Strength - aka Body, Might, Brawn, Power:
A measure of how physically strong a character is. Strength often controls the power and/or damage of melee attacks, and sometimes hit points.
Constitution - aka Stamina, Endurance, Vitality, Recovery:
A measure of how sturdy a character is. Constitution often influences hit points, resistances for special types of damage (poisons, illness, heat etc.), and fatigue.
Defense - aka Resistance, Fortitude, Resilience:
A measure of how resilient a character is. Defense usually decreases taken damage by either a percentage or a fixed amount per hit. Occasionally combined with Constitution.
Dexterity - aka Agility, Reflexes, Quickness:
A measure of how agile a character is. Dexterity controls attack and movement speed and accuracy, as well as evading an opponent's attack.
Intelligence - aka Intellect, Mind, Knowledge:
Intelligence often controls a character's ability to comprehend foreign languages and their skill in magic.
Perception - aka Alertness, Awareness, Cautiousness:
Perception controls the chance to detect vital clues, traps or hiding enemies, and might influence combat sequence or the accuracy of ranged attacks. Perception-type attributes are more common. Note that this skill is usually understood only to apply to what a character can perceive with their established senses (i.e. sight, sound, smell, etc), and does not usually include extrasensory perception or other forms of mental telepathy or telekinesis unless the character's specific attributes expressly include such abilities.
Luck - aka Fate, Chance:
A measure of a character's luck. Luck might influence anything, but mostly random items, encounters, and outstanding successes/failures (such as critical hits).
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DAVID CURRENT STATUS:
Name: David
Level: 1 (Exp 0/10)
HP: 100
MP: 50/50
STR (Strength): E-
CONS (Constitution): E-
DEF (Defense:: F-
DEX (Dexterity): F
PER (Perception): D-
INT (Inteligence): C-
LCK (Luck): A
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STATUS: Healthy | Unidentified?? |
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Active Skills: Analyze | Absorb | Space Bag (5 Slots)
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Passive Skills: Unidentified?? | [Pending!]
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