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Chapter 2 - Chapter 2: About Werewolves

"Legend tells of creatures - sometimes cats, sometimes other beasts, but most often, wolves - that can change shape, and walk as men. Legend says that this gift, or curse, granted them the reason of men, the instinct of wolves, and a strength far surpassing either species. Legend states that this fusion of man and beast, immune to all harm save silver or fire, who towers over mere mortals, powerful beyond imagining - Damn, I wish I was that guy!"

PETER STUBBE (PETER IS THE WOLF)

In mythology, a werewolf (sometimes called a lycanthrope) is a creature that can transform into a wolf, whether intentionally or after being cursed or afflicted, with the transformation taking place during a full moon.

A wereolf can be born as such or can be turned into a werewolf through the bite of another werewolf.

POWER/ABILITY

Healing Factor

Immortality

Night Vision

Shapeshifting

Superhuman Agility

Superhuman Endurance

Superhuman Senses

Superhuman Speed

Superhuman Strength

The Packs

Werewolf packs are similar to wild wolf packs in that they are made up of several core families and additional members. Like normal wolf packs, wolf packs have a social hierarchy that is controlled by an alpha male and female pair. Other pack members follow the alpha male in the hierarchy of dominance. The alpha female is often referred to as the "Luna" of the pack.

Pack Roles

Alpha

As the pack leader, the alpha is actively involved in the day-to-day running of the pack and does their best to stay on top of what is going on. They view each pack member as a family member and make decisions that are important to the growth and well-being of the entire pack. The alpha makes the rules of the pack and ensures that these rules are properly followed. Alphas make decisions about rankings, courts, evaluations, and werewolf exiles. One of the alpha's primary duties is to keep the pack's hunting territory in good condition. The alpha organizes group hunts and determines when and where the pack members, betas, and hunters are allowed to hunt. The alpha serves as the emotional centre of the family and helps to foster a sense of camaraderie within the family. During pack meetings, the alpha will discuss most issues with the entire pack. The final decisions will be made after all the pack members have been heard. The alpha only acts for the benefit of the whole pack.

Luna

A luna is the female equivalent of the alpha and is the alpha's mate.

Beta

Second in command is the Beta. They are considered subordinate to the Alpha and the Luna, but superior to the pack as a whole. Second in command also leads the pack in the event of Alpha and Luna being absent from the pack.

Delta

A Delta werewolf is one who is in training for a Beta position. Delta werewolves rank third behind Alpha and Beta. Delta werewolves do not have the power to call medium and large hunts. This is a privilege reserved for ranked alpha, beta, and hunter werewolves. Delta werewolves typically become the next beta once training is complete. However, a Delta can remain a Delta without moving into a Beta position. In this case, if the current Beta is removed from his rank, deposed, changed rank, or departs the pack, a Delta can take over as the new Beta at the Alpha's request.

Alutary

The herbal wolf is the wolf that heals and cares for the sick and injured. There is no magic, no power, only herbs and herbal remedies from natural sources.

Sentinel

The primary job of a sentinel is to keep the pack safe by keeping an eye on the surrounding area and making sure that no one enters the clearing. A sentinel's job is to welcome new visitors and explain why they are there and where they've come from. As a sentinel, it's your job to ensure that new visitors have good intentions. When a sentinel isn't in the clearing or isn't present, the greeting duties fall to all adults in the pack. A sentinel also makes sure that pack members don't get into fights with each other, which means that no one gets into fights with visiting werewolves or other pack members, warning them about the rules. Once a warning has been issued, a sentinel may punish continual aggression or provoke werewolves outside of the pack to attack. If this happens, a sentinel is required to report the incident to their alpha and/or beta.

Elder

An elder is an experienced and knowledgeable member of a werewolf pack. They may have held alpha or/or beta positions in the past. In some cases, an elder is an older member who has chosen to make their home in the pack. An elder's opinion is held in high regard throughout the pack as an advisor to both alpha and beta. Elders are asked to serve as role models for the pack, including adult and cubs, as well as visitors, by showing them how the pack operates. Elders demonstrate maturity in their thinking and actions during important discussions or conflicts. Elders help out where they can and support the pack in every way possible. The elder sits quietly in the background.

Hunters

Hunters are the werewolves who are very good at tracking and catching prey. They make sure the pack has plenty of food. After a big hunt, the lead hunter alerts the pack that food is available. Hunters lead the hunts with the alpha or/or beta, telling the members when it's their turn to go after the prey. There are two types of hunters. The ambusher and the tracker. These are given to the best hunters that are very good at certain hunting techniques.

Scouts

Scouting is responsible for alerting the pack of any potential danger outside the clearing. Scouts are mostly werewolves known by nearby packs and frequent visitors. They keep in contact with other packs and maintain friendly relationships. They are required to inform the alpha and beta of any significant changes to the pack. For instance, if a new pack arises, scouts are to determine the alpha or alpha and the peace-loving nature of the new pack. Another change involves a werewolf being removed from a pack; the scouts are to determine who was removed from where and for what reason. This task is essential for other packs to maintain alliance and understanding with another pack and to ensure safety.

Guardians

A wolf that is willing and able to care for weakened packmates. They also look out for older or sick werewolves in the pack. A pack caretaker makes sure that when a werewolf gets hurt, they heal properly and don't overdo it. They act as a support group and try to maintain the pack's health. If they sense that a werewolf isn't strong enough to hunt or isn't rested enough, they inform their alpha, beta or hunter. Taking care of a werewolf doesn't mean healing; it means helping them survive, keeping an eye on them and making sure they don't hurt themselves again. A good pack caretaker must be tough on the wounded. Most werewolves will try to convince themselves that they're fine, but a good caretaker knows what is serious and what can heal on its own. They must be firm in telling the injured werewolf that they need to rest.

Omegas and Pups

The omega is the second lowest ranking werewolf in the pack. The omega is typically a young werewolf who is new to the pack and learning, a wolf who has been demoted due to bad behavior, or a reevaluated werewolf who has once left the pack only to be welcomed back at a later date. The omega is often given the role of "pup-sitter," keeping an eye on the pups during the group hunts and keeping them from wandering into the forest. While the omega is always looking out for the pups, he or she sometimes teaches them the ways of the pack and how the hierarchy works. He or she tells them what is good and what is bad, or what is safe and what is dangerous. Pups who are low in rank have lots of social freedoms; their misbehavior is tolerated by the majority of the pack.

Eye colour

Alpha - red

Luna - gold

Beta - royal blue

Delta - purple

Alutary - orange

Sentinel - green

Elder - silver

Hunters - ice blue

Scouts - amber

Guardians - black

Omegas - yellow