TOME 10 PART 88; THE 'ORIGINAL ESSENCE OF GAMES LIKE 'TENNIS' AND 'VOLLEY AND THEIR MARTIAL APPLICATIONS''
DAGARA PROVERB;
The 'Essence of Games like Tennis and Volley' where the Player is required to 'return Shots' made by 'Opponents' is all about learning to 'Counter' and 'return the Counterattacks of Opponents'. That was the 'Original Martial Art Expression' of such 'Games'.
SOME TRAPS USED IN GAMES LIKE THESE
1. Hitting the Ball beyond the 'Range' of your 'Opponent' and 'capitalizing on their 'Sluggish Movement' and the 'Inertia' acting on them when they suddenly have to 'alter their direction' to 'counter a Shot'. This 'Time Loss' as a result of applying 'far more Force' to 'Counter an Opponent's Initial Shot' then becomes a 'Trap' allowing you to land a 'Shot' beyond the 'Opponent's Range'. The sort of Technique all Turtles hate.
2. Striking with 'all your Force' and 'capitalizing on your 'Opponent's tendency' to 'deflect your Shots' so that you can land an even 'more punishing Shot' and 'score a Shot beyond the Opponent's Range...the sort of Punishment God used to deal with the Ancient Egyptians'. He who has a lot to hide also has a lot to fear.
3. Forcing your 'Opponent out of Bounds' so that even when he 'Scores a Shot', his 'Score is nullified' by a 'Foul'. How 'Saiyans' usually end a Fight.