"I won't say a word. Our next console in Mintendo uses a 64-bit system. And I'm going to show you a whole new kind of game. "
"Wow!!!! "
In Yamashta's remarks about to leap a generation, a shout sounded out from the users. Yamashta's remarks that users who had already experienced the real fighter in 32-bit generations would show more than just that caused a tremendous surge.
"What is it? So Mintendo takes the reader's route again? "
"We gave up our joint development project with Sensoni for a 64-bit console.
Maybe so? "
Not because of 64-bit, but because of the discarding of the CD's storage medium.
But for the users gathered here now, it seemed good.
In fact, not a single console was successful with the CD until now, and the failure of the NEGA CD caused disbelief in optical disc media, so some users felt that the choice of mintendo in the ROM cartridge was right.
Whether my friend came to see the CES or an American friend in front of me, he raised his thumb toward Mr. Yamashta with a cheerful expression.
"You're right. I used to call it the next generation of media, but it took me 10 seconds every time I played a game. It's not a cup of coffee..."
"Is that really it? "
"Don't tell me. I took a couple of shots of sonite off the NEGA CD, and then I got mad, and I just turned it off..."
"As expected, mintendo's a bit of a stickler for games."
"Anyway, I'm happy to continue using the cartridge. "
Without a single apology to Sensoni, Project 64 was very smoothly announced, featuring a giant Super Maridge face on the backstage screen with an aspiration to introduce 3D to all games after the launch.
Then, the screaming elasticity leaked from the mouths of those who were watching.
"Ugh… Jesus Christ!! "
A mustached Italian in a red hat, represented by everything in 3D, cried out 'Mamma mia' with round eyes to the users.
Not the clumsy texture you saw in the real fighter, but the face of Maridge as if she was just moving alive was drawing.
In their reactions, Sige added a satisfactory smile and explanation.
"As you can see, this is the face of Maridge in full 3D. And I can tell you that this is part of the project 64 performance that can convey even the feelings of the character. "
"Awesome."
The appearance of Super Maridge, expressed in 3D, sent a queue of memories of the somewhat lukewarm conference of the NEGA.
At first glance, Yamanaka's face turned red in the announcement of Project 64, which was superior to the next generation they created.
From the point of view of the NEGA, Mintendo was a naughty man who would flee far away if he ever thought he could be caught up. And the pattern remained the same this time.
"Joon-Hyuk... Why does this feel so good? "
In response to the cheerful users, the Kawaguchi Representative opened his mouth with an embarrassing expression.
And I understood the heart of such a Kawaguchi representative. Even though our conferences have not yet begun, the president's mood has already reached its peak.
"Don't worry too much. because Project 64, which Mintendo published, is not going to be available very soon, as we've changed the project that was under development anyway. "
And after a while. My expectations were correct.
After promoting the new Super Maritime series, Project 64 announced its launch at the end of 1995, Yamashta said.
Users were a little disappointed at the announcement that they had to wait over a year, but was the quality of the Super Maridge so outstanding? I finished presenting the next generation of machinery in a somewhat accepting atmosphere.
But that wasn't the end of Mintendo's conference.
After that, he announced a game titled 'Pokémon Ball.' At the same time, he announced a smaller, lighter 'portable gamble pocket.'
This was clearly the next step towards the backward launch of Project 64.
The new 'Gamboy Pocket' changed from its existing heavy and dull shape to its light and slim shape.
Liquid crystals also went from yellow to black to enhanced readability, so the new 'Gamboy pocket' did not differ significantly from Raon in size and weight, just by looking at its appearance. Of course, there's a big difference in internal performance...
Gunpei, who came onstage in succession to Barton, naturally attracted the attention of users by listing the advantages of the new Gamboy.
In particular, the 'Pokémon Ball' announced with the new model produced an enormous reaction for the children.
At first glance, it looks similar to the Tamago monsters we created at the Pentagon, but instead of just breeding monsters and fighting each other, the system was capturing monsters along the RPG-style storyline and turning them into allies, bringing other interests to users.
"Wow, that sounds like fun..."
"You look like a Tamago-like monster, but you can enjoy Gamboy Bay without a separate terminal..."
"There are 151 kinds of monsters, and there's enough to collect them? "
Although Project 64's launch date was far away, users cheered on the announcement that new Gameboys and Pokémon Balls would be launching next month.
After a satisfactory presentation, Gunpei smiled at me with a slight wink that was quite far away.
It felt more like a gesture of gratitude to an ex-colleague who together made a gamble than a bad one.
Oh, my God!
Even though Gunpei, the presenter, disappeared backstage in the content of the conference, Park Su-jung did not stop.
Can we continue to listen to this in the next two years? '
I shaken my head lightly and took a step from the mintendo booth.
So the next conference is a 3DO? However, the 3DO was not a particularly promising type.
It's a monumental console that opens up the 32-bit game market, of course, but is that all you have to say?
In fact, 3DO was a type of machinery that attracted considerable attention at the beginning of development.
