"[... Welcome back to the sub-zero world!
"[... The previous ratings are based on a combination of factors to evaluate the survival chances of an average person in the universes depicted in movies and TV series.
Some of the criteria considered are:
Physical threat: The presence of physical dangers such as deadly creatures, zombies, killer machines, or natural disasters is evaluated. The more lethal these threats are, the higher the danger rating.
Available resources and skills: Whether the characters have access to resources and skills that can help them survive, such as weapons, specialized knowledge, supernatural powers, or advanced technology, is considered.
Level of organization and societal security: The stability and security of the society in which the story takes place are evaluated. A world in chaos and disorder will have a higher rating than one with an organized structure and protections for its citizens.
Adaptability: The characters' and society's ability to adapt to changing and dangerous situations is considered. The higher their adaptability and survival skills, the lower the danger rating.
Scale and scope of the threat: The magnitude and scope of the threat the characters face are taken into account. For example, a global or galactic conflict is considered more dangerous than a localized one.
Consequently, all of the above is considered based on the abilities, experience, mindset, and adaptation of the orb user... Your avatar is currently in perfect condition, guaranteeing at least survival in the early stages of the most dangerous worlds found in the roulette.]"
"[... Once you reach the waiting plane, the orb of the roulettes will come into play:
Roulette Number 1: World Roulette...
The World Roulette is the first roulette you will use when entering a new world. This roulette will randomly allow you to enter one of the four worlds previously selected by the orb. Its function is to determine the scenario in which your adventure will unfold. Each time you initiate the roulette, one of the four available worlds will be randomly selected.
Imagine that the World Roulette is divided into four equal sections, each representing a different cinematic world. Each section will be marked with the name of the corresponding world. When you initiate the roulette, it will spin excitingly and come to a stop in one of the sections, revealing the world in which you will immerse yourself.
Example of the four available worlds:
World A: A fantasy world filled with magical creatures and stunning landscapes.
World B: A futuristic world full of advanced technology and gleaming cities.
World C: A post-apocalyptic world, desolate and dangerous, where survival is paramount.
World D: A historical period world, with castles, knights, and medieval mysteries.
By randomly choosing one of these worlds, the magical orb will transport you to the corresponding location, immersing you in its unique environment and preparing you for the next phase of your adventure before spinning the remaining two roulette wheels....
Roulette Number 2: Time Roulette...
The Time Roulette will determine the duration before the main plot begins in the world to which you have been transported. This roulette benefits the orb owner by allowing them additional time to prepare and adapt to the circumstances of the new world.
The Time Roulette is composed of different segments, each representing a certain amount of time. Each segment has a predetermined duration, which can vary according to the system's needs. When you activate the roulette, it will spin and come to a stop in one of the segments, determining the time period you will have before the main plot fully unfolds.
For example, the segments could represent:
Segment A: 1 additional hour of time.
Segment B: 3 additional hours of time.
Segment C: 6 additional hours of time.
Segment D: 12 additional hours of time.
Once the roulette stops and reveals the selected segment, the host of the magical orb will have that additional time to physically, mentally, and strategically prepare before the main plot of the plane begins....
Roulette Number 3: Weapon Roulette...
The Weapon Roulette is responsible for providing you with the objects and weapons you can carry with you in each cinematic world to which the magical orb sends you. This roulette will grant you three main weapons and two support items, randomly selected, to face the challenges and enemies that await you in each world.
The Weapon Roulette has a variety of weapons and support items available, each with unique abilities and characteristics. When you activate the roulette, it will spin excitingly and come to a stop, revealing three specific main weapons and two support items."
"Example of weapons and support items: Main weapons:
Fire Sword: A sword that inflicts additional damage through burns.
Magic Bow: A bow that shoots arrows infused with magical energy.
War Hammer: A blunt weapon capable of knocking down enemies with its great strength.
Support items:
Healing Potion: Restores a portion of your health when consumed.
Smoke Grenade: Creates a smoke cloud that allows you to escape or distract enemies.
*Warning: These support items and weapons vary depending on the world."
"Remember that in each different realm, you will receive different and random weapons and support items, adding excitement and variety to your adventures in the cinematic worlds. These items will provide you with tactical advantages and tools to face the unique challenges you will encounter in each world that the magical orb sends you to...]"
