He sighed and turned to the last part of the reward. The Sub-class selection.
[As per SSS rank evaluation, you will get legendary rank selection in all three categories of the sub classes]
The grade of sub-classes moved from Normal->Elite ->Rare->Epic ->legendary.
He smiled and opened the subclass selection menu.
[Subclass.
1. Aggressive Subclass.
2. Defensive Subclass.
3. Extra Subclass.
]
There were three choices. Unlike the class, sub-classes do not have power based on their grade.
There was no good or bad subclass but it all depends on the users. Every subclass had a compatibility issue and players only got a limited number of sub-classes to choose from.
The choices for these sub-classes were based on the compatibility of the subclass based on player gameplay so far. The higher grade means that the subclass would create more impact on the player's gameplay.