[Gacha Kingdom Building] possesses many different attributes to it, one such is the [Desires], on the same tab as the [Loyalty] menu.
Together, they should make a strong combo that allows me to know details on how to provide the best possible environment for the citizens living inside my kingdom.
In practice, however, it's not that simple.
A good example of how both these aspects can fail is Beatrice.
Her loyalty always appeared high, as much as Anna and Ellie's and I'm sure she would defend me and the kingdom with her life if need be. But that loyalty was a result of the kingdom and I providing her with conditions for her research and lifestyle that she would not find anywhere else.
[Knowledge] was always her greatest desire, and that was the only thing the kingdom would show in the [Desires] tab, aside from a few moments where it would change to everyday things such as food or rest.