The next day, Uno went through his morning routine and waited for everyone to arrive for the meeting.
In a few hours, Randy Cooper and Ian Stewart arrived at the manor. Then, at 9:00 AM, they are set to begin the meeting.
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DING!!!
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𝐖𝐎𝐑𝐋𝐃 𝐀𝐍𝐍𝐎𝐔𝐍𝐂𝐄𝐌𝐄𝐍𝐓
Hostile species are savagely competing for treasures, honor, and strength. Prepare for the invasion of any hostile species in your region. Ascendant of the Earth, fight back and defend your people.
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DING!!!
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𝐌𝐀𝐈𝐍 𝐌𝐈𝐒𝐒𝐈𝐎𝐍: 𝐄𝐚𝐫𝐭𝐡'𝐬 𝐒𝐭𝐚𝐛𝐢𝐥𝐢𝐭𝐲
- You are the Village Chief of Invictus Village, protect your village from hostile species. Your village was established using a Mytril Token, please be careful about named leaders.
- Survive the Invasion after 1 month.
𝐑𝐞𝐰𝐚𝐫𝐝: Treasure Chest (E), Reasources Bag (E)
𝐅𝐚𝐢𝐥𝐮𝐫𝐞: Village Destruction
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The World Announcement causes Uno's eyes to expand. Randy Cooper and Ian Stewart were both intrigued by Uno's expression. "What's the matter, Village Chief?" the two inquired.
Uno recovers himself and says, "I will tell you, guys, later how the village is progressing."
Randy Cooper reported, "We are delighted to inform you, Village Chief. We successfully constructed three additional farmlands and expanded our food stockpile to 5000 units, yielding 1800 units of potatoes every two weeks. Since our population has not increased, we are expected to consume 50 food units per day. As a result, we anticipate getting 1100 units of food for reserves. Furthermore, we constructed ten wooden houses, each of which can accommodate ten people and improve energy point recovery by 5%. The barracks in the north have already been constructed and are ready for use. The Barack has a cafeteria, dorms, and a training field. Regarding the Wooden Fence, we are awaiting more information from you, Village Chief. In terms of the recruitment notice, we have already chosen 5 new recruits and 3 managers for the three resources."
"Great Work! Randy," Uno praised.
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"Hm... Ian, any useful loot from yesterday?" Uno continued.
"We obtained boxes of different weapons, but nothing notable," Ian Stewart says.
Uno acknowledges and then discusses the next steps for the village. "Due to unexpected circumstances, we need to prioritize building the wooden fence around our village; Randy and Ian, gather all of the villagers in the village's central location, and there is something I need to say."
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It took twenty minutes for everyone to assemble in the village's center, at which point Uno walked upon a platform and drew everyone's attention. "I am grateful for everyone's efforts in these past few days. Come, Randy Cooper and Ian Stewart!"
The two approach Uno and salute, "Here, Village Chief."
"I am forming two strike teams for the safety of our village: Team 1 will be formed by the new recruits, and Team 2 will be formed by Eric Wyatt, Edwin Valero, Lowell George, Yoru Akiwara, and Zhang He. I, hereby officially announce, Randy Cooper will captain Team 1 and Ian Stewart will captain Team 2."
"Thank you for your trust, Village Chief," the two said.
"In addition, Randy Cooper, under my instruction, selected managers for our resources; please keep up the good work and strive for success," Uno added with a smile.
"Erhm... Now this is the biggest news and needs everyone's passion and dedication. We received a piece of information about hostile races. We need to build our wooden fence for added protection. Now, with the new strike teams, we are going to clear any hostile forces nearby, but we need to be ready for anything," Uno said, turning serious.
The villagers appeared undisturbed and motivated. Uno turned to his two captains with a confused gaze.
"We frequently fight against different races, and that's why Kinsley Village focused on farming due to small conflicts; we don't really have connections outside Kinsley Village due to hostile races," Captain Ian explained.
"Ah... I see," Then Uno expressed to the people, "This is an opportunity for us to grow and develop; thank you for your time." Uno then dismissed the crowd and instructed the newly promoted captains to lead him to the barrack.
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Uno examined the barracks' facilities; the cafeteria and dorms can accommodate fifty individuals. There is one room for meetings and discussions, as well as a podium. When Uno touched the podium, a holographic screen appeared.
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DING!!!
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[Building 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧]
Name: Basic Barrack
Building Description: You can assign (0/50) individuals to train and develop into a militant unit.
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Tier 0 Units:
- Bowman Militia: The assigned individuals will train for 12 hours after which they are going to be given an occupation (Bowman Militia). The occupation provides the skill:
[F: Bowmanship] - it increases the individual's bow hit rate by 5% and Agility by +1.
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- Swordsman Militia: The assigned individuals will train for 12 hours after which they are going to be given an occupation (Swordsman Militia). The occupation provides the skill:
[F: Swordmanship] - it increases the individual's sword hit rate by 5% and Strength by +1.