Because the needles and michael who designed the 3DO had a background in creating a portable game called 'Atari Rings' in the early '90s, and they were among the first wave engineers to design the next generation of consoles equipped with 32-bit CPUs and CD-ROMs.
The company that first visited with you and Mikal with the idea of a new model that had been swayed by napkins after dinner at the restaurant was a NEGA.
At the time, the President of the United States of America said he was very positive about you and Michal and contacted the Japanese headquarters.
However, Yamanaka refused their proposal.
At that time, the NEGA drive was being sold off in North America and the European markets because it did not want to be influenced by rumors of the next generation.
It's also when Sensoni introduced CD-ROM technology to plan Saturn's draft...
After all, the two pools, which were not covered by the conditions, found AE, the best gaming company in the United States. There, he met a man named Trip Hawkins who, at the time, was chairman of the AE company, moved beyond the candy bars of the two stones and established the 3DO as chairman of the AE.
For a typical gaming machine, 3DO came up with a slightly bizarre form of fabrication, which was not built as a console in 3DO itself, but as a form of award-winning and subsequent distribution of revenue to companies that make appliances.
So? Depending on the manufacturer, the design of the 3DO was different, including South Korea's 'Silver Star' also participated in the construction of the console under the name 3D Live. (Design was the worst of each company.)
Trip Hawkins believed his 3DO business would bring a huge revolution to the gaming market.
Because the 3DO was not just a gaming machine, but was also made possible by VCD to play videos, so we thought that if the VHS (Video Tape) market crashed, the market would naturally bring VCD.
Hawkins, who thought of the 3DO as a home multimedia device rather than a gaming machine, announced the 3DO last year at $699 in console prices.
And then... nobody bought the 3DO.
It was neither a gaming machine nor a video player, and no one bought intermediate devices for that price.
It's the latest device, and it's not stupid enough for consumers to buy it without bubbles...
Anyway, a year after issuing the 3DO, Hawkins had to make a decision.
At the time Saturn and Mintendo's project 64 were announced, the fate of the 3DO seemed to have already been decided, but he was preparing for a 3DO conference with a grip.
"He looks like he's losing all the misery in the world..."
Before the start of the conference. Hayashi mutters, looking at Hawkins' face, checking out the stage equipment and Mike.
"It's worth it. I stepped out of the chair of a prominent AE, and things got messy. "
President Kawaguchi nodded his head and agreed with me.
"There's a rumor going around that there's going to be a significant price reduction at CES. But I wonder if that works for the users. "
"Recently, the 3DO's supply has been so low that they're reluctant to launch an exclusive game at AE that they get their children's backs kicked..."
"It's just a simple example of the device's high specs not guaranteeing success. "
And after a while. Trip Hawkins trimmed his neck and announced the start of the 3DO conference.
However, after Mintendo's conference, the people who were gathered at the venue began to scatter around whether they wanted to have a late lunch.
The 3DO conference, which is already being thoroughly turned away from its users, began to feel so lonely.
"Hello, I'm Trip Hawkins, the head of 3DO, and I've been very fond of Core users since opening their first 32-bit game market last year. However, I feel that due to the rather high device prices, I am high on the barrier to entry of Light users… this time in our 3DO, I am giving you a bold price revolution…"
But Trip Hawkins' misfortune did not end there.
"We're starting a conference on a new console device at Sensoni!! "
At the same time, the heads of 4-50 users gathered in front of the booth in the shouting of a user who had come from somewhere turned.
"What!? "
"Sensoni's game console!? "
"Wow!!! "
Suddenly, Hawkins begins to panic and panic at the reactions of the users rushing towards Sensoni.
"That... bold... price revolution..."
But not a single person listened to his voice. Well, just a quick tip, Mr. Hawkins lowered the price of the 3DO to $499, but still disappearing from the concept of hitting Saturn and the Gear Station with a backdoor punch later on?
Sensoni's announcement of the next generation of consoles was very sudden.
In front of Sensoni's booth, there were numerous users.
Sensoni, who was presenting the console game for the first time, gathered so many users because of his curiosity about the 'Gear Station', which was under co-development with the brand power and minten in the international market.
Kawaguchi's representatives were unable to come together because of the preparations for the next conference, but Maurita and Hayashi were puzzled by the reactions of explosive users.
"Was Sensoni this popular with gamers? "
Hayashi looks up at the stage and answers Morita's question.
"No, it's more brand power. It's a much higher global company than minten, which produces consoles only. "
I nodded, agreeing with Hayashi.
A man stands with a gray device under a white spotlight.
"No way!? Is the next generation of consoles already complete? "
In Hayashi's question, I nodded, biting my nails.
"With Sensoni's skill set, a certain amount of know-how can create a device in a heartbeat..."
Kurakagi smiling at you. And the gray thing in his hand was definitely the gear station I knew about.
Kurakagi smiling at you. And the gray thing in his hand was definitely the gear station I knew about.
"It is my great honor to introduce you to the first console created by Sensoni, a place that is truly global. "
Kuragaki, holding the gear station in an unexpected surprise announcement, started flashing the camera flash. Really unpredictable development.
