The agents around you are trained soldiers, each one well used to life and death situations. Yet even they are impressed by your courage here. True, it might be somewhat risky to go in unarmed, but they see you as tough enough to handle what you might come across.
You pass through the magical barrier once more, and pause a second at the front door of the warehouse to look over your shoulder. A couple of your agents give you a wave of encouragement, or a thumbs-up.
Next
The building's front door is unlocked. You step inside.
It is, as Electra said, a cold-storage warehouse: a large space, divided up by various storage shelves and compartments. The room appears unused; its shelves stand empty. Yet its refrigeration systems are active—the room's ambient temperature must only be a couple of degrees above zero.
The center of the room is occupied, however. Moving closer, you find three wheeled gurneys, surrounded by various medical monitors and machinery, all connected to a couple of laptops.
A body lies on top of one of the gurneys, covered by a sheet. You pull the sheet back. The face of the corpse beneath is deformed: its eyes are in just slightly the wrong places, and one of its ears is visibly higher than the other. A corner of its mouth ends in a curious twist, and its nose is bent at an odd angle. Its dark skin is pockmarked—and yet there's something familiar about the body, something you can't quite put your finger on. It is, you notice, secured to the gurney with heavy straps.
You look around the room. Thermal readings indicated a living, breathing inhabitant somewhere in this room, Brett said. He clearly wasn't talking about the man on the gurney.