Chereads / Dreambound: Reawakening / World - Social Structure

World - Social Structure

1. Royalty and Nobility:

The ruling families and nobles hold the highest positions of power, including monarchs and high-ranking officials. Some members of these families may also possess Entheonite powers, further elevating their status and influence.

2. Entheonite Guilds:

These are exclusive organizations of Entheonites who have developed their powers to a high level. They are highly respected and hold significant influence in the realms of politics, economics, and warfare, and play a crucial role in the balance of power.

3. Merchant Elite:

The merchant elite, consisting of wealthy traders and entrepreneurs, interact closely with Entheonite guilds. They provide resources, artefacts, and services to the guilds and often seek their protection or favour in return. Some individuals from the merchant class may also possess Entheonite powers, giving them an advantageous position in both commerce and the world of Entheonites.

4. Scholars and Advisors:

This class includes scholars, intellectuals, and advisors who serve the nobility and Entheonite guilds. They possess deep knowledge of the power systems and provide guidance, research, and counsel to those in positions of power.

5. Military and Defense:

Entheonites who specialize in combat and martial prowess form an essential part of the military and defence forces. They are highly trained warriors and protectors of the realm, utilizing their powers to safeguard the kingdom from external threats.

6. Commoners:

The majority of the population falls under the commoner's category. They are individuals who do not possess Entheonite powers but play crucial roles in society as workers, artisans, farmers, and labourers. While they may not have direct access to the Entheonite powers, their contributions are essential for the functioning of the kingdom and its economy.

Social mobility within this stratification is influenced by a combination of factors, including family background, innate abilities, opportunities for training and development, and alliances with influential Entheonite guilds.

Those who show exceptional talent or make notable achievements may be granted opportunities to rise through the ranks and gain recognition within their respective fields.

The Entheonites, as a distinct group within society, hold a unique position due to their extraordinary powers. They are revered and sought after for their abilities, making them influential figures in the realms of politics, economics, and defence. Their presence and involvement shape the power dynamics and decision-making processes within the social structure of Dreambound.

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Various Organizations:

In the world of Entheonites, guilds and government conflicts can be resolved through a combination of diplomacy, negotiation, and occasional power struggles.

** Guilds **

There are various small and large guilds in the world of Dreambound, but there are three top Guilds each representing the best of the best of the three Power Systems and greatly influencing the perception and treatment of the three types of Entheonites:

- The Order of Shadows: A secretive guild of Vyom Entheonites specializing in espionage, information gathering, and covert operations. They have a vast network of spies and infiltrators, making them a formidable force to reckon with.

- The Brotherhood of the Burning Fist: A renowned guild of Prana Entheonites known for their exceptional martial prowess and discipline. They serve as protectors of the realm, training warriors and upholding justice.

- The Circle of Radiant Light: A prestigious guild of Soulfire Entheonites dedicated to spiritual enlightenment, healing, and guiding the people. They maintain sacred temples and act as advisors to rulers.

** Black Market **

- The Shadow Market: An underground network dealing in illegal artefacts, forbidden knowledge, and forbidden powers. They cater to the desires of individuals seeking power and are involved in smuggling, trading, and illicit activities.

- The Blood Lotus Cartel: A notorious criminal organization specializing in the trafficking of dangerous Prana-enhancing substances and rare ingredients. They control the distribution of potent elixirs and substances that can enhance Prana's abilities.

** Arms Dealers and Assassination **

- The Iron Fang Syndicate: A powerful arms dealer organization that supplies advanced weaponry to various factions. They have a monopoly over the arms trade and are known for their ruthlessness and willingness to go to any lengths to maintain their control.

- The Silent Blades: A legendary group of assassins skilled in the art of silent kills and subterfuge. They are mercenaries for hire and possess a reputation for completing their contracts without leaving a trace.

Resolving conflicts between guilds and the government could involve diplomatic negotiations, political alliances, covert operations, and sometimes even open confrontation. The dynamics and resolutions may vary based on the specific circumstances and power dynamics within the world of Dreambound.