Chapter 5 - The Labyrinth

Part 1

The day was still young. If the main roads in this town are designed in such a

way that they are heading directly to the north, south, east and west, then the

sun has moved slightly over the west towards the south. So it should be… a

little over noon, if I'm not mistaken?

Now that I've gotten back onto the main road, the first place I will try to visit

will be the Explorer's Guild which is in that second building to the right,

according to the information I have obtained from Alan the Slave Merchant.

So that confirms that he wasn't lying: there really is such a Job as an

Explorer. Just to be sure I used Identify on that one hot chick in the building

and it showed me that she was a Lv17 Explorer, just like the receptionistlooking guy behind the counter.

Okay, now for the most important part: do I really have to join the Explorer's

Guild to become an Explorer myself? Also, I was expecting the inside of the

building to look more like a tavern, or the medieval equivalent of an office

building, but if I were to draw any comparisons, then I'd have to say it looked

like a primitive post office, wooden tables, counters and mailbox next to the

guild's main entrance included. Several townspeople were already inside,

apparently doing business with the guild's staff, because I heard sentences

such as 「I'll take that, then」, 「Sold」 or 「So how much is this going to cost

me?」 being used. If that is any indication, then I guess this place can also buy

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items off of you and made it possible for you to purchase whatever it is they

are offering. But I am not interested in those, not for now at least.

First of all, I'll need to do some information gathering. Listening to the

people around me in hopes of catching something interesting, I headed over

to what I assumed to be an information board with multiple pieces of

parchment stuck to it….

Well, shit. I can't read any of those strange letters.

Something is definitely written there, but I don't know what that is, which is

strange since the Bandit's Intelligence Cards were written in kanji, so why

are the letters here different? Is the Explorer's Guild special or were the

Intelligence Cards special?

「Excuse me sir, is there a problem? Do you need assistance with anything?」

A soft voice called out to me from behind my back. When I turned around, I

learned It belonged to a young girl who looked roughly the same age as me.

She was a Lv2 Explorer and was dressed in the same receptionist outfit as the

guy behind the counter.

「Uhm, yes. Actually, I'm sorry to bother you but I can't read any of those.」

I said apologetically while pointing at the message board.

「Of course sir. If that's the case then I can read the information you want for

16 Nar.」

I see. A substitute reader, huh? In a world in which the literacy rate is quite

low and the ability to read is a privilege reserved mostly for those of noble

birth who could afford to learn it, such an institution might actually be a quite

lucrative business. And the price seemed to be pretty reasonable, but that is

just my own opinion, that is to say a layman who doesn't know the actual

value of this world's currency and the average hourly payment rate.

「Then please do so.」

I took the backpack off my back and got the necessary amount of money out

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of the drawstring bag.

I wonder if 16 Nar is the standard price, or the one that has already been

affected by my 30% discount skill? Because my intuition was telling me that

the former was the case here.

「Please follow after me.」

She took the pieces of paper out of the board and we made our way to one of

the tables. On the way, she passed the payment on to the receptionist dude.

So I assume he's responsible for handling all the money that comes from the

transactions with the people who want to read the information despite not

being able to read themselves? That might be wise from the guild's

perspective, but I hope that guy leaves all the money here when he finishes

his shift. After all, if we assume that the Explorer's Guild earns a lot from

substitute reading alone, then the caretaker of said money would make a

perfect target for a robbery.

Money, huh?

It pained me a little that I had to spend some money so soon after steeling

myself to save as much of it as possible, but if it's for the purpose of getting

as much information about this world as I can, then I will take every little

piece of info I can get my hands on, as long as it will lead me to making lots

of money in no time.

On a totally unrelated side note, that girl is as pretty as Roxanne is, at least

when we talk about facial features. If we're talking about boobs, then hers

were hidden under the uniform she was wearing, but at the very least the

visible bulges confirmed that she was not as flat as a cutting board. But she

was still inferior to Roxanne, who was an absolute bombshell all across the

board!

「All right , I can translate as many things as you want, as long as it'll be in

the time it takes for the sand in this sand watch to finish falling. Is that alright

with you?」

She then procured a small hourglass out of her pocket and showed it to me,

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probably so that I wouldn't try to accuse her of cheating on time. But I feel

like I should point out that even for a pocket hourglass, the midsection was

surprisingly narrow. I wonder how much time it will take for the sand to fall

from one section to the other? 5 minutes? 10 minutes? Maybe 15 at best?

Either way, I should get this lady to read as many documents as she can for

me. In other words, be as precise with your questions and demands as you

can.

「Okay, I understand.」

「Then I presume we can start the countdown?」

「Yes, please do.」

She then placed the hourglass on the table and turned it upside down,

beginning the sifting of the sand inside.

「So, what exactly do you want to know, Mr. Customer?」

She asked me. What I want to know is… wait, actually, I don't even know

what I want to know, because I have no idea what is written on those pieces

of paper. I asked her to read them for me precisely because I wanted to know

that! So I guess we'll start with that and then branch out to the specifics.

「What is written in this document right here?」

「Those are the general information about the newly-discovered Labyrinth,

The Labyrinth of Cooratar. The current exploration progress is 11 levels. The

first level is inhabited primarily by Needlewoods, level 2 is the domain of

Naïve Olives, the third one…」

I don't get a single word of what she's saying to me. Like, I hear those words,

but none of them is clicking with me. All I know is that she's probably

talking about monsters prowling each level of the Labyrinth's dungeon.

「What about the intel on the Labyrinth's deepest depths?」

She takes all the papers and searches through them in order.

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「Well… it looks like no one has reached the deepest level yet, therefore we

don't have any information on it yet. I'm sorry.」

After all that searching, all she had for me was a disappointing answer. But I

kinda expected it, since the Labyrinth was apparently discovered only a few

days ago. Of course no one would have reached all the way to its end in such

a short amount of time.

