Indeed, their guesses were right on the mark. Virtual World Corporation acted swiftly. Shortly after the announcement was made, gaming companies that had made the headlines realized a mass migration was in progress. Nearly all of the gaming companies' employees took chartered flights provided by Virtual World Corporation, heading straight to Flame Nation.
According to the information disclosed by the media, this applied to both domestic and international employees under the umbrella of Virtual World Corporation: everyone had to work in Flame Nation. This was a non-negotiable condition. After the mergers, these gaming companies would dissolve their individual distribution departments, and game distribution would be managed by a specialized department within Virtual World Corporation.