I never thought Sensoni, who was abandoned by Mintendo, would enter the console market so quickly.
But the one who was more shocked than anyone else was Nakayama, president of the NEGA.
Though a little unprepared, NEGA's strategy was to jump quickly into the 32-bit market and try to take over the market ahead of Minten's, but I can't believe she's coming out of the presentation with a live device...
Kurakagi was relaxed, smiling face to face, waving his gear station towards the camera.
"Before introducing the Gear Station, I'd like to thank 'Mintendo' for helping us develop our equipment. In fact, the Gear Station was the name of a project I was working on in collaboration with Minten, but I thought about Minten's relationship with her, and I took it literally to the device name. I would like to thank Mintendo for this. "
Curacagi Kentaro...
He cried as a universal engineer, and was an outstanding talent in the top class even in the development department of Sensoni, a group of engineers from the modern era.
In the '80s, he saw his son having fun playing a family he created in Mintendo, and he was convinced that it was a game where Sensoni had to go. In a hurry, he put his plan into action and spread sound chips to the superfamily and CD-ROM technology to the NEGA.
Even though he did such a crazy thing as a loosened calf, it was thanks to his outstanding skills.
Eventually, Oga Norio, the chairman of Sensoni, ran the project in such a way that Kurakagi would be so confident, and Minten and Sensoni rushed the development of the next generation of devices under the name 'Gear Station'.
But since the beginning of the project, the relationship between the two companies has not been smooth.
Because the storage media they wanted to use was different.
For Mintendo, the Rom Cartridge was an attractive storage medium with a lot of profit, and Sensoni wanted to use the CD-ROM to redirect the royalty of cartridge construction that Mintendo is currently earning...
Mintendo never gave up on the Rom cartridge as it had a decisive impact on the profitability structure of both companies based on what they designated as storage media.
In the medium of the game, Mintendo was about 10 years ahead of Sensoni, so he could not force himself. So Kurakagi had to meet Kamachi in person for a long time and try to turn his mind to the advantages of the media called the CD.
Kurakagi also excelled as an engineer, but he was also as articulate as he was, so his loyalty to storage media was compromised with Sensoni in the right line without bothering Kamachi.
I thought maybe the storage media for Mintendo's next-generation devices is tilting towards the CD...
That's when the NEGA CD was released.
And, as you all know, it was devastating after the launch...
With his own eyes on the complete failure of CD media, Kamachi decided that the next generation of existing storage media would be Rom Cartridges.
It was crazy and fascinating for Kurakagi, but it was hard to convince Kamachi that he was already completely distracted.
In fact, some people don't know this part, but if you look at the lower part of the Super Family, there is a slot that you don't know the meaning of.
And because of this empty slot, you can see how dense Kurakagi are, which was a reserve slot to connect the Super Family with the CD-ROM from Sensoni in the future.
At a time when he didn't even know that the Gear Station project was going to work, he was already going to join Sensoni in the war on the next generation of consoles. (Of course, the MEGA CD helped the project take off the air...)
And now...
As if awaiting the end of Mintendo's Project 64 conference, Sensoni immediately announced a whole new generation of new variants.
"What is that? Is that the next generation of engineers from Sensoni? "
"I... I think so. "
"Wow, this is amazing. This is the scariest CES of the year.
Since I showed up at the conference immediately without any notice, the reactions of the gamers were truly overwhelming.
It's one of the most popular global companies in the world, and one of the great marketing skills.
Maurita and Hayashi also opened their mouths in unexpected situations and said nothing.
"Why are you so fascinated? "
"W-why are you so lax?
"Of course I expected this. I can't believe Censoni hit on Mintendo. It's not a pleasant company to back off, is it? "
"That's it, but I didn't expect to rush in so quickly. "
"That's what pride looks like. It's only one of the few companies in the world, not only Japan, but also Mintendo. "
Kamauchi of Mintendo, Yamanaka of NEGA, and Sensoni's Ogres were all extremely hypertensive and extreme in nature. She can't live without losing a word.
Often, well-known politicians and CEOs tend to be stubborn and self-centered not to listen to others. And unfortunately, the three people listed above were also of such class. Will they not be mistaken?
Ogre, who initially reacted aesthetically to the Gear Station project, was quite famous for being equally upset in the conference room about the unilateral destruction of Mintendo's contract.
As if his married daughter had been divorced and returned, Ogre did not spare his sole support in developing his own gear station.
'It doesn't matter how much you spend. Create the best console in the industry. '
This was Ogre's order, and Kurakagi carried Ogre's chair on his back and became Sensoni's computer entertainment president in the plains.
Kurakagi took enough of the camera's flash baptism to slowly put the microphone in his mouth.
"The gear station, developed by our Sensoni, boasts the most powerful performance of any existing game console. And based on that performance, I promise to give you a new experience. And the reason I'm telling you this confidently is because of the super-speed computing device R3000A that's in there. I just want to give you a simple model name, and I don't think you'll know it very well. To give you more details, R3000A is the CPU for the best work computer, the 'Work Station'. "
"Oops!! CPU for work stations!? "
"That's ridiculous. How did you come up with the idea of plugging a workstation CPU into a home game console? "
"As expected, Sensoni is a big company. There's no mercy in using parts..."