「And the other papers? What are they about?」

「The ones over here contain the details of jobs for an Explorer.」

Another piece of knowledge which was imparted to me by Alan the Slave

Merchant was that the Guilds generally did not offer quests and jobs to

outsiders, and that they might find it difficult to recruit Party members, but he

also said that the guilds are always open for accepting new members into

their ranks. But for the time being I would like to avoid making any decisions

that may or may not have an impact on the rest of my days spent here. Before

I commit myself to one guild or the other, I'll have to carefully consider all of

the options available to me to ensure that I won't pick the worst possible one

on the worst possible conditions. Kinda like with job hunting back on earth,

but with more dire consequences.

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Part 2

「What kind of jobs are there, exactly?」

「There are various kinds differing with specifics and difficulty level. Are you

interested in anything in particular?」

「Not really, so if you could please start reading from the beginning…」

「Well then, first we have the services offered by the Knights of the Marquis

of Negliva for those of 70 years of age or above, more details will be given

when the candidates arrive in the Knight's headquarters. I believe that is one

of the requests that are a part of the kingdom's elderly assistance initiative.」

So they have one of those here, even though this is clearly a medieval

setting? Okay I guess. All that I care about is that there is nothing about

recruiting potential Party members. Besides, I wouldn't want my companions

to be a group of old geezers who are one foot in the grave already.

「Next one please?」

「Goods carrying quest, commissioned by one of the warriors in service of

Viscount Kustov. That is all.」

「Hmm…」

I repeatedly looked over the upper and lower pieces of paper sprawled on the

table. All of them probably relate to the same kind of quest, that is

transportation or escorting jobs, because their characters in the headers that

apparently represented them were repeating across all the posters, or at least

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that was my guess from observing the movements of the guild lady's hand as

she moved her slender fingers from words to word, explaining their meaning

to me. I think I have a firm grasp of those two now, but the rest of the

symbols were still a complete mystery to me.

As I was lost in my own thoughts, about six minutes have passed.

「I'm afraid the time is up. What do you want to do, sir? Shall I continue or do

you want me to stop?」

The sand in the hourglass seemed to have fallen from top to bottom in its

entirety. So this pocket one lasts for about six minutes, huh? Technically I

could ask her to read some more of those posters for me for another six

minutes, but that would mean I'd have to hand another 16 Nar to her, and

since I don't want to spend any more money than absolutely necessary, I

think it would be best to call it quits here for now.

「We can stop here. Thank you for your assistance, ma'am, you've been very

helpful.」

「I'm glad to hear it. Thank you for your patronage and have a pleasant day,

sir.」

We shook each other's hands and then I left the Explorer's Guild. To be

completely honest, this whole endeavor wasn't helpful at all, except for

maybe one thing: reaffirming my conviction that it would be more beneficial

for me to actually learn the written language of this world. That way I

wouldn't have to bother with finding someone to read stuff for me all the

time, and that would be a huge relief for my wallet, and who knows, maybe it

would also improve the way others look at me.

Crossing one thing off of my to-do list, I headed towards the town center. My

next priority was securing myself a place to stay, at least for the time being.

To do that, I headed to the inn which Alan the Slave Merchant recommended

to me. It was to the southwest, so just opposite of the knight's guardhouse.

Supposedly it was run by the Innkeepers guild, so it should be a place that

should be both safe and secure, but a part of me was getting worried that due

to such a convenient location the accommodation fee might be off the charts.

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However, that was one of the few matters where I absolutely couldn't allow

myself to be a scrooge. I have 33 gold coins on me and I won't allow them to

be stolen from me just because I chose some cheap, but shady place instead

of something more reliable.

I entered the inn through the lightly colored, wooden door. One look at the

place told me that it was just like Alan-san told me: kinda sloppy and

definitely not cozy, but perfectly average for someone like me. It looked

more like an interior of a restaurant than the lobby of a hotel. Curiously

enough, almost all of the tables here were empty and there was barely a soul

to be seen. Right about now should be one of the busiest times of the day

when places like that should be bustling with customers! Or maybe the

concept of lunch does not exist in this world?

「Welcome!」

As I headed for the counter, a man standing behind it called out to me. He

was a sturdy looking guy in his thirties, who was a Lv28 Innkeeper. Well,

this shouldn't come as a surprise. If there was such an organization as an

Innkeeper's Guild. He wore rough clothing which was somewhat similar to

what I was wearing right now. Looks like the business really wasn't booming

to such a degree that he could afford to buy himself something fancier. But

enough about that. Let's talk business.

「How much would I have to pay for a longer stay?」

「You intend to go to the Labyrinth as well, young lad?」

How did he know that I was going to the Labyrinth? Was it just a lucky

guess? Or perhaps more people like me came here with exactly the same

intention? That was what I initially thought, until it occurred to me that he

probably deduced that from the way I was dressed. I mean, if I was in his

shoes and saw a young man dressed in a bandana, leather armor and two

weapons on him, I would assume that he was a) crazy b) trying to rob me c)

heading someplace dangerous. And the only such place around these parts is

the newly-discovered Labyrinth, so yeah, it must have been a simple causeeffect deduction.

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Since the Labyrinth is still brand-new, there might be a possibility of more

people like me showing up, and once they do, it will be like an open hunting

season, so I hope he still has some vacant rooms left. Please let that be the

case!

「That's right. That is my intention.」

「Hmpf, thought so. You look exactly like them adventurous folks who come

to the big cities from the countryside to see what the world outside of their

stuffy little villages has to offer and try to make a name for themselves. So

what kind of room do you want then? A single? Or double? Or perhaps a

shared quarter?」

「For now single room will be enough.」

A shared quarter? What's that? Is it similar to those Japanese Edo periodstyled hot-spring inns where you can have as much as six people sleeping

together in the same room? And here I thought that medieval worlds in games

were based exclusively on European middle ages where something like that

wasn't as common. What a nice cultural addition. Regrettably, I have to turn

that option down, for security reasons. I have too many valuable items on me

to risk them getting stolen. That is why I cannot allow myself to share a room

with other guests.

