Ye Rong returned to the village and bought two Blood-Supplementing pills, draining his Qiankun Bag of copper coins once more.
Players wailed sky-high on the official forums about the annoying setting in The Other Shore where monsters do not drop coins. Currently, being at a low level, the pitiful amount of copper coins earned from tasks were barely enough to cover the cost of medications for levelling up by killing monsters. How would they level up once they reached a higher level? Would they follow the current practice, resting half a day to recover health after killing a monster?
With such a public outcry, the gaming company quickly gave a response. After pledging allegiance to a sect, players could accept a massive amount of sect tasks, with rewards of substantial amounts of gold. Moreover, high-level monsters would drop some high-level materials that held no real use but could provide a substantial income if sold directly to Sect NPCs.