"[Does the owner of the orb have any other questions?]"
"No, without any doubt, I am already familiar with this." Jacob said as he exited the capsule with his avatar, a body he was very familiar with.
"[... Recognized... Initiating world system...
On the snow-white wall, a frame with different names of the worlds being considered in the roulette appeared.
"[Ready to travel!]"
"[Worlds selected for the random roulette...
World A: Maze Runner
Difficulty level: ☆☆☆
...
World B: The Hunt
Difficulty level: ☆☆
...
World C: The Terminator
Difficulty level: ☆☆☆☆
...
World D: Alice in Borderland
Difficulty level: ☆☆☆☆
Initiating World Roulette...]"
"Whichever it is, it's good..." Jacob didn't really have a problem with any of the worlds, but The Terminator would be quite challenging if he had a mission to accomplish, especially something like protecting, which is not something he is very skilled at, especially with weapons.
"[Chosen world: Alice in Borderland.]"
"[Selected Time Roulette!
Random result...]"
On the snow-white wall, a frame with different numbers appeared as a light illuminated them slightly.
"[... The owner of the orb has 7 before the main plot begins.
You will be sent with a suitable identity to be part of the main plot...]"
"[... Initiating armament roulette..."
At this moment, Jacob saw how the lights in the room changed color successively.
"[... Obtained: HL P30 Pistol with two extra magazines.
Specifications:
Origin: Germany
Caliber: 9x19mm Parabellum, .40 S&W
Capacity: 15 rounds (9x19), 13 rounds (.40S&W)
Weight: 647 g
Length: 181 mm
Barrel Length: 98 mm
Effective Range: 50 m
Obtained: Glock 23 Pistol with two extra magazines.
Caliber: 9x19mm
Length: 160 mm
Height: 106 mm
Width: 30 mm
Action: Single
Barrel: 88 mm Polygonal
Magazine Capacity: 10 rounds
Frame: Polymer
Slide: Steel
Weight: 560 g.
Obtained: HK416 Rifle with double magazine, also obtained two additional double magazines.
The HK416 is an assault rifle designed and manufactured by Heckler & Koch. It is an improved version of the M4 carbine, with many changes compared to it, most notably its gas system, similar to that of the HK G36, but it retains the 5.56×45mm NATO cartridge. It is available as a complete firearm or as a kit to be incorporated into any AR-15 type firearm and replace its firing system...]"
"[... Generating support equipment...
Obtained: Level IV Bulletproof Vest
Obtained: Basic Combat Suit
Obtained: X5 Advanced Healing Medicines...]"
"[Armament roulette finished!
Chosen world: Alice in Borderland
This world tells the story of Arisu, Karube, and Chota, a group of friends who find themselves in an abandoned Tokyo after a mysterious event. To survive, the boys must compete in dangerous games, the type and difficulty of which are determined by cards.
The numbers indicate the difficulty level and the symbols refer to the theme. For example, diamonds focus on ingenuity, clovers on teamwork, spades on physical combat, and hearts on psychological challenges.
After surviving their first game, the players receive "visas," which are extended as they compete more; if these cards expire, the contestants are executed by red lasers fired from the sky...]"
"If I survive this, can I travel to any world I want?" Jacob asked to the air.
"[No, you have to survive at least four worlds before deciding to pass the orb's authority to someone else.]"
"[... Generating missions to accomplish...
Main missions:
1: Survive the first phase of the games.
2: Defeat a King.
3: Uncover everything behind the games.
Secondary missions:
1: Participate in a game of each type.
2: Find an ally.
3: Participate in numerous games.
4: Survive until the end...]"
"Please choose your equipment.
You can only carry three main weapons and three support ones.
"I want to take all the new weapons, including the support ones. They are the most optimal for this world," Jacob said in a reflective tone. He knew that there was food in the world he was about to travel to, so there was no problem with that in the initial stages of the conflict.
"You will not receive rewards upon completing the world. Furthermore, you will not be able to return until the main story of the world has finished. Depending on your results, you may or may not return to your reality."
"[... Are you ready? ...]"
"Alright... here we go."
"[... Initiating transfer.
"Selected avatar... Loading status...
"20%... 40%... 80%... 100%... Ready, good luck, owner of the orb...]"