Chereads / Divine Curse Manifestation / Chapter 4 - Divine Curse Manifestation

Chapter 4 - Divine Curse Manifestation

episode #3 (job awakening)

One week later, they meet at the dungeon entrance. Shindu carries all the equipment as he is the porter of their team. The exploration went smoothly until they encountered a b-rank elite monster called "Silver Ursa." The leader of the Ursa Pack, Kenza, and his group were defeated instantly, and Shindu became its next target. Shindu trembles as he sees his comrade being torn apart by the silver ursa as the silver ursa walks towardshim, Shindu steps backwards until his back reaches the wall. The silver ursa is ready to attack him, but suddenly the ground cracks and Shindu falls into it. When he woke up, his body was covered in blood. After getting up, Shindu figured out that he was on the brink of death, but he fell on a boar-like monster that helped him level up. His health recovered after gaining a level; he became level 5, and he awakened his job.the "DIVINE CURSE MANIFESTER" and receive 3 skills: course manifestation, soul absorption/synthesis, and curse/soul engraving. Shindu sees his skill description for the first time. Curse manifestation (passive): one can create and use any type of curse depending on how much soul one possesses. Soul absorption/synthesis (passive): can absorb soul within the range of 50 meters (can collect any type of soul). Can synthesize souls to make superior types of souls. Curse/Soul Engravement (active): can engrave curse and soul on an empty vessel; after the engravement, the empty vessel will turn into its original form. Door/Doll Creation Magic (Active): You can create a doll of an enemy you've defeated (an empty vessel); the dolls can get stronger the more you feed them with soul (evolution depends on rarity); or you can create a door that can teleport you to one of your dolls. The number of dolls that can be controlled is limited to your level (currently available dolls: 4). Shindu wonders why the number of available dolls is just 4 instead of 5, since he is currently level 5, and he remembers the wooden doll that he summoned in his house. Shindu tried to use the door/doll creation magic to create a door that is connected to the doll that he left at home, but it didn't work, so Shindu realized that there was a condition to use the teleportation ability. Shindu notices that he has currently absorbed 231 souls in 50 meters, so he immediately tries to use his skill on the boar that he killed when he fell. Shindu uses his door/doll creation magic to create the wooden doll of the boar. He successfully creates it, but it is not responding to his commands, so he tries to use the souls of the boar that he collected and forge them to make it into a superior soul. After he succeeds in forging, he engraves the soul that forges into the wooden boar, and the wooden boar starts to transform and move in its own accord, but it can't disobey his command. Shindu changed its name from "Flame Boar" to "Ryoma". Shindu started to look for the exit with Ryoma while collecting souls at the same time.