The Psychic Battle went smoothly the day after launch (?) sales were underway.
Especially unlike the trial, in the full version, Chendra's coding made him more speedy, making him popular in all magazines. Although there was still a problem with supply supply, the user's reaction was hot with different choreography and graphics from contemporary games.
The Psychic Battle cartridge was expensive, but in stock and in full sale, he expressed his satisfaction with the 'pre-order' method.
But if anyone laughs, there are some who cry...
"Hey, don't play with me, give me the Ura code. "
"Did Jun Pyo of the underworld finally throw the pad and surrender? "
"Hey, you lunatic. Let me finish the game!! Are you sure you can clear this thing? "
"Of course. So with the ending, we've made it a clear privilege for the boss characters to use as well. "
"Aaaah!! You brute. I want to try Ryu Hwang!!! "
Hwa-young Ryu.
As the final boss of the Psychic Battle, she has recently gained the most popularity among the Psychic Battle users, but has been called a character of affection for her deceptive combat skills.
A beam of combustion lasers, filled with powerful barriers and screens that bounce back and forth through teleportation, physical evasion, and opponent's attacks.
In particular, the rapid burrowing, turning and kicking of the player with one punch, was extremely notorious among gamers.
"Have you heard from anyone who cleared it? "
"All I have to do is tell you to hurry up. So give me the Urah Code!! You want to see me get eaten by users? "
I'm disappointed, but I thought maybe one or two of them would show up if they dug themselves up to die. I swallowed a bloody smile and darkened Jun Fei.
"Okay, okay. Then I'll give you a hint instead of a cheese. "
"Really? What is it? "
"Ryu Hwa-young can't win in the beginning. "
"What!? "
"Survive without delay. Don't attack for 10 minutes. Try to avoid it." Then you'll know what I mean. "
"Hmm... is there an event? "
That's why I don't like fast game reporters...
"Yes. Die once and for all. "
"You devil... got it. I'll get back to you when it's clear. "
Jun Fei grumbled, but hung up without asking any more questions about the event. Perhaps I wanted to see for myself what the event was.
In fact, games in the '80s and' 90s are very unfriendly.
Since this was a game in the 2000s and the 'tutorial' system was so active, it was detailed on which buttons had the effect at the beginning of the game and where the event took place on the map.
However, games nowadays do not lower the difficulty by themselves.
When a player gets hit with an obstacle during the process and clears it with their own strength, you will feel an unspeakable pleasure.
So what happens if you stay 10 minutes before Ryu Hwa Young's boss?
At the occurrence of a specific event, 2 allies are supported, with the exception of characters being manipulated.
Originally, this scenario was a given up on the performance of the device, which was made possible by Chendra's coding ability.
Maurita finished her debug exam with me, tearing down the last scene of the event even though she was a game in development.
After the launch of the biggest project I've ever developed, the Psychic Battle, Morita and Hayasho, together, came back to their original division.
Then one day...
On my way back to the office after lunch, I saw Morita staring out the window dazed in the break room.
"Mr. Morita?"
"Ah, sir. Hello."
"Why are you in the break room at this hour? Have you eaten?"
"No, I just don't have any appetite."
Morita smiled helplessly at me and brought the machine coffee to her mouth. When I came to the break room to talk to him for a moment, I pushed a coin into the vending machine and asked Maurita.
"How are things these days? Are the people in the department good? "
Morita shakes her head and replies.
"I liked working with you a lot better. Two of my development teams are working on a new project, but I don't think it's my style. Moreover, the platform is taking him to a portable gamble boy."
A portable gambler... It's a total rat poison for Morita who likes fancy beauty characters...
His illustrative abilities are provocative, but they are limited to beautiful girl characters. But we mintendo tend to lead game development around cute and cute characters rather than pretty girls and sexy code.
From that standpoint, the psychic battle I created was a very surprising result as a mintendo. Well, I was pretty objectionable at first, too.
"It's still in the planning phase, but as soon as Shigei's Super Maridge 3 development is complete, I think I will enter the development of Dongking Com for Gamboys. "
Oh my... I can't believe I just asked a beautiful girl illustrator to draw a carnival... with the highest Psychic Battle Contribution Points.
"This isn't something I can help you with."