While users gathered at the Sensoni booth were appalled by the fact that they were using an existing top-notch CPU, employees from the NEGA and Mintendo side were hardening their faces against the announced CPU model names.
Kurakagi then began to describe the 3D chips used in the gear station.
"Today, the game market is looking to make a big difference again, unlike it did 10 years ago.
That's the introduction of 3D technology called polygons. From the beginning of its development, the Gear Station has sensed changes in the game market and maximized 3D performance. And this is the result. "
Caaang!!!
The title appears on the screen as the sound of metal striking from the speakers on the stage frightens Kurakagi's words to fall.
And as soon as I saw the title, a smile was drawn on my mouth.
"Hey, that really brings back memories..."
- Temple.
Although it is similar to the 'Real Fighter' created by the NEGA at a glance, each character fought with its own weapon, the Arena of Fighting Games was a title called the Three Forces of the initial 3D Feud game.
Although the series lost its unique gameability and there were no follow-ups from 3, the same case was never lacking when compared to contemporary real fighters or iron pistes. Rather than just characters, graphics were better than real fighters...
And as opposed to that, users began to stare at the screen dazed as if they were possessed by something. The Temple was looking for a very speedy fighting style, unlike the heavy feeling that Real Fighters had conveyed.
The character's weapon crosses over, avoiding enemy attacks with transverse movements, and the motion swings as soft as water flows.
"Oh, that's amazing. "
"But was that game at the arcade center? "
"I don't know. It's the Temple. I've never seen it before today...? "
"Right? I've never seen it. Does that mean... the original Gear Station game? "
"So that's live footage coming back from the gear station? "
Kurakagi nods at their reactions and holds the microphone in his hand.
"The Temple you are looking at is now being demonstrated by associates using a completed gear station. "
Kurakagi confidently pointed to the curtain placed on the left side of the stage, with the black curtain sliding to the left and to the right, two employees holding the gamepad at the gear station gestured to the users.
"Wow!!! "
And Kurakagi's next remark surprised the users again.
"We are also pleased to announce that Temple will be the first in the industry to be transplanted from home gaming machines to arcade centers. "
It was a statement that broke the rules that had been observed in the gaming industry so far.
Usually until now, games have been released at arcade centers. It was a time when it was natural to be implanted into a home console.
Comments on these inverse transplants were more shocking to users than they could have imagined, as the home console was close to the quality of the arcade center's games.
But Kurakagi didn't let go of the minds of the users who were about to collapse.
"The Temple will be launched with the Gear Station on December 4 this year. "
" · · · · · ·. "
For a moment, I realized what that meant, and it was still for about 3 seconds.
"What, then? So the Gear Station is launching on December 4th of this year? "
"Saturn is in November, and that's launching in December!? "
When the launch of the main gear station was announced using a software release date, the CES president was filled with screams.
The crowd cheering once every 10 seconds, even those who didn't know how to play the game, ran to Sensoni's booth and began to draw the crowd in front of him.
"What a great speech..."
I continued to watch Sensoni's conference with my arms folded, swallowing laughter in my heart.
Kurakagi then took a step back with the words to show the limit of CPU for 'work station' and 3D chips utilized in the gear station, and a huge screen installed on the stage came up with a demo shot.
"Ugh…!! "
The impact of that one image was truly enormous to the users.
"Tyrannosaur..."
A 3D dinosaur that was squeezed out of all the performance of the gear station reminded me of Jurassic Park, which opened in the theater last year.
At that time, Jurassic Park, which represented a living, breathing dinosaur with surprisingly sophisticated computer graphics, impressed visitors.
Kurakagi also used it to market the Gear Station.
The fantastic graphics of the gear station shocked the users, but on the other hand they were creating a sense of anxiety.
The console that showed such great graphics would never come out cheap...
But after all the presentations, the highlight of the shocking conference came out of Kurakagi's mouth.
"The Gear Station is scheduled to be launched for $299. "
The end.
I silenced both my ears without knowing the screams of the people.
"Oh, my God, that's $299!? "
"Saturn is $399. "
"Sensoni was very determined!! "
With unbelievable performance and shocking prices, Sensoni's booth has made a mess. Kurakagi smiles satisfactorily at the user's reaction onstage.
The crowd continued to applaud after Mr. Kurakagi left to see if he was still excited.
&
"What the hell happened at Sensoni? "
When I returned to the Pentagon booth with Morita and Hayashi, the head of the Kawaguchi who was tidying up the collar for the conference approached me with a white, dull face.
"Sensoni announced the next generation of mechanics called the Gear Station. This item has workstation-grade performance and costs $299. "
"Two... $299? "
"The crowd is in a frenzy. It was a successful conference that went beyond mintendo. "
"Ha…"
The Kawaguchi representative listened to my report and sat on the chair as if he had fallen.
Now that the judges are about to start the conference, they've launched an enormous story at Sensoni, it shouldn't be just me.
