Elements
The world is composed of many elements. Some elements have advantages over one another for example water over fire however if the fire affinity or cultivation base is high enough you can ignore this weakness.
Some elements are also a higher tier than others for example life vs healing, life is the stronger element due to its stronger properties.
The people of this world have categorised the elements into tiers.
The elements that make up the world - common elements.
Fire
Water
Earth
Wind
Metal
Wood
Ice
Thunder/lightning
Lava
Poison
Neutral (this element is just pure aura all it does is damage no elemental effects)
Etc…..
Elements exclusive to races, physiques or bloodlines - rare elements. (The swallowing nihility body is an exception ignores exclusiveness)
Blood (vampires)
Curse (demons, Liches and bloodline/physique )
Holy (angels,Gods,physique/bloodline)
Devil (demons, 'evil' gods, physique/bloodline)
Rune (Goblin and Dwarves)
Crystal (dwarf)
Healing (elves mermaids )
Corruption (abyssal creatures)
Etc….
Elements above elements below tiers - pillars of existence elements
Light
Dark
Life
Death
The strongest elements if you have a decently high affinity in any of them you are a certified genius - laws of the universe elements
Space
Time
Gravity
Aether( the stuff before aura, it is very volatile and extremely dangerous)
Fusion
Elements can be fused together boosting the overall strength in an attack.
There are three types of fusion.
Fusion with the neutral aura. Neutral aura is calm and gentle and is able to fuse with any other element
Fusion of harmonious elements.
Harmonious elements work together to strengthen each other like water and ice or healing and wood etc.
Some examples of harmonious elements are
Fire lava and earth
Fire and wind
Wind ice lightning
Lightning + wind
Light + lightning
Dark + curse
Etc
Lastly Fusion of conflicting elements this is normally the strongest type of fusion however it also very dangerous as the resultant fusion is very volatile and can damage the user(s)
Examples of conflicting fusions
Fire and ice
Light and dark
Life and death
Lava and water
Holy and devil
Wood and fire
Etc