"Aye," he replies. He turns around and relays the orders to the rest of the rangers.
You don't have time to reload your crossbow, and so you discard it. Drawing your blade, you press deeper into the town. Two rangers follow closely behind.
Wading deeper into blood.
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You wrench your blade free from the Erisian soldier's abdomen. He stumbles back with a cry, falling against the side of the house. You skewer him through the throat, your blade pinning into the soft wood behind.
You slash to the side to free your blade, nearly decapitating the enemy.
A skirmish rages in the town center. A skirmish which you're deep in the middle of.
The ranger on your right falls to the ground while crying out in pain, an arrow lodged deep in his shoulder.
The Erisian archer spots you. You're without a shield. Without cover.
The door of the building behind him flies open. A militiaman rushes out, clutching his spear. The archer turns to him in a panic. The militiaman skewers the archer in the chest with his spear, then kicks the body to the ground.
You rush over to the militia, who offer you a small salute. A half dozen rangers follow closely behind. Many have discarded their own crossbows, instead wielding their falchions. One approaches the wounded Erisian archer to finish him off.
The militiaman says to you in perfect Kantonian, "You need to get to the church, now!"
Behind him, in the building he exited from, you can see a dozen other militia, with three times as many civilians sheltered with them.
"The church?"
"Bishop Rumen is sheltering hundreds with him. The invaders will kill them all!"
You say to one of the rangers with you, "Stay with the people here, keep them safe." Then you turn to the rest of your men. "Rest of you, with me!"
You rush to the church.
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