Why deny yourself your strongest weapon? You used your powers to make Lady Argent fight illusions, screaming into thin air as you escaped into the sewers below as planned.
You had your money, time to get out.
The sewers weren't nice, but at least you thought that nobody would be foolish enough to follow you there.
You were wrong.
Lady Argent had recovered faster than you had planned, and ambushed you in the darkness below. In the cramped tunnels below Los Diablos you…
Well, if she wanted a fight you weren't going to deny her one. But with claws that could cut through your armor, it would be hard to win without your telepathy.
Luckily you knew her mind well.
It was a hard fight, but finally you managed to make her faint, leaving you enough space to get away.
Perfect.
Back in your base you finally had time to reflect on what had just happened. You're a villain now. Garrett Helton X.
Perhaps you should celebrate with…
You watched your exploits on the news while smoking quietly, feeling rather satisfied with yourself.
You did it. After this, the sky is the limit.
Next
Los Diablos, one month ago.
That night.
At the museum.
Time slowed down.
Crawling.
Moments caught in amber, brought out when you feel anxiety building and guilt starts snapping at your heels like a pack of hounds. You can't escape, because every time you stare into a mirror it is there. Staring back at you. The one who broke the Rangers, your dark shadow. Your helmet reveals nothing of your thoughts, it is revealing all the nightmares you have suffered. All the pain. All the fear. You've crafted that into armor to use against your enemies. It's only fair that they should feel what you have. Despair. Terror.
You're the nightmare now, made flesh.
By now, a month after your debut, your name fits you like a second skin.