"Sir, do you have any thoughts about creating a Psychic Battle 2? "
"Psychic Battle 2? Of course I want to, but... I'm not paying 2 as a family. Maybe it's for the next generation."
"Well, that could take at least a few more years. "
"Right? Haha."
"I picked up the pen this morning, and I didn't feel like drawing it. When I was painting Ryu Hwang or Azsa Len, it was very well drawn, and it was very broken for me to tell you what I was doing all morning. "
After pulling out four or five high quality illustrations a day during a psychic battle, it's a problem with my taste.
"But how is Hayashi? "
"I thought he was in the first development room for the finishing touches of Super Maridge 3."
At that time, Hayashi opened the break room door and came inside to see if he was bad.
I waved my hand in joy, but Hayashi didn't see us. As soon as she entered the break room, she asked me if I had a rough cigarette.
"Hayashi?"
"Ah!? Sir!!"
"Is something wrong? "
"That's... ugh... no. "
Obviously not. It shouldn't be that hard to work with the people of the development team because of Hayashi's personality. He took a deep smoke and sighed and asked me.
"Commander, would you like to create a Psychic Battle 2?" "
... I don't know if these two made it... What's wrong with you?
"As expected, Hayashi agrees with me. X.O.! Please help us! I want to paint a beautiful girl. Instead of drawing Dongking Com like this, I'm thinking of looking for another job. "
"I can never work with the Development Team. There's only so many debugs I found this morning, it's so peaceful. I gave him some advice about joking and nagging, and he was totally weird about people... And he had to say something to make him feel like a deputy director, but he wasn't that kind of person, and I felt much more comfortable working with him. I had a lot to learn."
As expected, Hayashi's personality and development team atmosphere didn't match at all... I had a cup of coffee and looked at Maurita and Hayashi alternately.
Beautiful girl illustrators and coding machines.
The combination of these two isn't so bad...
I stared at them for a moment and stopped talking.
"Morita and Hayashi. Both of you are complaining. A team member who created a psychic battle together. I'm sorry to hear that, but I'm not in the mood to create a Psychic Battle 2 right now."
"Oops…"
"Ha…"
In my answer, the two of them sighed and looked disappointed.
"So here's the thing. Why don't we try this? "
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A few days later, I took Morita and Hayashi to Tokyo's Pentagon Soft.
"Sir? Where am I? "
"Pentagon Soft by Final Frontier. "
"No, I get that. Why are we here?"
"Well, the Pentagon Soft is currently being run by Kawaguchi, who made the Final Frontier, and he wanted to meet you. "
"Yes?"
Dalk. Opening the Pentagon Soft door and stepping inside reveals the game development room of the clean interior. First of all, Hayashi seems to really like the Pentagon Soft's development room.
"Th-that's neat. "
Hayashi's personality is that she can't see the dirt around her.
Anyone else who can't sleep because he cares even if he flips one book upside down on the bookshelf. Hayashi's personality was right with Sakaguchi.
At that time, Kawaguchi, who was discussing with the Won writer Amano Yoshitaka, welcomed me.
"Hello, Joon-Hyuk. Hello?"
Then Morita, who was next to me, called out in an excited voice.
"Ah, Mr. Amano!! "
"Oh, Morita, it's been a long time!! "
Hmm? What, did you two know each other? As soon as Morita saw Amano, she hurried to hold his hand and said.
"I became a character designer, as you said. "
"Yes, I saw it, too. When I saw the game called Psychic Battle, I knew for sure that you drew it. Your fingertips were still alive!! "
Oh, you two were priests? I'm surprised.
According to the situation, Morita used to work part-time as Amano's student in high school.
Amano admires Maurita's talent for attracting attention using certain points from women, and suggests that she has shown him the way of a character designer. But here's another amazing fact.
"But do you know how Satoshi is these days? "
"He just rented an illustration house and recently came from a company called Lovecall. The company that made the console game for PC-FX... was it Desaiya? Anyway, they said they took him from you. "
Desaiya is famous for her swordsmanship, Langritsa!? So, Satoshi...?
I ended up interfering with their conversation, not being curious.
