The employees were more focused on the players' feedback on the game and the production of the game's second chapter.
Many members of the development team would spend a lot of time every day watching live streams and browsing forums, aiming to understand the players' evaluations of the content their small groups had designed.
In this process, they discovered many ingenious methods of gameplay that they had never even considered during the development stage.
Take the Iron Buddha of the Super Tomato Organization as an example. One player, unable to afford a house in Chang'an City, actually began to build one himself, curious to see whether the system would acknowledge it!
What Nishino Chizuru, who managed to buy a house, did was even more absurd — she had started a harem in Chang'an City.
Once, Shuihua followed the game's main storyline, consistently summarizing all sorts of personal quirks: busty girl, noble lady, maid, courtesan, literary beauty, tavern girl, pretty widow ...