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Tier 1 Units:
- Bowman T1: The assigned individuals need to be level 5 and will train for 1 day after which they are going to be given an occupation (Bowman T1). The occupation provides the skills:
[E: Bowmanship] - it increases the individual's bow hit rate by 15% and Agility by +3,
[E: Pound Arrow] - When you released an arrow. You can use this skill to obtain a +4 Strength attribute. This skill will cost 5 Energy Points.
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- Swordsman T1: The assigned individuals need to be level 5 and will train for 1 day after which they are going to be given an occupation (Swordsman T1). The occupation provides the skills:
[E: Swordmanship] - it increases the individual's sword hit rate by 15% and Strength by +3.
[E: Heavy Strike] - When you released a strike. You can use this skill to obtain a +4 Strength attribute. This skill will cost 5 Energy Points.
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"Okay, nice." Uno has now a way to provide occupations for his people. "This confirms that Ian Stewart's occupation is a kind of special." Uno's thoughts.
Uno ordered, "Captain Randy, Team 1 will train at the barracks to receive an occupation. I will delegate complete authority over their occupations to you. Captain Ian, Team 2 will need to scout our east for any hostile races. I strongly suggest you scout for more information, and if you come across a hostile race, you can test their strength after completing your scouting mission. Furthermore, a wooden fence is going to be constructed to our west in case the green goblins invade our village. I'll leave to clear the vicinity and scout for any green goblin movements."
The two saluted and answered, "Yes, Village Chief."
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At 11:00 a.m., Uno left the Invictus Village. He intends to clear as much of the green goblin camp as possible. To lessen the threat posed by green goblins. Uno may be strong, but these green goblins' weapon has the power to injure him.
When Uno first encountered the two green goblins before the enormous goblin camps. He observed a few huge goblin camps that he could clear on his own. Uno intends to clear the major goblin camps while leaving the minor goblin camps for his strike teams. The strike teams will assist him in clearing the green goblin camps tomorrow.
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After an hour of journey, Uno arrived at a massive green goblin camp after passing through several minor camps. Because he is traveling alone, Uno's trip time is greatly shortened.
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DING!!!
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𝐎𝐩𝐭𝐢𝐨𝐧𝐚𝐥 𝐌𝐢𝐬𝐬𝐢𝐨𝐧: 𝐆𝐫𝐞𝐞𝐧 𝐆𝐨𝐛𝐥𝐢𝐧𝐬 𝐒𝐞𝐭𝐭𝐥𝐞𝐦𝐞𝐧𝐭
- Clear the Green Goblin Settlement
𝐑𝐞𝐰𝐚𝐫𝐝: Random Skill Book
𝐅𝐚𝐢𝐥𝐮𝐫𝐞: None
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Uno spent ten minutes scouting the green goblin camp before deciding to attack. Because the green goblins are hauling goods, Uno takes advantage of the open wooden gate. Uno chose to put three points into the Endurance attribute. Uno's current progress is shown below.
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[𝐏𝐞𝐫𝐬𝐨𝐧𝐚𝐥 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧]
Name: Uno Delou
Level: 6 (26343/72900 EXP)
Title: Bane of the Grass Rat
Nobility: Village Chief (19/500 Merit Points)
Occupation: None
Energy Points {EP}: 758/800(900)
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Core Attributes:
- Strength: (40+20) = 60 {68}
- Agility: (42+8) = 50 {55}
- Endurance: 40 {50}
- Intelligence: 40 {45}
- Wisdom: (46+15) = 61 {76}
Un-Allocated Stats: 37
Combat Power: ✪(4)
𝐍𝐨𝐭𝐞: 𝐓𝐡𝐢𝐬 () 𝐢𝐧𝐝𝐢𝐜𝐚𝐭𝐢𝐨𝐧 𝐢𝐧 𝐲𝐨𝐮𝐫 𝐂𝐨𝐫𝐞 𝐒𝐭𝐚𝐭𝐬 𝐚𝐫𝐞 𝐲𝐨𝐮𝐫 𝐛𝐚𝐬𝐞 𝐚𝐭𝐭𝐫𝐢𝐛𝐮𝐭𝐞 𝐰𝐢𝐭𝐡 𝐞𝐪𝐮𝐢𝐩𝐦𝐞𝐧𝐭 𝐬𝐭𝐚𝐭𝐬. 𝐓𝐡𝐢𝐬 {} 𝐢𝐧𝐝𝐢𝐜𝐚𝐭𝐢𝐨𝐧 𝐢𝐧 𝐲𝐨𝐮𝐫 𝐂𝐨𝐫𝐞 𝐒𝐭𝐚𝐭𝐬 𝐚𝐫𝐞 𝐲𝐨𝐮𝐫 𝐏𝐄𝐀𝐊 𝐂𝐨𝐧𝐝𝐢𝐭𝐢𝐨𝐧 𝐢𝐟 𝐲𝐨𝐮 𝐮𝐬𝐞𝐝 𝐚𝐥𝐥 𝐨𝐟 𝐲𝐨𝐮𝐫 𝐚𝐛𝐢𝐥𝐢𝐭𝐲 𝐬𝐤𝐢𝐥𝐥𝐬.