"Is that Mr. Morita talking about Satoshi Yoshihara Satoshi? "
Do you know Satoshi? "
"Oh, I didn't know that firsthand, but I've seen his illustrations."
"He is also a genius at drawing female characters. Somehow, I thought the eyes of the deputy commander who recognized my painting were unusual, and he knew Satoshi's shadow. "
Haha... You guys really know each other from across the bridge, though this industry is narrow... Ugh... I'm sorry about Maurita, but she was an illustrator with a very strong sense of female character.
Satoshi, who drew the illustration of the Swordsword Langrissa series with a bright and smooth skin expression, would later gain a considerable reputation as a 19-gold illustrator.
Somehow I thought Morita's paintings felt like Satoshi sometimes. I knew we were having a pot of rice...
Shortly after, I introduced Hayashi and Maurita to Kawaguchi.
Kawaguchi, who was very short-handed at the end of Final Frontier 2, was impressed with Hayashi's coding skills.
"Your coding is very clean. I also like to mark plugs between coding. We at Pentagon Soft are also coding a set of rules between programmers. "
As expected, Hayashi and Kawaguchi fit together nicely. Hayashi had also enjoyed the final frontier made by Kawaguchi, and they were both living together and receiving compliments, and Morita had a pleasant chat with her teacher.
I looked inside the Pentagon Soft while drinking the coffee the staff brought me from one table.
With the success of the Final Frontier, I shared the entire second floor of the building that Pentagon Soft is renting with the development room and the staff rest room.
The development team was separated into 1 and 2 teams, but only one development room was currently operating as a last-minute work on Final Frontier 2.
I looked around at the Development Team 2 with no one in mind for a moment.
1988 was the year when countless masterpieces poured out to lead the content of the game.
Starting with Dragon Warrior 3 which was released earlier this year, the Iss series of Calcom was also very popular and was about to launch a sequel soon, and Final Frontier 2 in Pentagon Soft and Super Maridge 3 in Shigei were also being developed with the goal of launching year-end.
And not long ago, Toriyama's dragon bowl, a super-popular writer, was announced as a gamification, and I almost cheered for it without knowing it.
When I was a kid, I used to play a card game called 'Disgraceful Prizer' because I suddenly remembered it.
At this point, a great game was pouring out every month that the family felt bad about moving on to the next generation.
Even more so, Chairman Kamachi could not easily discard the loyalty of the family cartridge.
"Even so, I can't give my new book back to Mintendo."
In fact, I was no longer willing to create and launch a game under Mintendo.
It might be the first and last gift that Psychic Battle gave to Mintendo.
It takes a lot of time and effort to create one game. However, when the game is released, the company takes away all copyrights to the game and paints its own logo.
It may be a stigma.
Because if the director who created the game later moved the company, it's impossible to create a sequel with the same name.
If I wasn't going to root in Mintendo forever like Shige-seed, the more I played the game, the more I lost.
"If Mauritata and Hayashi decide, should we make a new game here? "
First of all, there were several genres that emerged from Mauritan's character disposition.
Leaving the character illustration on the main and picking up land to expand your realm bit by bit.
A brother named NANPA.EXE, famous for his executables.
Or a scary princess-making game where you raised a cute little girl and got married.
(Even though I'm not my own daughter, it's only when I realize it's a little too much that I'm an adult...)
"No. No matter how many great games you have in your head, you can't make them the same. "
Until now, I have created dragon emblems and psychic battles, but I have not created the same games as the original creations.
Even though the choice of the genre was advanced, it was because I thought we should keep it.
I took the water fan off the white board and started writing something down in the empty development room.
First of all, Genre, the first mimicry game I've ever known, was the first of its kind by Class X students to appear on PCs in the '90s.
Taking this system from Fox Soft was a game called "Brainy Memorial," where a high school protagonist picked out his favorite female character, went through a specific event for three years of high school, and when she blew up the Paleolithic, she was OK, and she lived happily ever after. The story ends with.
Other reminiscent romance simulation games include "Sentimental Graffiti," which has been sowing seeds all over Japan, and "Piacarot," which once sparked a family restaurant's part-time boom in Japan.
There's more to think about, but let's put it this way...
I was knocking and thinking about the whiteboard.
This is roughly the flow of a beauty romance simulation.
