone. There should already be a realm-based dungeon that appears there. As for the type of boss monster, as long as it goes with the deserts theme, is what he told the system.

He also realized the ore mines were all in pretty impressive places. He'll admit that the system must have some topographic knowledge.

Because he didn't want to spoil anything, he didn't take a look at the deserts or other possible dungeons in the continent.

The world was still empty until the creation of territories, meaning there was only one desert in the continent and no territories to create the kingdoms, cities, towns, or villages in.

So, he'll work more on system functions. He had the player status and it's auction function. He also had system functions for each player that come into the world.

There's the leveling, ranking, and grade system implemented into database as well. Which means, he should work on players experience or merit gain from killing.

"System, Add XP Gain and Merit Gain into the database."

This would be something that both NPC and Players can obtain in the world. XP can be gained by killing players in PVP battles, monsters, evil non-player characters, and quests.

While merit is given to those who kill players outside of PVP battles, non-player characters, and doing anything evil in nature. Like committing evil deeds.

"System Notification: Adding XP points and Merit points into the database. Successful. Does the World God wish to implement PVP battles as well?"

"Yes." Suou agreed.

"System Notification: Creating PVP, *NVN, and *NVP battles into the database."

Again. Though he didn't say it, the system already understood. To make it more realistic, he made merit points only available depending on where the law is implemented.

If there are territories without such a law, he decided to add a kill count to those who killed humans whether they were a player or NPC. And the kill count only adds up if said human were killed unjustly. This kill count can be seen by players or non player characters with the Appraiser skill or Class.

The system also logged in this information into the database. Suou will add more to the system when he thinks of it later.

Now that was done, he created weather into the world. As soon as the territories are done generating, he'll jot down the places and their different weather types.

Since, Ailai was a continent with the four seasons, for each season he has to jot down which places impact the most or the least, weather wise.

"System Notification: Adding Weather Cycle. Successful!"

Suou stayed that day to make a few changes here and there. He even made sure to have the system create the different plant, trees, and herb types. The rest of the notes he created will be added the next time he enters Planet Genesis.

"Portal Access." Suou called.

"(Ding!), Access Granted! The World God is exiting Planet Genesis. System shutting down. Access to the system is no longer available. Good night, World God."

Seriously. The system must have its own mind. That was Suou's thought as he exits through the portal.

 

*KBT -Kingdom Building Town

*PVP -Player Versus Player

*NVN -Non-player versus Non-player

*NVP -Non-player versus Player