The game's rating was still rapidly declining, and strategy guides about the game kept coming out one after another. However, very few people opened the game again after playing it once.
When yogame released the game, Teng Feng was still thinking that this carefully prepared game could make its mark in the market, just like "Dead Cells," and resonate with players worldwide.
The game released by Yogame this time was filled with exhilarating and intense battles and killings throughout the process, creating a sense of satisfaction.
On the first day, many people downloaded the game, and he was looking forward to players leaving exciting reviews.
But when he checked the reviews the next day, he was dumbfounded.
The game's completion rate was a pitiful 3%, and the rating was only 5.4; all of this went beyond his expectations.
As he read the reviews of his own game, his brow furrowed deeper and deeper. Was it because Sprout Studio's game was so poorly made? Did their awful game drag his war game down as well?
Such things weren't unheard of, especially with Sprout Studio's current popularity. If they indeed made a bad game, he might genuinely be affected.
Teng Feng's face darkened, realizing that he had miscalculated this time. He only wanted to collide with the other game in terms of timing; he hadn't anticipated that they would be so similar in nature.
As he glanced through the negative reviews below, within an instant, he thought of over a dozen ways to salvage the situation.
"After playing 'This Is My War,' I don't really feel like playing war games anymore."
"Even though I know it's just a bunch of virtual code, it's still hard to continue. I always unconsciously think about the other side."
"Bought it, refunded it. I don't want to play war games in this lifetime. I quit."
...
Almost everyone in the comments mentioned that other game, the one used as a stepping stone by Yogame this time.
While he was lost in thought, a tweet popped up at the top of his phone.
"Dark horse in the game development circle, Sprout Studio, has created the 'worst' game. The rating has dropped below 1.0 and has become the lowest on Steam."
Yesterday, Teng Feng had only glanced briefly at that game and hadn't personally played it. He was swamped with daily tasks; he didn't have that much time.
Looking at this tweet, his frown deepened.
He recognized this self-media account; it held a certain authority in the gaming community, and what it said was usually based on facts.
If they said this game had the lowest rating in history, then it must be true.
Without hesitation, Teng Feng clicked on it.
He wanted to see just how bad this game was, to the extent that even his own game suffered.
['This Is My War' is widely acknowledged as a 'trash game.' I believe no one will oppose my review."]
The first line upon opening the tweet was the evaluation of this game by that self-media account.
Teng Feng suppressed his anger and continued reading.
[This game isn't very friendly to newcomers; it mostly ends in tragedy. But who isn't a newcomer in war?
War, what a distant word. The length of the game process also showcases the length of war, a length that exceeds people's psychological limits.
Here, I have to criticize the designer named 'Black Star.' The game designer has continued the dark humor of 'Dead Cells,' and by the end of the game, no matter how hard you try, the result is always a complete defeat.]
As he reached this point, Teng Feng already felt that something was off. This tweet didn't read like a negative review.
[Everyone is giving this game one low rating after another, venting their inner frustrations.
It was just an ordinary night, but such an ordinary night was filled with lurking dangers.
Players are used to being a 'savior' in games, where using minions to fight monsters and level up saves the world. But now that games no longer offer that, I'm so lost. In these 'end times,' I can't even find anything to sustain life.
My teammates aren't that reliable either. Despite being characters under my control, they still manage to take away resources from home and run away.
Second playthrough? No, I'll never play a second time.]
The tweet concluded, and Teng Feng looked at the 12k+ comments below. He read them one by one, gaining a different perspective on that game.
He randomly skimmed through some of the most liked comments:
[Better to be a dog in times of peace than a human in chaotic times.]
[I dislike people who smoke, but Roman often says, 'Smoking helps calm me down.' At that time, even if cigarettes were more expensive than food, I would find a way to get him a cigarette.]
[The severe cold has begun, and survival supplies are once again running short.]
...
If someone had asked him before today what a game was, he would surely have said that games are meant to make players happy, a way to release emotions, allowing players to achieve things in the game world that they can't in the real world.
That's why he had many microtransaction projects here; it seemed that as long as you had money, you could get everything.
And this game called "This Is My War"?
Its core content contradicted his beliefs. The designer named Black Star was obstructing the game's progression, undermining players' interest in playing.
This game wasn't conducive to entertainment and relaxation for players who sought catharsis.
Teng Feng opened his computer and launched the game that he had underestimated yesterday.
He played for just an hour, and the game ended.
"I lost..." Teng Feng stood by the window, at the top of the building. Looking down from here, he could see other tall buildings and pedestrians hurrying by below.
The flow of vehicles was unceasing.
Today, for the first time, he admitted the talent of that designer he had once looked down upon.
And for the first time, he couldn't see the future of the gaming industry clearly.
"This Is My War" was translated and released worldwide once again, just like the other game.
In this world, aside from the Great Xia region, many countries were still engulfed in war.
Upon the game's release, it garnered various reactions around the world.
Kart looked at the game, his breathing becoming rapid.
The sales of this game were no less than the previous one!
His transfer application had been submitted a week ago.
"Ding Dong!"
Kart's phone received a message, a reply regarding his transfer request.
"Your transfer request meets the conditions. Please confirm again if you wish to transfer to Country H. We will arrange for someone to replace your position within three days."