A very reckless protagonist was kind to all women like a faggot and had a crappy story like cheese with holes that occur when you go to a certain place on time for a certain date, and when the number of events accumulated, you succeed in 100% confession.
I was a maternal solo who had never even had a proper relationship before returning to 83 years. I didn't want to make the main character happy so easily.
"Why don't we try the other way around? "
There's a lot of stories about confessing that make you happy, but there's no reason to say goodbye, is there?
Huh? Now that I think about it, I feel a little better...?
A beautiful girl preparing to break up with the heroine... a breakup... simulation...
At that moment, a scenario began to skip ahead in my head.
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After some thought, I returned to the Development Team 1 and briefly summoned Mr. Kawaguchi to the break room.
"What do you think? What do you think of these two? "
"I like you both very much. Mauritata is already a character designer that Amano recognizes, and Hayashi is also very resourceful. I also learned a lot from people who are in the field. "
"Right? I can assure you, they are a valuable addition to the Psychic Battle. But..."
"Is there a problem? "
"I'm worried that our mintendo is not aligned with the direction we're going. Mauritata has excellent skills, but her skills are limited to female characters, Hayashi has excellent coding skills, but she has poor relationships with her employees. I mean, is it a certain way of saying things? "
"Oh, I know what you mean. "
"So I want to ask Kawaguchi first. Why don't we take them directly to the Pentagon Soft? "
"Yes?"
"They're a waste to keep in mintendo. Mintendo now has a lot of programmers and character designers around him. If you leave it like that, it will rust your skills. Mauritata is going to be part of the Dongking Com project next month."
"The character designer who Amano praises is Dongking Com? I don't think that's right."
"Kawaguchi thinks the same as I do. "
"We're working on the final days of the Final Frontier, so we're a little short on hands."
"Then we might have a better chance with each other."
"I welcome you both to the Pentagon with open arms. I'm just wondering if I can get more staff while you're gone."
"You can join your attorney as before. Final Frontier 2 will also be available soon, so you won't have to worry too much about it. "
"Um... okay. But shouldn't they be listening to their doctors? Will we be satisfied with the Pentagon for a large company called Mintendo?"
"I'll talk about it separately. Would you mind calling Hayashi and Maurita over here when you get back to the development room? "
"Yes, I'll do that. "
Kawaguchi nodded to me and went back to the development room.
And after a while. Maurita and Hayashi enter the break room together.
"Sir, there you are. I thought he'd just disappeared and left us behind. "
"I can't believe I did that. How was the Pentagon Soft? "
Maurita raises her thumb and replies.
"Excellent. It was really nice to meet you too, Amano. Other employees were kind, small, but not in Mintendo, like a family. "
That's it... You must feel like family since your teacher is here. I nodded in response to Morita and asked Hayashi.
"How's Hayashi? "
In my question, Hayashi swept up her glasses and took a few moments.
"At least it's not the work atmosphere where you tell jokes and tell jokes. Kawaguchi seems to have a great vibe, and most of all, it feels like an organized office so I can focus on my work. "
"That... in short, you like the Pentagon Soft? "
"Well, in a nutshell. "
"Okay, I just talked to Kawaguchi, and he seems to like you both. Pentagon Soft is a small company, unlike Minten. There's only one successful final-frontier series in the world today. "
Then Morita and Hayashi asked me with a embarrassing look.
"Are you suggesting that... you offer us a job? "
"Yes, that's right. "
"But this is a little..."
It wasn't that I didn't understand their reaction. Age difference is rare, but it is never common for a supervisor at the same job to propose to a different job.
Especially if I wanted to join Tokyo's Pentagon Soft in Kyoto, I had to move my house, so it wasn't just me. But since they're both single, it shouldn't be that hard to move the house...
Like Mintendo, Pentagon Soft also pays half the rent for officetels for temples. All that's left is their guts.
Morita then opens her mouth slowly with a distinctive slow tone.
"I... will move it. "
"Hey, Morita, you..."
