In most MMORPGs (Massively Multiplayer Online Role-Playing Games) that involve leveling up through experience points (EXP), attribute growth is typically determined by the game's mechanics, character class, and various factors.
In many MMORPGs, including those with a fantasy theme, a Templar class was often associated with high physical attributes such as Strength (STR) and Constitution (CON).
By level 90, a Templar's Strength attribute could be quite high, potentially ranging anywhere from around 600 to 900 points or more, depending on the player's design and scaling.
Facing a basic Level 50 Golem could be a manageable task for him. However, even an experienced player like Tristan might consider a Level 50 Golem with a hefty 5000 points in Constitution to be a formidable challenge.
Yet, Xin's calculation remained speculative.