「What about the furnishings? You want something that's a bit more on the

fancier side?」

「Just your standard lodging will be fine. I don't mind if its furnishings are a

little old.」

「What about the meals? Of course I can't force you to eat here exclusively,

but if you choose to have your meals together with the room, then I could

offer you a discount, as per the policy of the Innkeepers Guild. And just

between you and me, dining in this city can get pretty darn expensive, going

as high as 100 Nar per meal, and since you came here for lodging then I

guess you're not exactly sleeping on the moneybags, right? Then again, if

you were really strapped for cash, you would have chosen something even

cheaper.」

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So I have been branded as either a poor or stingy type of guy. But putting that

matter aside, the Innkeeper makes a pretty solid point. What should I do

about the meals I'm going to eat? I know that since I came here from the 21st

century Japan I'm probably going to be heavily biased towards the food from

this world, but what I had so far wasn't exactly what I would call terrible, so I

think that given enough time I might be able to adjust my palette to it, even if

it is many tiers below what I have been used to for my entire life.

「Fine then, hit me up with the meals as well.」

If what this guy says turns out to be true, then finding a decent food place

with affordable prices might be quite an ordeal. That's why having food

waiting for me here at discounted prices might not be such a bad deal.

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Part 3

「Now, this is just a formality, but it's an order from the top brass of my

Guild, so just bear with it for me, okay kiddo? Here, this is my Intelligence

Card with the officially certified Innkeepers Guild's seal of approval.」

And he practically shoved his Intelligence Card down my throat. It really

must have contained all of his personal and business information, but since I

can't read any of those words I can't know for sure.

「Ah, okay. Not that I didn't believe you, but it's nice to know that your Guild

takes such small details into consideration.」

「Really? You're the first one who actually thinks like that. Other customers,

even some of my most loyal regulars just think of it as a bother.」

No shit? But I can see why that would be the case. If Intelligence Cards can

be said to be this world's equivalent of my old world's ID Cards that contain

every little detail about a person then the owners of inns, shops and

restaurants could definitely use them to keep shady customers out of their

businesses by creating the list of the permanently banned ones and handing it

over to the authorities. Kinda scary, futuristic concept, but as long as it gets

the job done…

「By the way, are there any restrictions as to who might stay in this fine

establishment?」

「As long as you are a law-abiding citizen you're free to stay here. The only

ones whom I won't tolerate here are Bandits, Thieves and other scummy

criminals. I take pride in the fact that for as long as I've been the owner here,

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none of them bloody outlaws set as much as a foot in here and I intend to

keep it that way. Does that answer your question, boyo?」

「It does, thank you very much.」

「Good. Anything else you wanna know?」

「Nah, I think I'm good for now.」

It would seem that this place will accept anyone, be it a noble or a slave, as

long as they are not lawbreakers.

「Speaking of Bandits, have you heard any rumors about their activity in the

town or in its vicinity?」

「Not many of them, thank the Gods for that. But from what I do hear it seems

that the activity of the Demi-human Brigands and Beastman Pirates began to

be on the rise again. Not to mention the Robbers who commit brutal and

atrocious acts on anyone who happens to be unfortunate enough to cross

paths with them. I have never seen one of them for myself mind you and I'm

not going to complain about that. So to give you a short and precise answer,

you'll definitely find them around here, but I wouldn't recommend looking

for them unless you had no other choice. No matter who they are, criminals

and outlaws are no good pieces of shit who should all be wiped out from the

face of this earth!」

「I see. I'll be sure to take those words to heart.」

Looks like he really has it out for Bandits and other criminals. Perhaps it

would be best not to pursue the matter further. Instead, let's ask him about

the actual cost of my staying here.

「How much would I have to pay for the lodging + meals combo, if you don't

mind me asking?」

「Ah, that's right, I almost forgot about that! The cheapest single room costs

260 Nar and the cheapest meal set costs 60 Nar, so 320 Nar in total. If you

intend to stay for longer, I can cut that price to 224 Nar per night. I always

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demand payment in advance, but you can pay for 1 day every day instead of

paying for a week or a month.」

320 Nar a day for accommodation and food, downed to 224 Nar after

applying my 30 % discount. Good to know that it works in this particular

case.

「That's a pretty sweet deal you have for me, and I'll gladly take it.」

I took the backpack off my back and took the drawstring bag out of it.

「Thank you for your patronage then. The meals are served in this here dining

hall. Breakfast is already included in the accommodation fee. We begin

serving it 30 minutes after sunrise, sometimes a little earlier if there is a

special occasion. Dinner is served starting from 30 minutes after the sunset,

and will be served for 2-3 hours, so it will be in your best interest not to be

late if you want to keep that stomach of yours full. As long as the lights in the

canteen are on then you're safe, but if they are turned off then you either wait

until breakfast or finding something on your own.」

「Sounds reasonable enough.」

That said, I placed 4 silver and 48 copper coins on the counter. If I knew

exactly how long I would have to stay here then it might have been better to

pay for more days in advance, but with my current budget I would have

risked losing all the money I have on me right now without any guarantee

that I would be able to get those back. That is why I will pay for 1 day of stay

on a day-to-day basis, starting from 2 days payment right now.

The Innkeeper counted the coins slowly.

「Payment for 2 days, got it. Now boy, raise your hand.」

「Okay.」

I did exactly as I was told.

「Investigate the will of the flowing spirit, the wisdom of intellect.

Intelligence Card, open!」

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I stretched my left hand with the newly-materialized Intelligence Card

towards him. Showing him my Card sounded infinitely more convenient than

filling the inn's logbook while being unable to write the letter or read the

words.

「Is this enough?」

「Yeah, absolutely. Kaga… Michio, huh?」

I know that the name on the Intelligence Card was written in the Japanese

fashion, but I wasn't sure if I should go out of my way to tell him that Kaga

was my surname, not a given name.