"I've actually been feeling it since before. I couldn't paint a painting to suit Mintendo's tastes. It was a difficult company, but every time it came back to me, it was just a little item or background work. But I thought that one day, if I drew a character through the gap, I would have a chance. But my team only draws dirty paintings, so I thought I'd give up because I was too distant from my coworkers. And in the meantime, when he wanted to build a psychic battle together, I was frankly very happy. I thought I finally had someone who recognized me. I had the most fun last year, when I started a psychic battle in Mintendo for four years. I thought it was a bit of a possibility... but I ended up back where I was. "
"Mauritata's character design is excellent. I think it's all thanks to Morita that the Psychic Battle is so popular. "
"Thank you, sir. With this psychic battle going on, I also thought I should paint the painting that I wanted. Pentagon Soft has my teacher, Amano, and I want to work here and draw more characters that I want."
Okay, first of all, we captured one of the original character designers, and then how do we get the other one, this rigid coding machine? "
Unlike Morita, Hayashi was as good as Minten, but he admitted to being a programmer, so it was not easy for him to move on.
"So Mauritata is decided, and... what are you going to do about Hayashi? "
"I think I need to think about it for a moment. "
"Yes. I'm not suggesting we transfer to Pentagon Soft right now. Please think about it slowly and tell me separately. The Pentagon is a small company compared to Mintendo, but it's never bad for welfare. Moreover, they won't be treated as bad as they would be brought from Mintendo. Mr. Hayashi, did you know that the Pentagon Soft Development Team is currently empty? "
"A development team is empty? "
"Mr. Hayashi, if you're good, you'll be in charge of the team leader when the next soft development enters. "
"Am I... the team leader? "
Okay, I'm shaking. I'm shaking.
Hayashi was a cold-hearted person, but he was not unambitious.
Hayashi's work with interpersonal relationships could have been better off with solitary confinement and coding, or having employees below her at all heights.
Of course, the people who work for him are a bit pitiful, but Hayashi is not one to interfere if he's good at his job.
"But wouldn't it be a little hard to get into the final frontier we're working on? "
"Don't worry about it. because if you both get here, you're going to be on a new project. "
"The new Pentagon Soft project? "
"Well, the name of the project is still unknown, but..."
I took a few moments and said it later.
"Have you two... ever been in a relationship? "
Morita and Hayashi both became deaf and mute.
Tsk, tsk... It's not my place to say, but I remember my life before I time slipped.
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"Have you two... ever been in a relationship? "
Morita and Hayashi both became deaf and mute. Tsk, tsk... It's not my place to say, but I remember my life before I time slipped.
"Actually, a new project is going to talk about that relationship. Unlike so many games so far, it's not going to be as easy as having to care so much about the story. "
Once Maurita heard the word "love," she exclaimed in an excited voice.
"If you're in love, then you definitely need a female character!! "
"It's not necessary. It literally has to be the main one. It's a surrogate game that brings affection to users. If you want to call it a genre, do you have to call it a" simulation of girly romance "? "
"M-Beautiful Girl Love Simulation..? What genre is it called?"
However, the genre 'Simulation of Beautiful Girls' is the only genre I've ever heard of: Genral Action, Roleplaying, Adventure, Simulation and Shooting.
But back in my day, There was a genre called Waterfall Hyper Battle.
Can you imagine? "Waterfall" Hyper Battle...
At first, I saw those genres and I doubted their eyes.
"Sir, I'm in favor of that genre. The conclusion is that I'm in love with a character that I drew? "
"There's no need to rush. I also came up with a genre of character designs for Morita, so I don't know what it's going to look like yet. "
"I can't stand the thought of listening to you. "
This is... Morita is completely on fire, as expected, but since the initial demonstration, if you think it's too sexy a concept, it's important to organize a naive story so that women like Yuki can enjoy it comfortably.
Then Hayashi, who had been listening to our story silently, opened her mouth.
"I... I need to think about it for a second. "
Are you sure you want to thoroughly examine the merits and threads of his cold-hearted nature?
I thought you were going to be a brilliant programmer for the Pentagon Soft, only Mr. Kawaguchi.
&
"Then we'll be on our way. "
"Yes. Nice to meet you, Mauritata and Hayashi. "
Kawaguchi asked Morita and Hayashi to shake his hand and smiled.
Apparently, they both seemed to like Kawaguchi.