At that time, the curtain in the waiting room opened and Miyazaki reached out to us.
"Jules, there are people outside the event booth. We should probably get started soon. "
"Ah... ah..."
Kawaguchi, who swallowed the water in the bottle with trembling hands, stood up to wipe off the cold sweat with a handkerchief.
I'm so nervous, I can't even hold a conference.
Worried, I grabbed Kawaguchi's hand to go to the president.
"Jules, wait a minute. "
Taking the script and moving to the venue, the Kawaguchi representative was surprised by my actions. The tremor at his fingertips engulfed his fear.
"Come up to the stage in a little while. "
"Yes?"
"I'll go up first and change the mood. "
Three minutes before the event began, I urgently called Uchimura, who was in charge of the proceedings.
I then checked the order of the promotional footage for the conference and numbered each one separately to return to him.
"I'll go up first instead of representing Kawaguchi. Upload the promotional footage exactly as I just did. "
"Yes? Oh, yes! "
"Take good care of her. "
I quickly untied the tie strap around my neck and threw the suit's jacket on the chair. In a light blue shirt, I walked up to my elbow to loosen my sleeve collar and looked around at the president and stepped onto the stage with a light step.
"Whoa!!!! "
Unlike other conference hosts, I appeared to smile lightly with my microphone in my hand.
"Good morning, everyone. You just announced at Sensoni a new breed of very good performance. Gear stations. I was also a very interesting conference as a single player, rather than a competitor in my own industry. "
The users gathered at the Pentagon booth nodded their heads to see if they agree with me.
"I also want to thank Sensoni for presenting the Pentagon's new piece in such a hot atmosphere. "
I held Mike in my hand for a moment and applauded Sensoni Booth.
"First of all, I want to introduce you to Kang Jun-hyuk, who is in charge of the Pentagon's second team. You probably don't know much about my game by name, so let me tell you about the dragon emblem series."
"Oh..."
"The streets without me. "
"Oh..."
"Valentine's Day. "
"Ouch!! "
"Psychic Force. "
"Wow!! "
"And then there's the Tamago monster. "
Every time I enumerated my works, people's reactions began to boil, and at the same time, my heart began to pound as if it were about to burst.
"And I'm here today to introduce two more new pieces. "
"Yay!!! "
The moment people's faces lit up in the announcement of a new novel. I grabbed Mike and asked them.
"But first, I want to show you the latest in our most popular Pentagon software series. Everyone... do you like opera? "
Looking at the users who were puzzled by my question, I took a step back and opened my mouth.
"I hope this video will calm your nerves for a moment and let the Pentagon's conference begin. "
Turning his head to check Uchimura's side, he sent an OK sign with his fingers.
Nod your harpoon. I came up with a title that was familiar with the screen prepared for the stage.
-FINAL FRONTIER VI-
"Oooh!!!! "
The latest in the final frontier, far more recognizable than the Dragon Warrior overseas, thanks to its four and five hits in North America. As the sixth title appeared on the screen, people began to elasticate their expectations.
And after a while...
On the white screen, a female character in a dress with beautiful background music started singing as she walked out onto the terrace.
The opera scene of Final Frontier 6, called the greatest event scene of all time, announced its beginning.
Opera in Final Frontier 6 was one of the events that emerged during the story, and the Empire's actress Cerissa was inspiring on the stage dressed as an actor.
It would have been an event originally made of midi sound, but I was able to use Raon's performance and know-how to paint the voice of a real musical actor into the game.
After a while, under the night sky on the screen. A simple narrative flows over her head in a fine dress...
The female protagonist, forced to marry the prince of the enemy army, stares up at the sky every night and misses his lover...
You, my dear.
Somewhere far away!
Eternal love that never fades,
I just took an oath!
Even when I'm sad,
Even when I'm in pain...
The star that shines in the night sky,
Consider it you!
unwanted covenants;
Do I have to?
What about me, you?
Answer me...
Consider. (In this area players actually move the character to dance with the vision of their loved one, and the man disappears leaving a bouquet of flowers.)
Thank you. Thank you.
My love!
At least once.
To me who was shaken...
Quiet and sweet.
Answer me.
Forever. Forever.
I'll be waiting for you.
The crowd in front of the Pentagon booth was just staring at the screen, throwing a bunch of flowers into the night sky as finale.
"W-what did we just see? "
"I feel like I'm getting a twist in my chest."
The Final Frontier was showing the extreme of modern 2D graphics over and over again in its sixth series. Eras are flowing into 3D games using polygons, but it is still early stages and it is difficult to express emotions delicately.
"Oh, good. 3D graphics aren't bad, but 2D is also a game..."
"I thought the last five times were pretty good graphics, but 6 is not really a joke. "
The intensity of all the elements demonstrated in the 2D RPG was unique to each character, allowing them to enjoy different battles.
Like, for example, the character Matthew on the screen right now.
"Huff!! You use special skills as a command input method? "
When I typed in the wave command in Street Fire 2, Mash was a character that I liked very much as a child.
Especially, the protagonists of Final Frontier 6 each had one story, and the vast story told to users was armed with over 20 hours of extravagant content.