「That's my name alright.」

「And your Job is still a Villager I see. Well, do your best to get yourself

some decent one as fast as possible.」

「I will be sure to do that.」

「Okay, that takes care of all the formalities. Now come on, I'll show you to

your room.」

And he left the counter. It looks like he does not intend to carry my backpack

for me, so I have to do it myself.

「Right behind you, sir.」

I followed behind him through two flights of stairs. Looks like my room is

placed on the third floor.

「If you really intend to go explore the Labyrinth, I can buy the ingredients

you'll find in there off of you, as long as it won't be too large and it will be

more than one piece of it so I can add it to the menu.」

「Roger that.」

If I'll obtain some monster meat I might as well sell it to him, since he seems

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so eager about the idea.

「When you return here after the day of adventuring and you'd want some hot

water to wipe your body, come see me about it. A whole basin of hot water

costs 20 Nar by the way. Take it to your room with you after dinner and bring

it back in the morning before breakfast. If you want to use the lamp, the

rental fee is 10 Nar, and it contains about an hour's worth of lamp oil. Feel

free to add more oil yourself if you'll need it, just don't go starting any fires.」

「I will be careful not to do that.」

While we were talking about all those things we have reached our

destination. The Innkeeper stood in front of the door as he was searching for

the right key to the room, and then he placed it in the keyhole and opened the

door.

「Here we are.」

「Hoo…」

It really was a single bedroom the size of about 10 tatami mats. The only

furnishings were a small closet right next to the room's entrance, a bed in the

middle and a desk and a chair at the back. On the other side of the room was

a medium-sized wooden window.

All in all, this room isn't all that bad. It's certainly better than the one at the

Village Chief's house, although I stayed in it for only one night and it was

free of charge.

「The shelves under the closet can be locked and I reinforced them with

special shielding cement, but I would advise against putting any valuables in

them anyway. If you have such items, you'd best keep them close to yourself

at all times. The servants will come clean the room once a day. If you want

your clothes to be washed, just negotiate the price with whoever will be in

charge of cleaning at that time. When you'll be heading out, please leave

your room key at the reception desk. The number of this room is 3-1.」

He showed me the key and placed it on the closet.

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「Alright. Thank you for all the information.」

「Don't mention it. Now please enjoy your stay.」

And he left the room, leaving me alone with my thoughts.

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Part 4

Finally being left alone in my new temporary base of operations, I sat on the

bed to test it out. It wasn't particularly soft, but also wasn't as hard as I was

initially expecting it to be. Overall, it was not bad, like a solid 5/10 or 6/10.

I lowered the backpack on the floor and took all of my luggage out of it. I

think that my old jersey can be left here without any regrets. The Village

Chief thought it was pretty valuable, but he couldn't have been more

mistaken, so even if it was stolen from me, I wouldn't have been shedding

many tears because of it. The same principle can be applied to the leather

shoes which are currently on my feet. They were cheap as dirt, so even if I

lose them I can buy myself another pair anytime.

Next I took off the Scimitar and Copper Sword in order to rearrange the way

I was wearing them. Since I was training kendo from a young age I was more

accustomed to fighting with a two-handed sword instead of a one-handed

one, but I wasn't going to use Durandal in a fight unless I had absolutely no

other choice. Since the Scimitar was a relatively light weapon, it would be

best to place it at my waist.

Finishing my rearrangements, I placed the rest of my things in the closet and

locked it, storing the key safely in my backpack. I did the same with the

Bandit's Bandana since it was so light that adding it there made no difference

to its weight. The last thing which ended up there were the two drawstring

bags filled with my money.

Inspecting the key to the room, there was something written on it. Probably

my room's number, but it was written in a rather peculiar fashion. The

Intelligence Card contained Arabic numerals, but those were different from

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them. They were more reminiscent of the ones I saw on the posters back at

the Explorer's Guild. Could it be that the letters they were using there are the

standard, or 「normal」 letters used by the inhabitants of this world?

.........….

Okay, now that I got myself accommodated, I feel it is high time for me to go

hit the Labyrinth. I will accomplish nothing by simply sitting around on my

ass doing nothing. Yup, that sounds like the best course of action for now.

I got up, pulled the backpack back on my shoulders and left the room. Back

at the lobby floor I just left the key on the counter in front of the Innkeeper

who gave me a small nod and I left the inn and made my way towards the

town gate which was facing the castle in the distance.

There were no gatekeepers at the gate, so I just crossed it without being

bothered by anyone and made my way towards the nearby forest. According

to the Slave Merchant's instructions, the Labyrinth itself should be nearby.

While I was passing by the wheat field, I noticed that a suspicious black wall

suddenly appeared between the trees right in front of me. It's a good thing

that I managed to stop myself right in my tracks, otherwise I would have

surely bumped into it head-first and then who knows what might have

happened? What the hell is this thing? Is this some kinda trap?

As I was thinking that, a group of six people before me approached it as if it

was the most obvious thing to do. Is this some kinda transportation device? A

teleporter, perhaps? That's amazing and cool in all sorts of ways! I want to

give it a go immediately…. But wait a second! Identify! Just like I suspected

that Party has someone with the Job of a Wizard among their Ranks. A

friggin Wizard!

「Here. This is the place.」

「Umu.」

All of them exchange a few sentences and the knight who I suppose is the

Party's leader proceeds forward and enters the forest. Despite his fairly low

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level, he looks like a pretty proud and self-important fellow. For now, maybe

I should try following after them to see where they will go and what they are

going to do.

Following after those guys (at a reasonable distance, of course) to the other

side of the portal, I happened upon a small hill with the same kind of portal I

passed through just now. Is that the entrance to the actual Labyrinth? I said

that the portal was on a small hill, but to be honest, rather than a hill, it looks

like just a sizeable mound of fresh soil. My guess is that this, let's call it

entrance for now, is the only thing that's sticking above the ground level and

that the dungeon itself is actually hidden underground.

Apparently, someone was waiting for the group at the entrance. Looks like an

Explorer. When the Party I was following approached him, he began the

conversation almost immediately.