"I have agreed to the resignation proposal of Director Kang Jun-hyuk. When I get back to Kyoto, I'm going to give my resignation to Mintendo. "
"I would be honored if Mr. Morita, Amano's apprentice, could attend. The gamesmanship of the Psychic Battle is also gamesmanship, but most importantly, it was Maurita's characters that made the game stand out. Some of our employees are also fans of Mauritata."
You're right.
I assure you, if another muscle machete protrudes from the psychic battle and the gloves are taken off one by one, the sales volume will be reduced by half.
It's clear that female characters are important to attract the attention of men.
"And I think Hayashi's skill at finely coding those tough shell jobs is amazing. Our Pentagon software is lacking programmers, so I hope Hayashi will think about it in a good way. "
Kawaguchi bowed his head politely and asked. Hayashi bowed his head and finished greeting.
He didn't hate it either, because his superior stood up first and raised Hayashi's face.
&
Pentagon Soft drove me to Shinjuku Station in a company car, so the way back was very easy.
"I think I found a new possibility thanks to you today. "
The whole time, Hayashi's single expression and contemplating expression were quite prepared, but Hayashi also seemed to be somewhat concerned about his relocation.
Then I heard the sound of calling out to me behind my back.
"Joon-Hyuk!! "
"Huh, Yuki?
It's still awkward to just call him Yuki. Later, Yuki's face was pale and distorted.
"You were supposed to just call me Yuki. "
"I'm sorry, I'm not used to it yet, but have you? It's still an hour before the appointment. "
"I came to buy something, but I didn't know you were here first. But who's in the back? "
"Oh, these are my colleagues. Morita and Hayashi."
"Hi, I'm Yuki Ishikawa. Nice to meet you."
"Oh, I... I..."
You said no romance experience. In fact, you're both standing in front of a woman.
This is why I'm so worried I might be able to make a mime out of these two.
"My name is Morita Shinpei. "
"I'm Yoska Hayashi. "
"Mr. Morita and Mr. Hayashi. Please take good care of him!"
Morita and Hayashi froze as she smiled as she spread the snow.
"It's a little early in the day, but can we all have dinner together? "
"Wow, that's great. "
"Us, too? What are you two... you guys didn't have a date? "
It's true that I was supposed to meet Yuki when I came to Tokyo, but I didn't know it would happen like this. But Yuki seems okay, too, and sometimes serving a subordinate is one of her boss's virtues.
"I thought I'd buy some food before I went down to Kyoto anyway. Yuki's okay, right?"
"Yes, I'm fine. "
After dressing up beautifully for a date, she suddenly caught my eye among many people in Shinjuku.
"Do you know of any tasty houses in Shinjuku? "
When it comes to delicious restaurants, it was better to ask her clearly than to go into the middle store. Then she picks up her diary sensibly and starts exploring the Shinjuku area.
"There are quite a few shops, what kind of food do you like? "
She senselessly asked Morita and Hayashi before my doctor.
If you just talk to me, they'll feel uncomfortable.
"W-we eat everything well. "
"Mmm-hmm. Better to have a clear menu than to say that. If it's hard to choose, I'll give you a choice. Do you like the eclipse or the food? "
Hayashi chose one of the two options.
"Then the eclipse..."
"Do you like rice? Do you like cotton?"
Morita replied this time.
"Food is better than cotton, right? I think it's dinner."
"Then do you think Joon-Hyuk would like a formality? Or do you like your bones? "
"Well, I'm an archeologist. "
"Okay, everybody, follow me. "
Well, that's a way no one can complain...
Then Morita, who was following behind, looked at me and said,
"I think I can feel the kind of romance simulation you're talking about. "
"Y-yeah? "
That's a relief...
After a while, we followed Yuki to the Nabe (Pot) Forest Restaurant.
She makes it easy to find a restaurant by cooking through a complex Shinjuku alley.
Using GPS was a difficult location to find, but she looked at the directions in the diary and asked people nearby to find a restaurant quickly.
Yuki sat next to me in the restaurant and told me stories like this so that Morita and Hayashi wouldn't feel awkward.
"By the way, Joon-Hyuk gave me a dragon emblem after the event, right? "
"Yuki likes games, too. "
"Yes, I like it. I already bought the psychic battle from Mintendo this time. "
"Phew!! Cough... Cough. You bought a psychic battle? "
"Joon-Hyuk really... If you release the game, please give me a call in advance. Do you have any idea how hard I worked to get that? "
"No, it's, um..."