Maybe that's when it started.
What was the rumour that the odd series on the Final Frontier focused on the new system and the even series focused on the story?
The opera scene in Series was enough to appease those who had come to Minten and Sensoni's conference, and the audience cheered for a calm round of applause after the promotional footage of the Final Frontier.
"Mr. President of Pentagon Soft, who is responsible for the development of Final Frontier 6. Please welcome Kawaguchi to the stage. "
"Whoa!! "
Luckily, Kawaguchi appeared on stage with a shy look on his face.
"Thank you for your support. I'm Hironobu Kawaguchi."
Kawaguchi bowed and respectfully greeted the users gathered at the event and held the microphone in his hand.
"Actually, I've never been on a stage this big before, so I'm very nervous. So I'm honored to introduce you to the final frontier six that I created on a global stage. "
When Kawaguchi finished, I looked at the spectators and added a brief description of the current CES conference.
"As demonstrated in Mintendo's Project 64 and Sensoni's Gear Station, the era of 3D gaming has taken place to deliver intense impact on a different level to date. The NEGA and Sensoni announced that they are launching a new breed at the end of the year, and Minten, who is now number one in the gaming industry, is also focusing on 3D gaming using polygon technology to suit the times. But we need to think a little bit differently. "
In my remarks, the heads of the visitors gathered in the chairman began to tilt.
It was because they were already expressing themselves brilliantly enough to feel that the characters represented by polygons could no longer be glamorous.
In fact, I'm sure that as technology progresses and evolves, more graphics than this will seem hard to see, but as generations and generations pass, game graphics will start to evolve at enormous speeds.
There is no such thing as the eyes of a human being.
I have a puzzled look on my face. I open my mouth with a slight smile to the audience.
"Polygon technology is a newly born technology. Of course, computer graphics, called CG, has been enabled in the movie industry for a long time, but it's the first time in this generation that we've applied that technology to games. But 2D graphics technology, on the other hand, has made tremendous progress over the last 10 years. "
Then, some of the spectators who noticed the intention I was about to say began to nod slowly.
"As you can see from your eyes, Final Frontier 6 has done a wonderful job of bringing together the atmosphere of the dark century's end. One day, I was watching the development of that final frontier, and I suddenly thought, "
I was behind a horse, curling up one side of my mouth like I was enjoying the look on the crowd's faces that made me look crazy.
"The 2D Illustrator and the 3D Polygon... what happens when you put them together? "
"Huh…? "
"Hmm!? What's he saying? "
People looked vaguely at me to see if I didn't understand what I was saying.
Polygons and Illustrations. The combination of these two extremes and polar tendencies that were not a match at all at all. It was a strange combination that could not be imagined by modern gamers who had just seen a real fighter.
"You don't seem to have any idea what I'm talking about. But don't worry. I don't know in America, but one of my favorite Eastern proverbs is, The white paper is a quote... which means I'd rather see it once than hear it 100 times. It means'. How about that? Very simple and accurate, right? "
Looking at their reactions and looking toward the waiting room, Rob and Maurita were sending out OK signatures instead of Uchimura.
With a slight nod to their message, I took a step back with Mr. Kawaguchi and followed behind.
"Then enjoy it slowly. This is our new polygon technology in the Pentagon…"
You're not here with me anymore. but I always have you in my heart.-
(Even though I'm not with you anymore, I still miss you so much...)
"This line..."
"oh... my... god... the street I have left...?" (No way. A street without me!?)
"That won't do. Stop…"
"How many tears are you going to tear out of my eyes again!! "
A flimsy finger sticking out towards a snowflake falling from the sky.
And the cold, windy hair...
The opening video of 'The Street Without Me', which was called the best masterpiece in 1990, solidified the faces of the people gathered in front of the Pentagon booth.
As I smiled at their dazzled faces, I opened my mouth, covering my mouth slightly.
"Introducing the Tag Demo, which is the specification of the new Resident Console Project 'Complete Raon' in the Pentagon. "
The street I have left, which is an English title of a street I don't have, will be painted on the screen in gorgeous handwriting, moments later. Then I came up with a phrase, and cheers burst from people's mouths again.
"Wooooo!! "
-The full voice.-
This one sentence gave an explosive commendation to the CES audience.
"F-Full Voice!! "
"So you can hear all the Hiro lines in real voice? "
'I still miss you so much.' The elegance that was conveyed in a line of dialogue must have been remembered by users who had played a street without me.
However, Miyuki, the hero who appeared shortly afterwards, once again shocked people.
This is because, although it may seem a bit awkward, the image of her smiling at the player was clearly a 3D character.
"It's definitely a 3D character, I feel like I'm seeing a 2D illustration..."
"This is much nicer than the real fighter and the battlefield you saw earlier. "
When people murmured, I moved to the center of the stage and said,
"This is one of the bonus modes used in streets without me being released to Complete Raon. The newly remade 'Street Without Me' will include voice data in every Hiro's dialogue. "
"Ugh... You really mean Full Voice? "
"And once again, for those of you who enjoy 'The Streets Without Me'... we've put in a new mode of conversation with her since the game was completed. And in this mode you can use the cartoon rendering method and the 360 degree camera angle, showing the fusion of the first 2D and 3D developed by our Pentagon. "
"Oh… some kind of fan service mode? "
"One full voice function is enough to make me want to buy... rice."