「How far have you gotten?」

「The second level. I got out just now.」

「What kind of monsters have you encountered?」

「Needle Woods on the first floor and Green Caterpillars on the second floor.」

He gave them a short, methodical answer.

「Well, you heard him. So? What should we do?」

「I think we can handle the first level.」

The knight presented his opinion. So he really must be the party's leader. The

rest of his comrades nodded their heads and approached the black wall one by

one, and then disappeared. So that really is the entrance.

Should I go in as well? Ah, but before that, I guess I should do another

Character Reset. I opened the menu and got rid of the 30 % discount and

replaced it with Bonus Weapon 6. Now I have 1 Bonus Point left, because the

second one was used to get the ability to shorten the casting time of Skills

and Spells, since using them in-battle was difficult enough as it is. Not

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casting them should be easier for me, even if only for just a little bit. I am

lucky that such a Skill has been implemented into this game… I mean world.

Upon closer investigation, that 1 Bonus Point should shorten the casting time

of Skills and Spells for about 10%. I decided to place the last Bonus Point I

had left into Critical Strike Chance Increase. Just like with the reduction of

the casting time, one Bonus Point seems to be equal to a 10% increase. If that

is the case, then I wonder what is the maximum cap for such abilities? 30%?

50%? !00%? Or does it vary from Skill to Skill, depending on what it is and

the method of its use?

With that out of the way, I closed the settings screen. Durandal is placed on

my waist next to the Scimitar.

With the preparations done, I finally approached the entrance to the

Labyrinth. I was half-expecting the Explorer who stayed near the entrance to

comment on how I shouldn't be going into such a dangerous place when I'm

clearly not ready, but he just ignored me and didn't even look my way. Okay,

that works just fine for me I guess.

I tried going through the black wall myself. When I inserted my hand into the

portal, it went through it without encountering any kind of resistance.

Encouraged by it, I went there properly…. and ended up in a room-like cave,

or perhaps a cave-like room.

It was a small square space covering about 4-5 square meters. There wasn't

any artificial source of light, but thankfully it wasn't so dark that I couldn't

see my surroundings at all. The dim light emitted by the stone walls was

enough to give me the vague idea of where I should go to proceed.

So this is a Labyrinth, huh?

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Part 5

Three roads were extending from this room: one in front of me, one to the left

and one to the right. The black portal behind me served as an entrance to the

Labyrinth, therefore it was of no interest to me for now, since I wasn't going

to leave this place minutes after I entered it.

All of the roads looked exactly the same, that is a narrow tunnel about 3

meters wide and even more dimly lit than this starting area, so much so that

seeing what's on the other side was practically impossible. In your typical

RPG terms, I found myself on the crossroads, and quite the complicated ones

at that.

Will I really be okay wandering around this place? After all, I didn't prepare

any kind of mapping supplies. Moreover, I haven't even thought about

buying myself some of those. The same goes for some portable sources of

light, like torches or even that goddamn oil lamp from the Innkeeper. What

am I going to do now if it turns out that the inside of the Labyrinth is all dark

like a… I'll better stop talking now before I say something I'm going to

regret. I mean, I didn't see those six players carrying any light sources with

them either, but there is a possibility that their Wizard could create light with

his magic. Alright, time to use my knowledge learned from video games in

practice.

When it comes to mapping and navigating the labyrinths, the general rule of

thumb is that you should always stick to one side of the passages you're

going through or to always turn in one direction so that you could eventually

come back to the place where you started the exploration even if you end up

getting lost.

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I chose to go down the path to the left. There was a fork at the end of it, and

one of the available paths was turning left again. Both the floor and the walls

are still solid and don't show any signs of crumbling down on my head or any

traps launching themselves at me from out of nowhere.

Luckily for me, when I made another step, I noticed that every time my foot

touched the ground beneath me, that portion of the floor shone with the same

dim light emitted by the walls of this place. So it turns out I don't need an

external source of light after all. Good to know. It's nice that this Labyrinth

turns out to be quite a convenient place to explore. This way, I won't have to

worry about being suddenly attacked from behind by monsters who dwell in

here. And speaking of surprise attacks, after I went a few steps ahead, I heard

the sound of something moving behind my back. However, it was not an

attack I was anticipating, ready to slash whatever tried to jump me with my

right hand firmly on Durandal's hilt.

Looking back towards where I came from, the black wall shone with a pale

blue light, revealing another group of people. They were a party of 5 Knights

and 1 explorer. I thought they were going to head through one of the

pathways leading out from the main area, but apparently their intention was

the exact opposite, because they faced the stony entrance and then proceeded

to head out of the Labyrinth, one after the other. So the entrance to the

Labyrinth is at the same time its exit. Expected, but having a visual

confirmation is always nice. Anyway, I should proceed further. I cannot

allow myself to waste even a single minute if I am to make a ton of cash

required to buy Roxanne.

One thing I wondered about though, was what I was going to do if a monster

really attacked me in here. As I mentioned above, the passages were

claustrophobically narrow and Durandal wasn't exactly a short sword or a

dagger, so If I'm going to be attacked in those corridors, I will have no other

option but to run towards some wider space if I ever want to defend myself.

Only an idiot or a total noob would attempt to fight with a longsword while

being confined in an enclosed space. If this was just a game dying wouldn't

be much of a setback, since I'd just have to make the trip back here again

from the nearest respawn point, but as long as I have no way of knowing if I

only have one life here or not, I'm going to assume that death here is like the

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one while playing games on Death March difficulty: you die = no do-overs,

just the cold emptiness of the void in the afterlife.

But before I worry more about that, a system message flashed before my

eyes.

『New Job obtained: Explorer』

Now what do we have here? Better check it in the Job settings screen.

『Job: Explorer, Lv1』

『Active Effect: Slight increase to Physical Attack』

『Skills: Item Box Party Organization Dungeon Walker』

Oh would you look at that, just by going into the Labyrinth and walking

around a little I have obtained the Explorer's Job! So you don't have to join a

Guild to obtain a Job they represent after all! Neat!

