Chereads / explores SCP as a game / Chapter 4 - Creeps and bosses/dungeons

Chapter 4 - Creeps and bosses/dungeons

Now like a any game ncps are apart of it and most will open business with you and even lend forces as mercenaries but for the rest your a threat! So who wants you dead and how the bloody hell they get you're factions has there most recent killed in action.

Creep camps are the easiest and most tame as in there bound in a small areas across the map and they don't have much. "But better safe than sorry." These mostly serves as a experience farm for your faction heroes and they tend to be roadblocks to resource extraction sites or choke points in general now then let's see em.

A small pack of Scp-939 nothing to much but basics tactics, sound attacks to cause confusion and lower defence and every attack causes bleed for 3 seconds.

All sorts of d-class formed one big gang, got make shift weapons and are rioting for gods sake they bunkered down in old. Military base and will send out a bad bunch of goons and slashers to pick your guys off and steal vital resource but really there a disorganised mob who don't a thing about tactics but are very desperate.

(The laughing men are burning up too meet you and there bringing 2419 worth of revenge which is a rare spawn usually wait what does this mean?)

A lone Scp-996 is stalking some the of jungle it will cause near by units to become slow and any command has a possibility of being ignored or the doing something completely different. Better get your performance scouts and to search and destroy before it gets tired of its obsession and kills them of it with no issues whatsoever.

Dungeons are the equivalent of finding them and going in to play smash and grab by preserving and killing the . Mini Boss to get all the of exclusive items and others factions can be there simultaneously so better get crowded control over that shit or it Black Friday in South Park again.

speaking of that lets begin with first one that is Scp-3008 but the worst case is the light bulbs are busted permanently so no peace periods for you and oh god….Did they kill Frank west and assimilate his most iconic ability because these employees have brought what the survivors, Used but on steroids including the bases also there damn staff have expanded toward living vehicles that when they die open up like a cargo truck and ambush you but kill em either way cause they topple your heavy hitter and squash your little guys and is that. Type racing down the isles throwing self made bombs and gifting the employees Swedish meals that cause regeneration and last one is a receptionist who A.I allows her to predict future attacks by means of anomalies means and minor magical properties.

After that one is Scp-3288 the Aristocrats the long kept secret by means of bribery, blackmail or just violence in anomalous general sense and some very nasty rituals have been unearthed and all the horrors with em. I mean who gave them time accurate weapons that some how is perfectly useable despite their condition and whilst you think of that I'll be looking for my next date at the most compatible girl to start a. Family with and speaking of that the family will breed the exact counter measures whether it'd be a change up in stats or one annoying enemy type will frequently spawn.

For my final example is That damn Adolf clone or otherwise know as Scp-2430 hasn't learn a damn thing and used this a opportunity to restart the his rule but win the damn war allegedly. He is bringing forth every single spider back with all their anomalies such as Scp-044 and. Die glocka or the Bell by some weird shit done by the last of Obskura corps member so your best is exploiting the error of them and their wacky weapons because even when they had all this and still lost so repeat history and at the end a cinematic cutscene will play of a bunch of random members from your faction beat the snot out of him whilst the Simpson very iconic Nelsons memes the fool and for all cutscenes time is stopped and everyone from A.I to players can see this and chose the punishment.

The bosses are rare end games enemies which killing results in a instant victory and they are the Gate Guardian, Jormungandr and last of which is the Devouring of Worlds entity

P.S I recommend giving him a treatment of red balls if you know what I'm saying but I'm just real sadistic and it's not murder is it?