Miyuki, represented by a full-screen pool polygon, smiled on the faces of the viewers. I straightened my voice for a moment and followed up.
"As well as the bonus elements, the character illustrations and event scenes in the basic story are also being remade by the original Morita to fit the new platform, so I hope you are looking forward to it. So I'm going to introduce you to the next presentation. "
Tsk, tsk, tsk, tsk! Caaang!!!
A picture of a broken sword falling from the sky sticks out of the ground. The mouths of those who were watching the conference emitted a bewildering cry.
He must have known about the Pentagon Soft game…
I put the microphone close to my mouth while the promotional video was playing.
"You've waited a long time. The second episode of Dragon Emblem 2. "
"Huh…!? Huh!?"
"Y-you can't be!? "
"Introducing the Grave of the Valiant. "
Kiiing!!
Now I have the sound of the screenplay, which has become a trademark of the Dragon Emblem, and I am familiar with the title phrase on the white screen.
"Wow!!!! "
"Yes!! I knew it!! "
"What, what!? The real Dragon Emblem!! "
A sudden follow-up announcement of the Dragon Emblem raised the mood of the chairman who had calmly sunk into the opera event and the streets without me.
"What, what!? The real Dragon Emblem!! "
A sudden follow-up announcement of the Dragon Emblem raised the mood of the chairman who had calmly sunk into the opera event and the streets without me.
Fans of Pentagon Soft began shouting in unison towards the screen.
When he heard the deafening shout, Kawaguchi blocked his ears for a moment and smiled at each other. In their explosive reactions, Kawaguchi and I whispered to each other.
"As expected, dragon emblems are quite popular overseas. "
"This Final Frontier 6 will also be a hit based on the reactions of the gamers. "
Later on, the promotional video lit up a cranky woman blowing a flute on a cliff, and by the time the lyrical flute's melody had subsided, there was a red-haired man holding up a piece of sword embedded in the ground...
He fits a broken blade into his hand and grins as he reveals his fangs.
A typical Pleasant-style man hops on a horse flying a red cloak and twists the harp, and a giant black horse, with a turret, lifts his front foot and runs through the sunset meadow.
After a while, the camera angle that was shining at him closely shifted back to the first person he was looking at to show that the red sunset was actually a fiery battlefield, and the short opening video of the Dragon Emblem Valiant's tomb ended.
And on the subsequent playback screen, people stared blankly at the new genre world again for the first time in their lives.
"What is it?
Dragon emblem 1, a new genre called Simulation RPG.
The first episode of Dragon Emblem 2 introducing a new element called Tactics SRPG with Character Growth and Multiplayer. A time of broken swords and darkness.
And finally, at the end of a long period of time, the genre of the grave of the second episode suspect was a 'turnaround strategy simulation'.
Based on similar genres...
Yeah, like "Warriors of Might and Magic"?
Players became Knights of the Dragon Emblem World and were able to multiply their territory and collect hidden artifacts throughout the continent.
An unexplored area marked in black reveals a picturesque 2D map every time a player passes by.
"This time around the World Map..."
"Upgrading your territory is like a three-national system. "
Gamers who have been through so many genres so far seem to understand the new system of frozen dragon emblems just by playing.
The first users to defeat the dragons guarding the two towers in the book will appear as powerful heroes in this episode, and the red-haired man in the opening will be the leader of the Berserker Guild and the player who chose the Demon King's path, not the warrior. It was "The Black Horse King Osiris."
Thanks to the perverted sense of the name of the Berserker Guild leader, the Demon King's name almost became Osiris (buttocks), but the dramatic consensus on the name of Osiris, which was worshipped as the god of lions in ancient Egypt, led to its current name.
You had no idea that the playful character name was going to be a hero in the next book…
The new Dragon Emblem was originally intended to be made of portable Raon, but the capacity was too small to contain all of the world's vast spectacles compared to the original one.
I had a dream that I hadn't considered the current situation in the first place...
I wanted to draw the world of dragon emblems in a little more detail and broad. I was developing a tomb of bravery, and I'm running out of cartridges in Raon.
I felt.
The current cartridge capacity in Raon is about 64 mega...
Of course, this was twice the capacity of a super family rom cartridge, but the game I had planned had already exceeded that capacity.
However, I was unable to break up the second episode again, so I decided to release the second episode as the next one.
The development speed that had been supported by capacity and performance problems from the beginning began to stretch out cool like a sailboat hit by a hurricane.
The base of the Grave of the Valiant is similar to that of the 'Might and Magic' turnaround simulation, but once it encountered a continental enemy or other hero, it retained the gamesmanship of the Dragon Emblem using the Tactics combat method expressed in 3D.
The terrain of combat, expressed in 3D using polygons, was able to rotate the map 360 degrees, allowing it to explore hidden treasures or traps, which brought it to a fairly fresh shock for its users.
