On the whole world, five distinct nations hold dominion: the majestic Elf Kingdom, the revered Terra Kingdom, also known as the Holy Land, the diligent Ferrarius Kingdom, home to the skilled Dwarves, the ethereal Lurana Kingdom, and our cherished Yavior Kingdom, nestled in the southeastern expanse of this breathtaking world.
Yavior, steeped in ancient legend, stands as the very first and mightiest beacon of history, its influence resonating through time. Among the five living legends, they dwell in the far reaches of the west and north. King Kiyander and Queen Esbiya, esteemed rulers, govern Yavior, a realm divided into seven unique territories. King Kiyander oversees the seventh, while the remaining six are entrusted to noble dukes.
The noble families, each with their own storied legacy, include the stalwart Harlos (Dwarfs), the valiant Asmiya (Humans), and the graceful Elfior (Elf ), while the steadfast Santra (Beast Humans) hold a humbler position. Additional houses such as the Heraki (Humans) and Ramiya play vital roles in this intricate tapestry.
Ten Viscounts and five Barons stand as pillars of governance. In this realm, lord Jagan Wonku holds the esteemed title of Viscount, while the role of Baron is fulfilled by the vigilant A.M.O captain, overseeing the villages and collecting taxes from the common folk. These taxes ascend through the hierarchy, reaching the King's coffers.
Then there are the adventurers, those gifted individuals with inborn talents that may awaken at any moment in their lives. Their powers are scrutinized by the Adventure Management Organization (A.M.O), leading to titles like Hunters, Awakens, and Mana Users, each bearing a rank. While the decision to disclose this rank lies with the individual, possessing an adventurer's license is a prerequisite for undertaking quests. While rare, there are a few who operate without this license. Take, for instance, General Brosa, one of the kingdom's mightiest figures. His true rank and potential awakening remain shrouded in mystery. Known as the "Beast of Yavior," whether he chooses to withhold this information or if the kingdom itself guards it as a military secret is unclear. Some adventurers, however, conceal their rank due to criminal intent, masking their growth. For most, revealing their rank serves as a testament to their strength, and naturally, higher ranks yield greater rewards.
Rank E, D, C, B, A, S, SS, SSS, and LEGEND are the ranks lowest to highest. serve as a ladder of distinction, with LEGEND being the zenith. With only one LEGEND in our kingdom. Presently, only the King holds this exalted SSS rank, accompanied by ten SS rankers and around twenty S rankers. Hundreds of A ranks, thousands of B ranks, and myriad E, D, and C rankers form the bedrock of the kingdom's adventurers.
Awakens, gifted with strength surpassing the average human, witness their might amplify with each rank. They wield skills, each with its own hierarchy of power. Through rigorous training and hard-won combat experience, both rank and skill can be honed. An academy stands as a crucible for aspiring adventurers, offering the tools to forge their destiny.
Throughout the land, adventurer gangs unite under a shared purpose. These alliances are the backbone of quests, each bearing its own rank and challenges. For a B rank quest, a cadre of five to seven B rankers is requisite, for the forests teem with monsters, each bearing its own rank. The spoils of these battles - the nails, skins, teeth, and magical stones that the monster drops - hold substantial value, with the colour of the stone denoting the monster's rank. The colours represent the rank of the monster. black for legend rank, red for SSS, orange for SS, violet for S, sliver for A, yellow for B, green for C, blue for D, and white for E.
Weapons too possess their own rank, imbued with magical essence, with higher ranks signifying greater strength and value. An E-rank weapon, a starting point for many, commands five gold coins.
The legendary treasurer, the legacy of a master who ascended to mythical rank, lies hidden on the fabled Monster Island, accessible only once every four years to those daring enough to seek it. This island, a crucible of formidable challenges, promises not only treasures but a path to greater ranks for those brave enough to face its perils. Only those ranked A or above dare venture forth.
To seek the treasurer's bounty, securing your adventurer's license is the first step. Skills, another key to success, can be acquired from a skilled spinner, a guide who knows the way. And always remember, in this world, one rule reigns supreme: "Power makes the rule."
Kiyoshi: "Thank you. Here are your earnings - 2 gold coins."