Author's note:
I assume this will be the first chapter every reader reads before committing, so I want to put this note here. I've been studying a lot of stories like this lately and have discovered that my style is very different from what you might expect.
Know that this story is already finished in the storyline, it is not a story that will drag on with many repetitive arcs. Everything, every scene, every character is worked on and literally everything has a role and a meaning.
For some, the story may take time to really get going, as for the author, if I had to put myself in the shoes of a reader, I would say that the story becomes really interesting from chapter 31, no not that the beginning is bad, but as it builds up, maybe you won't find it explosive enough, but since everything is important, I would appreciate it if you read it completely.
You will get something new here, you won't be disappointed, so give it a try. I have created more than 100 free chapters so you can have enough material to judge.
*****
This part describes various terms and concepts of this story. It's not technically a chapter but it has a strong importance for a better immersion in the story. Some of these aspects will not be developed in the story as the characters are expected to be aware of what they are about and will not spend a minute to recap them except in one particular case, so it is strongly advised to read it.
This part describes various terms and concepts of this story. Some of these aspects will not be developed early in the story as the characters are expected to be aware of what they are about and will not spend a minute to recap them except in one particular case, so it is strongly advised to read it.
Emissary: ​
A person capable of using the energy of the world and transforming it into a fighting capacity. The power of an emissary depends on its nature: finger, hand, avatar.
Branch:
Category of powers to which a person belongs (Healer, Hero, Warrior…), each branch determines the type of power of the emissary. The fingers have no branch.
Class:
The different levels of power found in a branch (thief>assassin>shadow>reaper), their number differ according to the class.
Evolution:
When he reaches a certain skill level, a fighter can see his power increase and his class change (magician>mage>…).To evolve, an Emissary must accumulate power via magical stones) and/or obtain special skills.
Skill:
Skills acquired by an emissary according to his class. A skill can be found person-to-person or exclusive, depending on its rarity. By nature, a skill is only accessible according to its class, except in the case of the avatar who can occasionally use advanced skills of its branch.
Finger:
A person who is able to use only one of the powers of the world, elemental or physical(create fire but not as an attack).
Hand:
A person who is able to use the advanced abilities of only one branch of powers (healer>cleric>priest>saint) Hero is the only branch that has attributes of other branches but is not an Avatar type.
Avatar:
A Person capable of using several types of power from different branches regardless of their necessity (physical powers of a berserk + magical power of the wizard branch + etc.) Since its abilities group several branches, it requires more effort to increase its power. Ironically, the more branches he had, the weaker it should be.
Energy stones:
When a creature capable of using the energy of the world dies, its energy takes the form of a stone whose powers vary according to the branch of the user, Assimilating the energy of this stone makes it possible to increase strongly the user's ability or add new skills, but a user cannot assimilate the energy of a stone that is not compatible with them (a berzerk cannot assimilate a stone from the healing branch.)
Elemental stones:
A stone that appears when a creature capable of using the energy of the world dies allows the user to quickly increase a basic energy category (mana, stamina, speed, attack, magic, etc...)
Soul stone:
A stone that appears when a creature capable of using the energy of the world dies, it grants those who assimilate it powers belonging to its branch(skills). When the assimilator is from the same branch as the energy of the creature, the stone is compatible and the skill can be used, if they are from different branches, assimilation will be possible, but the skill will be lost.
Rare stone :
A special type of magic stone, which can be assimilated by any branch. It grants different types of abilities, not necessarily combat (sewing, cooking, understanding languages, weight, alchemy…) Their origin is unknown.
Rank:
The system used to measure the level of a human being or creature using the energy of the world, the lowest rank being E and the highest SS.
Rift:
Manifestation in the form of a mass of energy. Its interior is extremely varied (a cave, a beach, a castle...) Nobody knows their origin nor the nature of the worlds to which it give access. A rift lasts for 5 days by releasing more and more energy, on the 5th day, the rift opens completely and the monsters enter the world.
Disaster:
Creatures living in rifts. They can have various appearances and capacities. Their ranking is from the rank below E (Threat) to SS (Doom).
Guild:
Organization of Emissaries bringing together fighters of various ranks.