Chereads / Aria's Rise: Into the Dungeon / Chapter 4 - Adventure Begins: The Story of Beginning (Part 1)

Chapter 4 - Adventure Begins: The Story of Beginning (Part 1)

Izanagi, the revered creator god, holds titles such as the "Great King," "Father of all gods," and "the sole Emperor." From his divine power emerged a pantheon of gods and goddesses. He first brought forth Sol and Luna, twin deities who preside over the sun and moon respectively. Following them, he gave rise to Licht, the god of light, and Nacht, the god of darkness. The divine lineage continued with Chronos, the god of time, Astraeus, the goddess of space, Fuego, the god of fire, and his counterpart Aqua, the god of water. Terra, the goddess of earth, and the youngest among the siblings, Aire, the god of wind, completed this magnificent divine family.

Izanagi, the divine creator, fashioned a realm known as Celestia, designed to be the dwelling place of all gods. Within this realm, Izanagi summoned Sol and Luna, bestowing upon them the responsibility of fashioning mortal beings to govern. Thus, they brought forth the Dragonians, humanoid creatures adorned with dragon-like wings. The Dragonians embodied intelligence, pride, and honor, uniquely selected to dwell among the gods and aid in the administration of the world and its myriad creations.

The Dragonians were organized into two distinct tribes: the Solarians and the Lunarians. The Solarians, renowned as "the epitome of strength," possessed robust physiques distinct from the more agile frames of the Lunarians. The Lunarians, heralded as "the swiftest of all creation," boasted larger wings that almost brushed the ground compared to the Solarians' wings, which were better suited for flight. Both races enjoyed lifespans reaching up to 1500 years, standing tall at an average height of 7-8 feet.

Distinguished by their characteristics, the Solarians bore a warm, sun-kissed complexion and hair radiating the hue of the sun itself. In contrast, the Lunarians possessed an ethereal countenance with fair, milky skin and hair shimmering like silver to reflect the moon's glow. Initially, these two races mingled with the other nine mortal races. However, as the eons progressed, they retreated from mortal sight, secluded within Celestia alongside the gods. Social interaction with other races was strictly prohibited, as they were entrusted with the noble duty of assisting the gods in governing their respective tribes.

In response to Izanagi's command, the gods embarked on creating their own inhabitants, each inspired by the magnificent Dragonians.

Licht, captivated by the Dragonians' essence, fashioned a celestial race known as the angels, dwelling within the frost-laden lands of Izanara's northern reaches. Endowed with mastery over Light magic, a perfect counterbalance to Dark Magic, the angels possessed remarkable agility, moving and striking with unparalleled swiftness. Their ethereal abodes rested upon floating islands nestled amidst the clouds. The Angelic Nation, named Luminara, stood as the Kingdom of Light, presided over by its inaugural ruler, King Seraphiel Luminara. The grand capital, Lumina Sanctum, served as the heart of this celestial realm.

Renowned as Masters of Light magic, the angels wielded its powers with finesse, embodying the roles of healers and protectors. Their beings graced with divine wings, they stood as emissaries of peace and champions of justice.

Upon Izanagi's decree, Nacht heeded the call and brought forth the Demons, who found their dwelling in the darkened expanse of Izanara's southern continent. The Demons, despite their infernal nature, possessed hearts untainted by darkness. Their dominion, known as the Abyssal Dominion, stood as the Kingdom of Shadow under the reign of King Malachi Umbraheim. The seat of power resided in the formidable Stygian Citadel.

Endowed with profound command over dark magic, an enigmatic arcane force, the Demons wielded the ability to conjure and manipulate darkness itself. They thrived as Masters of dark magic, adept in the arts of stealth and subterfuge. Among their talents lay the skill to summon infernal creatures, accompanied by their formidable curses and hexes.

Chronos, in his divine wisdom, shaped the elves, who found their abode in the northern realms of the central continent within a mystical forest of ice. The elves, innately attuned to the essence of time, possessed the unique capability to borrow time from others and store it, granting them the power to manipulate the flow of time within a radius of one kilometer. Their nation, Sylvanoria, reigned as the Kingdom of Time, led by King Thalendir Sylvanar. The pulsating heart of this nation resided within the city of Chronosia.

The Elven nation stood renowned as Masters of the arcane arts, particularly proficient in time manipulation. Gifted archers, they excelled in marksmanship, and their role extended as guardians of ancient wisdom and knowledge, safeguarding the profound secrets of eras past.

At the behest of Izanagi, Asthreus emerged as the creator of the enchanting Fairies, who dutifully guarded the somber forest nestled within the southern realm of the Middle continent. These ethereal beings harbored an innate affinity for spatial magic, bestowing upon them the extraordinary ability to shape and manipulate the very fabric of space and its intricate dimensions.

Establishing their realm as Verdant Haven, the Fairies thrived as the Kingdom of Space under the rule of King Oberon Terraformia. The heart of their majestic civilization resided within the capital City of Arcanum Glade.

Renowned as Manipulators of space and dimensions, the Fairies held sacred guardianship over the natural world. Masters of illusion, they weaved spells that deceived the senses and transcended reality. Furthermore, their profound connection with flora and fauna fostered a harmonious bond, granting them an unparalleled understanding and communion with the living tapestry of nature.

Under the creative power of Fuego, two distinct races, the Ogres and Dwarves, coexisted harmoniously within the majestic mountainous region of the middle continent. The Dwarves, skilled architects of the earth, carved intricate caverns within the heart of the mountains, establishing their bustling city within these natural abodes. Standing as stalwart protectors, the Ogres found their residence at the foothills of the towering peaks, ensuring the safety of their dwarven counterparts.

The Ogres and Dwarves reveled in their shared affinity for fire magic, a gift bestowed upon them by Fuego himself. The Ogres harnessed their mastery of fire magic for combat and the heat of battle, their flames igniting with ferocity. In contrast, the Dwarves channeled this fiery energy towards their craft, employing fire magic in the art of forging formidable armor and powerful weaponry.

Their unified dominion, recognized as the Stonereach Kingdom of Fire, stood under the leadership of King Grimgar Pyrodon, ruling from the illustrious capital City of Pyrothorn. Renowned for their exceptional skills as blacksmiths and craftsmen, the Dwarves honed their expertise in the creation of intricate works. Expert miners, they unearthed precious resources from deep within the earth, fueling their creative endeavors. Meanwhile, the Ogres exemplified their fearsome reputation as formidable warriors, wielding their mastery of fire magic to devastating effect in battle.

Through the divine touch of Aqua, the eastern archipelago became home to three enchanting beings: the Fishmen, Mermen, and Mermaids. These extraordinary creatures possessed the unique ability to traverse both land and water, seamlessly shifting their tails into agile legs as needed.

Endowed with a profound affinity for water magic, the Fishmen, Mermen, and Mermaids harnessed its elemental power with grace and finesse. Their aquatic nation, aptly named Maritopia, flourished as the Kingdom of Water under the wise rule of King Nereus Atlantia. The magnificent capital City of Atlantidea stood as a testament to their enchanting realm.

Celebrated as exceptional swimmers and divers, these denizens of the sea possessed an inherent mastery of water-based magic, using it to navigate the depths and manipulate the aquatic realm to their advantage. Their expertise extended beyond magic, with a profound understanding of maritime trades and exploration, delving into the mysteries hidden beneath the waves. In addition, they honed their skills in underwater combat, standing as formidable warriors capable of defending their realm with unparalleled prowess.