"The combat map is 3D, but the characters are 2D... They look great together without wearing a camouflage. "
The dragon emblem's battle map impressed the users with the battle scenes of characters fighting on the 3D field because the structure was identical to the final frontier tactics to be released later.
"Wow, can one 3D effect really make a difference in the game? "
Shigeru from Mintendo and Suzuki from NEGA were among those who gazed in awe at the battle of the Dragon Emblem.
Even the best current directors were fascinated by the cartoon rendering methods I showed in the street makeup version and the new way of expressing the old game system in the Dragon Emblem.
The moment when a spectator reacts in a combat way with a new world map.
A priest appeared in the dark, kneeling alone.
Seeing the video, Seegee responded first because she was dazed by the priest praying to God in an inviting manner.
"High Priestess Katrina? "
- To save this world... full of war. Please give him one more chance...
A drop of tears fell to the floor from the edge of her slowly closing eyes, momentarily after.
A young man wearing a gauntlet with a metal ring appeared in the dark.
"Huh…? Is that from the time of King Kroel? "
"Oh, my God, that's amazing."
I don't know if my whole body is shaking at an event I didn't think of. The users just stared at the screen, breathing heavily.
Soon after the prayer, Katrina slowly raised her head. King Croel smiled and said to her.
- Katrina...
- Holy Father...
"Wow!!!! "
The people at the conference were impressed by the cookie footage of King Croel's resurrection. Each of them began to utter a word.
"Yes, I knew this would happen. Somehow the protagonist died so easily..."
"Ah… so the heroes in episode one are also added to episode two? "
"Oh, that gives me goose bumps. A street without me and a dragon emblem for the next generation. It's worth the money..."
After two videos, I walk to the center of the stage where the spotlight shines.
Lost.
"This concludes the promotion of the next generation and two works scheduled to be published simultaneously.
Next, before I introduce Raon's new game, the 32-bit retention console project, 'com.
Let me briefly explain Fleet Raon '. "
If NEGA and Sensoni had previously introduced the device and added a description of the game, Pentagon's conferences, like Minten's, were conducted in a format that first demonstrated the performance of the new species and then explained what would be released.
On the stage, I made eye contact with the spectators for a moment before continuing with the explanation of the next generation of machinery.
"As you may have noticed, CES is looking forward to this year's conferences in gaming history. Minten and the NEGA, and Sensoni and our Pentagon. because there are four companies that are simultaneously announcing the new species. "
"Starting with NEGA's Real Fighter, which opened up the horizon of 3D gaming first, the gaming industry has recently taken advantage of a whole new graphics that has never been seen before. And within that, what our Pentagon chose was a fusion of 2D and 3D. "
"Opened last year in the theater, Jurassic Park showed extreme computer graphics. It also shocked graphic designers and programmers in the gaming industry. But it's hard to express graphics like Jurassic Park on a console right now. "
Then a user who was listening to me disagreed with me.
"But the Sensoni Gear Station has almost identical graphics to the Tyrannosaurus in Jurassic Park. "
In his words, I replied with a relaxed smile.
"So did the Tyrannosaurus move like the dinosaurs in Jurassic Park? "
Then the user shook his head to the left and to the right, exhaling a little elasticity.
"In fact, the graphics used in the game are slightly different from the computer graphics shown in the movie. There's a big difference between making a video according to the rules set by the director's intent and actually responding to your manipulation. Here's what I'm going to add to the description: "
At the end of my speech, a giant Tyrannosaur appeared on the screen set on the stage.
"Huff!! The same Tyrannosaurus at the Pentagon..."
The Tyrannosaurus of 3D graphics, precisely expressed in polygons and textures, was not significantly different from that seen in Sensoni.
"Unfortunately, there's a overlap between what we have and what we have at Sensoni. So much so that Jurassic Park, which opened last year, had a huge impact on 3D modeling. "
The ripple effect. I'm sure everyone here thinks so, but I asked Rob to do it for me before I came to CES because I knew Kurakagi in Sensoni was going to lie about modeling Tyrannosaurus.
"Like Sensoni, this kind of graphical representation is possible in the next generation of Raon. But intuitively moving this kind of quality modeling requires a lot more CPU specifications than we thought. And that's why Sensoni didn't actually make a move on Tyrannosaurus. "
The spectators nodded slowly to my explanation and looked at Sensoni Booth.
Until now, the screen showing Tyrannosaurus represented in 3D was turned into a demonstration of the 3D fighting game, Temple.
"Yes. In fact, in order to intuitively respond to user controls, graphics like that should fit the performance of the gear station at the moment. "
Then this time another user opposed me.
"So how do you explain the moving 3D Maridge that we showed you in Mintendo? "
As I looked at the spectator without any answers for a moment, I slowly raised my microphone and opened my mouth.
"I've never said that the Tyrannosaurus that we've created lacks the capabilities to move. "
At the same time, Tyrannosaurus, with his mouth wide open as if he were alive, trembled toward the audience.
"Khoo!!!! "