So let's run a quick check, just to be sure. I have obtained a Thief Job after I

have stolen a pair of sandals from the barn in the village, the Job of a Hero

after I saved said village from a Bandit attack, and now a Job of an Explorer

after entering the Labyrinth. What does that tell us? It tells us that you don't

have to join a guild to get a Job, but you still need to complete an action that

would act as a sort of 「trigger」 for obtaining it.

I tried changing it to be my first Job, but it proved impossible. The only two

Jobs which could be set as my main one were Villager Lv3 and Thief Lv3,

just like before. I can't place Hero or Explorer at the first slot. If that is how

it's going to be, then I guess I have no choice but to continue going forward

with Villager as my main Job. Even if it was kinda lame, it was still a better

alternative than placing Thief as my first Job and becoming the target of

society's scorn in this world as well. Can you imagine how epic of a fail

would that be? It would literally be the biggest of all 「Oof's」, and to add salt

to the wound, the one I would have brought upon myself with nothing but my

own stupidity. As long as the First Job is considered your main one, the one

that can be displayed on the Intelligence Card for all to see, it's best not to

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tinker around with it too much and just leave it at the default, safest option.

Besides, it doesn't change the fact that my second Job was the Hero Lv1. The

Skill of that Job was called Overwhelming. As to what that Skill actually

does, I have no idea, since I didn't have any occasion to actually try it out, for

the obvious reason.

The third Job I set was the newly-acquired Explorer Lv1. I think now's going

to be a good time to test one of the Skills that came with it, the Item Box.

Let's give it a shot.

「Item Bo…!」

Before I finished speaking those two words, something that looked like a

small wooden box appeared in front of me. Or at the very least, something

that looked like a lid of the wooden box. I tried to look at it from the side, but

all I saw were the edges of the thin portal out of which the Item Box

appeared. Did it arrive from the other dimension? Is it governed by some

kinda space manipulation magic? But why did it appear like that even before

I finished calling out the Skill's full name? Is it because of the Reduced Skills

and Spells chanting time I invested my Bonus Point in? I thought it will only

work on Spells and Skills with longer incantations, but it looks like it works

on the shorter ones as well. I wonder if the effect would be the same if I just

mentioned it in casual conversation? That would be quite a weakness, or

perhaps even a bug. I would have to pay attention to it from now on, but for

now I yeeted the Item Box from its portal to the meat and potatoes of the test

that I wanted to carry out.

Okay, here goes nothing I guess.

I tried removing the Scimitar from my waist and putting it inside the Item

Box. I had some concerns at first, but much to my relief it managed to get

inside without any problems. Next I tried letting go of the box, and it

disappeared, just like I expected. Then I called the Skill's name again, and the

Item Box materialized itself in front of me one more time. I opened the lid

and sure enough, the Scimitar which I placed inside not even a minute ago

was there, waiting to be pulled out. Going by the video game logic, even if

the sword was sizeable, it should only occupy one slot inside the Item Box.

Hmm, I wonder if I can be like the protagonist of that one game… I think it

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was called Gothic? I remember that you could carry every item from the

entire game in your backpack because its inventory space had no limit.

Wouldn't it be nice if that was the case here as well? Yes it would.

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Part 6

If only the circumstances allowed me to, I would love to twiddle around with

the Item Box some more to thoroughly test its capabilities, but my common

sense was telling me that a Labyrinth, a foreign, uncharted ground was not a

place for such frivolous behaviors. If I'm not careful, a monster might attack

me the moment I let my guard down.

I let go of the Item Box, allowing it to slide back into the dimensional portal

it popped out from, and then proceeded to checking out the rest of the Skills.

I can leave the Party related one be for now, since I don't have an actual

Party yet.

「Dungeon Walker!」

The best way I could probably describe this Skill was a navigation device

which worked entirely in my head. Just like a professional GPS, it was asking

me where I wanted to go, so I thought about the Labyrinth's entrance, the

very first room I ended up in when I came through that black wall-portal.

When I pictured that place in my mind, Dungeon Walker pointed me towards

the right wall of the cave I was currently in. When I approached it somewhat

reluctantly, it turned black, and the same pale blue pattern like before

appeared on it. Could this be a shortcut to the starting area? Let's see for

ourselves, shall we?

I walked through the wall, and sure enough, I ended up going back to where I

started, a dimly lit cavern with a wall-portal serving as the doorway inside the

Labyrinth. As soon as I exited this newly formed doorway, it closed behind

me and returned to being just an ordinary wall. I see, so that's how it works.

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So to cut the long story short, Dungeon Walker will show me the shortest

possible route to any place I have previously visited as long as I remember it

and can picture it clearly in my head. I could be pretty useful on the surface

as well, but I think that this Skill's usage is restricted only to the inside of the

Labyrinth and other kind of Dungeons, hence the name Dungeon Walker.

Category-wise, I wonder if it is closer to walking magic or perhaps map

magic? Are such magics even exist in here? I don't know, so I just make

those names up on the spot for my own convenience. And while we're still on

the subject of walking around and wall-portals, I walked through the same

one earlier, when I entered the forest outside of the Labyrinth after that one

Party. What was up with that, exactly?

「Dungeon Walker.」

I chanted the name of the Skill again after visualizing a portal at the edge of

the forest in my head. The wall in front of me has indeed turned black and the

symbol has appeared on it, but I wasn't able to go through it no matter how

hard I tried. So it can point me to a place outside of the Labyrinth, but it

won't allow me to use the passage to go there? Looks like I'd have to get a

separate Skill if I wanted to use that kind of magic in the world outside of the

dungeons. Kind of a bummer, but at least now I know that I won't have to

worry about mapping the entire area and getting lost in here.

「Dungeon Walker.」

I recast my Skill to go back to where I have come from and approach the

newly formed black portal in the wall… but I couldn't go through it at all.