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Innate Skill:
1. [𝐒𝐒𝐒: 𝐇𝐞𝐚𝐯𝐞𝐧'𝐬 𝐒𝐨𝐧]: In the earliest times of Earth (????), there are chosen people to represent their own civilization and lead its future. Heaven's Son is among them. As time passed, civilization became more divided in the disguise of moralities.
Passive Skill:
1. [𝐀+: 𝐑𝐚𝐭'𝐬 𝐈𝐧𝐬𝐭𝐢𝐧𝐜𝐭]: This skill grants you attributes of 20+ Strength, 20+ Endurance, 20+ Agility, 20+ Intelligence, and 20+ Wisdom.
2. [𝐒𝐒𝐒: 𝐅𝐢𝐞𝐫𝐲 𝐆𝐨𝐥𝐝𝐞𝐧 𝐄𝐲𝐞𝐬]: This allows you to see as much as 500 kilometers during the day and 300 kilometers at night. You are capable of seeing through any disguise, illusion, or transformation.
Ability Skills:
1. [𝐃: 𝐔𝐫𝐠𝐞] (Lv1: 97.8%/100%): Sudden Increase in 3+ Strength and 5+ Endurance for 1 minute. This skill will consume 10 Energy Points.
2. [𝐒: 𝐇𝐞𝐚𝐯𝐞𝐧'𝐬 𝐀𝐮𝐭𝐡𝐨𝐫𝐢𝐭𝐲] (Lv1: 2.07%/100%): Influence other life-form to believe your reasoning and persuasion. You can buff yourself and your subjects, 5+ Strength, 5+ Agility, 5+ Endurance, 5+ Intelligence, 5+ Wisdom for 20 minutes. The affected range is 10 meters around you. This skill will cost you 50 Energy Points.
Equipment:
[F-: Rat's Skin Set Effect]: It will boost your Agility attribute by 3+ points, and your movements will be quieter.
[E-: Rixxi's Sack]: The Rixxi's Sack can store 10 square meters of space.
[E-: Savior's Pendant]: It will boost your Wisdom attribute by 15+ points.
[F: Rat's Tooth]: It will boost your Strength attribute by 5+ points, and Agility attribute by 5+ points.
[F+: Wilderness Kampilan]: It will boost your Strength attribute by 15+ points.
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Uno attacked the green goblins, seizing the wooden gate and pursuing the Fighter and Archer green goblins. Uno made extensive use of his speed advantage. He is slaying the green goblins and then kiting before making another lethal blow.
Uno is far ahead of his opponents, annihilating the entire goblin camp in a little over an hour. Uno only requires 1% [D: Urge] to level up and has slain 97 green goblins, 5 fighter green goblins, and 9 archer green goblins.
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DING!!!
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𝐌𝐈𝐒𝐒𝐈𝐎𝐍 𝐂𝐎𝐌𝐏𝐋𝐄𝐓𝐄𝐃: 𝐆𝐫𝐞𝐞𝐧 𝐆𝐨𝐛𝐥𝐢𝐧𝐬 𝐒𝐞𝐭𝐭𝐥𝐞𝐦𝐞𝐧𝐭
𝐑𝐄𝐖𝐀𝐑𝐃𝐄𝐃: [E: Dashing Strike] (Skill Book)
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Uno's left hand held a white book. "Nice, Hm..." Uno muttered as he considered whether or not to utilize it. Uno decided to keep it as a reward for his people.
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Uno searched the green goblin camps. He discovered weapon stockpiles and a chest of silver coins. Then he continued his campaign to eliminate green goblin camps.
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After 40 minutes, Uno's ability skill [D: Urge] leveled up to 2.
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DING!!!
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𝐋𝐄𝐕𝐄𝐋 𝐔𝐏 ↑
[𝐃: 𝐔𝐫𝐠𝐞] (Lv2: 0%/100%): Sudden Increase in 4+ Strength and 6+ Endurance for 2 minutes. This skill will consume 10 Energy Points.
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"Hm... Underwhelming, but it makes sense." After ten minutes, Uno discovered that he can activate [D: Urge] for every four minutes. "Whoa! AHHAHA."
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Uno arrived at a green goblin settlement after 15 minutes and was given the same mission. He began scouting to discover which were the simplest to break into.
In this particular instance, the green goblin village is tightly secured, and he saw some patrolling green goblins. Uno intends to be cautious and will wait for the patrolling green goblins to enter the village. In roughly 20 minutes, the wooden gate opens and the patrolling green goblins are getting ready to enter the settlement. Uno seized the opportunity and dashed to gain control of the wooden gate.
Uno easily slaughtered the green goblins and proceeded to enter the green goblin settlement.