- Bones - [Common (0)] - [Level 0 (0 exp/ 100 exp]
1. Density (1 evolution point)
2. Malleability (1 evolution point)
3. Regeneration (1 evolution point)
4. Iron bones (material requirement) (1 evolution point)
5. Elasticity (1 evolution point)
6. Toughness (1 evolution point)
7. …
12. Storage (1 evolution point)
13. …
Lucian looked through the list at first things were fine but then he noticed a ton of strange names, then a couple that he recognised, 'Ridiculous' he cried internally when he realised that every single bone in the body had been listed, he could literally select individual bones and upgrade them if he wanted.