Another failure? But why? I thought I did everything exactly as I should! A

shortage of some kind? No, that can't be it, because the black portal

appeared. Could it be that the places that I can go to are limited to the

Labyrinth entrance or places with doorways? If that's the case, then I guess I

have no choice but to walk back on my own without any assist.

On my way back through the corridors, I noticed that something was

wandering behind me. It was a small monster that looked like a hybrid of a

human with a plant. I was rather small and quite thin. I wonder if my current

power will be enough to defeat it? I brandished Durandal from my waist,

gripped it tightly with both my hands and rushed towards the monster.

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「OVERWHELMING!!!」

I placed my whole battle spirit in that shout and swung my weapon down,

slashing the monster downward from its left shoulder. It fell to the ground

immediately and didn't stand back up.

Alright! Still managed to dispose of him with a single blow!

I must've looked pretty cool right now, right? I bet that if somebody saw my

greatness just now, they'd want me to join their Party right then and there. If

Overwhelming is so OP, then I might as well make it my personal secret

ultimate technique. Heh, I can probably kill the strongest of monsters with

such a move. As long as I have Durandal and the Hero's Job, I feel like I

might be invincible! And who knows? Maybe once I'll find a way to actually

level that Job up, maybe I'll gat my hands on even more powerful abilities…

yeah right. That attack just now was not due to a Skill. It was a simple blow

from Durandal. Overwhelming didn't activate at all. I shouted the Skill's

name, but nothing happened and nothing's changed when I did so.

What the hell is wrong with this damn Skill? Is it useless? Bugged? Broken?

No, I refuse to accept that that's it!

I used Identify on myself and checked that one bar under my HP which, as I

assumed earlier showed the energy required to cast Spells and Skills,

essentially my MP bar. Only ¼ of it remained. The rest was drained. 1/4th

,

huh? That's very low. That must also be the reason why Overwhelming failed

to activate properly. I simply didn't have enough points left to use it. My first

guess was that I still couldn't use the Skill, but I got it together with the Hero

Job, so it should technically be possible for me to use that Skill even when

the level of its corresponding Job was still just 1. *Sigh* this is my second

failure at using a Skill in a span of like what, 15 minutes? Therefore not

having enough energy was the only plausible explanation as to why I was

unable to use it.

But then, what is at fault here? My excessive usage of Dungeon Walker?

Yeah, that has to be it. I must've simply used it too many times which

drained all of my energy down to such a pathetic level. But I was convinced

that it was going to be more of a Passive Skill, the one which provides the

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user with benefits at all times without any actual cost of its usage! Was I

wrong to think that? Does Dungeon Walker has to be activated at the cost of

expending energy points, just like any other Active Skill? That must really be

how it is. I mean, if you think about it carefully, there is no such thing as

Passive Skills with active effects that can be turned on and off. Passive Skills

are Passive Skills precisely because once acquired, they stay active all the

time. But Active Skills, on the other hand, could have the additional, passive

effects to them. So yeah, I think that settles it. Dungeon Walker is actually an

Active Skill with a passive effect, and that's the end of that story.

Anyway, the monster I have just defeated disappeared in a cloud of green

smoke. After he was gone, the only thing remaining after him were the small

branches, like the ones you often see on the trees in the spring. Identify told

me that it was a Needlewood Branch, a drop item from the enemy I just

killed, the Needlewood. Come to think of it, the Explorer Who talked to that

Party I tailed did mention something about the first floor of the Labyrinth

being taken by Needlewoods, and the second one was the domain of… Green

Caterpillars, if I remember correctly. I tried putting the dropped branches into

the Item Box, but for some reason they got rejected. Hey now, so you're

telling me that putting a giant-ass Scimitar in there is okay but a few twigs

are a no-go? *Groan* Okay, fine, if you're going to be so anal about it, then

I'll just place the damn thing in my backpack. There, happy now? Great.

Now that that's done, let's move to the next prey who's clearly aching to be

slaughtered.

Along the way, I checked Durandal's Skills and saw that it also has a Skill

called Absorption, meaning that with each enemy killed I should recover

either a portion of my health or the energy necessary to cast other Skills. I

have no way of knowing if I sis recover some health because that

Needlewood earlier didn't even graze me, but it look like I did recover some

energy. Maybe I should go and kill some more enemies just to confirm it?

Yeah, that is what we're going to do.

The next Needlewood rushed me from afar and twisted its wooden body in an

attempt to slam into me and slash me with its branches, but my own attack

was still faster. Just like the one before him, he ended up being one-shotted,

this time by a slash which followed from the right shoulder to its left side. It

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disappeared, dropped the items, I collected them and moved forward,

prepared for quite a lot of grinding to be done.

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Part 7

When I arrived at another wider cavern the only way I could choose was the

one leading straight ahead. Right now I have ventured quite far to this floor's

left side, but there is absolutely no cause for concern, since I can always use

Dungeon Walker to go back to the starting point.

In the next four caverns I also had no choice but to go straight ahead, until I

happened upon another enemy. I was hoping to get a surprise attack at it, but

unfortunately the mechanic of the floor shining with every step gave my

position away too early. It's not that big of a problem, but I'll have to take

that into consideration the next time I'll come to the bigger area. Also, it

would be good if I could determine if the monsters in here move and hunt by

relying primarily on their sight, or if they use other senses to determine the

location of the potential prey. But that will come later. For now…

「Overwhelming!」

Since I should have enough MP recovered, I tried casting the Hero Job's Skill

one more time. At first I thought that nothing has happened, just like last

time. But this time something about the enemy has visibly changed. The

Needlewood's movements became much slower, as if he was moving in slow

motion. He was slowed to such a degree that I thought he was going to freeze

in place any minute now.