Even though I'm a little out of control, I see a thin illustration of the parts flying away.
I couldn't show it off to Yuki.
"It's a little sexy, but the characters are very attractive. It was fun the whole time. "
"Morita designed all those characters. Hayashi next to him is a programmer for the psychic battle program."
"Wow! So this is how the three of you started the psychic battle!! "
"Well, you could say that. "
"Fantastic."
With Yuki's sincerely admired voice, Morita and Hayashi swung their pots with their red faces for no reason.
"Ah! A bowl, please. Let me take that for you. "
Yuki knelt down and handed them the dish in a small bowl.
And one by one, Morita muttered with an envious eye, looking at me.
"I can see why you asked me to do your next project as a beauty romance simulation. "
"Mr. Morita, that's a misunderstanding. "
Yuki, who had heard Morita's story, handed me the bowl and asked.
"Beautiful girl romance simulation? Is that a game? "
"I'm just trying to figure out..."
"Wow, that would be fun! "
A gamer, she started to show a sudden interest in just hearing stories about the genre.
Moreover, as soon as there was a shared interest in 'The Game', Morita, Hayashi and Yuki started talking about things like this.
"How about putting in artificial intelligence and acting like a real girlfriend at your discretion? "
"That sounds like a good idea!! "
Yuki nodded comfortably and punched Morita in the face, even with the idea of Morita looking a little overwhelmed. Then Hayashi, who was listening to the conversation next to him, opened her mouth with a fabulous expression.
"It's artificial intelligence. That kind of game is like an adventure anyway. It's going to end differently depending on where you choose. It's artificial intelligence. It's just one of the 0,1 choices that happens in my coding. "
Maurita and Yuki, who were on fire by Hayashi's words, were quiet as if they were splashed with cold water.
"Hayashi... I'm scared. "
"No, I'm just talking about reality. "
Seeing them like that, I secretly leaked a funeral smile.
After finishing my meal, I came out and my surroundings were dimmed.
Hayashi, who was looking at the watch for a moment, hurriedly greeted us to see if the train time was coming.
"It's time for the train to arrive soon, so we'll leave first. "
"Yes, I'll see you at work next week. "
"Thank you for many things, sir. Nice to meet you too, Yuki. Hey, Morita, let's hurry. The train will be late."
"Wait..."
Hmm? As Hayashi always says, Morita, who clicks and replies, summons Hayashi. Then he looked at Yuki and began to hesitate to say anything.
"Do you have something to say to me? "
"Well, you know what? Yuki, if you don't mind..."
"Me?"
Maurita nods and pauses, urging him if Hayashi is stuffy next to him.
"What? Morita, talk fast. If we miss this train, we'll have to wait two hours. "
Then Morita openly cries out, "Do you have a decision?"
"If you don't mind, can I reference Yuki's image in our next episode? "
... I honestly thought Morita was confessing to Yuki at first sight.
Yuki also replied, relaxing his shoulders that made him nervous about the unusual atmosphere.
"Yes, I'm fine. "
"Thank you!! "
"Paint it pretty instead!"
"Of course!! "
"Hey!! I don't know what else to say. Morita, come quick. You're the reason I'm running!! "
"Sorry, Hayashi. I'll see you at work next week!!! "
"Yes.. haha.."
Yuki laughed as he watched Hayashi disappear like lightning, dragging Morita away.
"That's funny, those two. Something fits you very well. "
"I think so, too. "
"I can't wait for Mauritata to paint me as a character in the game. But...
Yuki blushed slightly and spoke behind his back.
"A psychic battle where you shouldn't draw so dirty."
I don't want to stab you in the chest...
"Joon-Hyuk, please control that. Not too high!! "
"Okay. I'll tell him. "
"Kick! Now that the interruptors are back, shall we go on a date?" "
"What do you want to do? "
"Actually, I've been wanting to see a movie for a long time, so I have a reservation ahead of time. I don't know if he likes it, but..."
"What's the title? "
"La Bamba."
... That's a title I haven't heard in a long time...
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