In the meantime, I have approached it and positioned myself behind it. Due to

the slow effect, it didn't even shift its head in my direction. For a second I

thought about leaving it alone since there was no way that it would be able to

hurt me in its current condition, but I discarded that thought almost

immediately. This is a monster, and I am an Adventurer. This world operates

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on a very simple principal of [kill or be killed] where one wrong move

equaled death. I didn't have to worry about it in my old world, but right now

I have to keep telling myself that I am no longer an ordinary, powerless

citizen. I am a warrior, and if I have the strength to fight, I might as well use

it against anything which seeks to inflict harm upon me, no matter how

defenseless it might seem! So sorry buddy, but I won't be risking letting you

go so you could call the rest of your friends in an attempt to overwhelm me

with your numbers!

I raised Durandal into the air and swung it down, cleaving the slowed Needle

Wood before me in half.

There! How do you like that, you wooden dick?!

Based on my observations, I can tell that the slow effect lasts for some time,

but I'll have to confirm if it is the same for every enemy who'll be slashed by

Overwhelming, or does it differ from enemy to enemy.

I exhaled deeply and placed Durandal back at my waist as the monster, who

probably didn't even realize what was going on until it was too late

disappeared in a puff of green smoke. My own feelings have also calmed

down sufficiently for me to analyze how exactly the effect of Overwhelm

worked. Was it really slowing down whoever was cut by my weapon? Or was

it actually accelerating my own movement speed, making me see everything

around me as moving extremely slowly? Or perhaps it's just increasing my

Agility? Either way, to put it in the simplest way possible, it is a Skill which

manipulates time. If it can really allow me to move faster than my enemies,

than that is going to give me a tremendous advantage in battle. However,

there is still one issue that I have to address.

The negative effect that the loss of MP has on my mental state.

After using Dungeon Walker too much, I have exhausted almost all of my

MP, and as a result of that, my head was gradually being filled with gloomy,

depressing thoughts which made me quite angry and irritated, and that anger

and irritation reached their peak when I used Overwhelm to kill that Needle

Wood whom I first wanted to spare. But after I slayed it and the MP recovery

effect kicked in, I gradually started feeling better, as if something has chased

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away the dark clouds looming over my mind.

Does my mental well-being really have something to do with how filled my

MP bar is? Because I remember that something like that has happened to me

before, when I used the Skill of the Flame Rapier, only then I simply felt

extremely mentally exhausted. So if we assume that expending MP worsens

my psychological state and recovering MP improves it, then that would mean

that the more Skills I use in battle, the wilder of an emotional roller coaster

ride I'm going to go through.

Great, that is simply wonderful. Here I was, thinking that this adventure is

going to be just like your regular RPG kind, but now I feel like I have just

discovered the existence of a hidden Sanity statistic, just like in those Call of

Cthulhu games. And that means that if I want to avoid the scenario in which

I'm going to either go insane or so depressed that I'm going to kill myself for

real this time. So until I'll be able to afford using Skills without having my

MP drop to zero almost immediately, I think it would be best to avoid

spamming them left and right unless the situation really calls for it.

Okay, after all these battles I think it's high time for another appraisal of my

levels. I looked at my own hand and used Identify.

Kaga Michio (Male, 17 years old)

Villager Lv4 Hero Lv1 Explorer Lv1 Thief Lv3

Equipment: Durandal Leather Armor Sandals

The only Job whose level went up was the Villager. Hero and explorer stayed

exactly the same as they were.

Exactly how many Needle Woods have I defeated so far? I don't know the

exact number, but it must be approaching a hundred, and yet even with the

two of my Bonus Skills, 1/5th Experience Required and 5 x Experience

Earned the only Job to gain a level was Villager? Just how many EXP does

the Hero Job needs to level up?! And don't get me started about the Explorer,

my newly acquired Job! Is obtaining levels for anything that isn't your main

Job really that difficult?!

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To begin with, I don't think that the actual level cap in this world is very

high, probably because this is a reality, not a game that can be cleared in just

a few days if you spend all of your time grinding and power-leveling. The

denizens of this world can't do that, hence they have to amass experience

gradually over the course of their entire lives, so it should come to me as no

surprise that killing close to 100 monsters was still not enough for more than

one Job to level up. Or maybe the Bonus Skills are not working as they

should be working? Honestly, I don't even know anymore. Maybe by

obtaining more Jobs the value got reduced to 1/3rd? Or perhaps the rest of the

Jobs do get the EXP points, but not the entirety, but only a small portion of

it? That would explain why did the Villager Job's level went up from 3 to 4,

but the level of Hero and Explorer stayed the same.

Ugh, at times like these I would really like to have some kinda strategy guide

with me. Or a cheat compendium.

Since my business with that monster is done, there's nothing left to do but to

pack the branches he left behind and be on my way.

Or maybe I should do another Character Reset?

Since the Villager has leveled up, I should have one more Bonus Point. That

is one thing which is totally praiseworthy: a system in which the total number

of your Bonus Points increases as the level of your first assigned Job

increases. With that said, I removed the Critical Strike Chance Increase and

replaced it with Skill Cast Time Reduction. I feel like it might be of better use

to me, because further down the line I will probably obtain much more MP,

to the point where I will be able to spam Skills without running the risk of

damaging my mentality, so it would be nice to have something that would

allow me to fire those Skills off that much faster. As for the Critical Strike

Chance, I think investing my Bonus Points into it might have been a mistake,

because let's face it, with my current equipment I will probably never even

get the chance to use it in an actual combat since I one-shot every enemy that

is stupid enough to face me, and even if I didn't do that, 10% Critical Strike

Chance is still a pretty low number, so it can go fuck itself for all I care.

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Part 8

The thing with having a strong weapon on you (and Durandal can certainly

be classified as one such weapon or even going beyond, seeing how absurdly

OP it is) is that if you can defeat everyone who dares to challenge you with

one of two strikes, you will have absolutely no use of Critical Strikes, as they

only serve to increase the damage done by weaker (normal) weapons beyond

their usual capacity. In most games, the damage done from critical attacks

varies between 100 – 250% of the damage dealt by the weapon you currently

have equipped, so I'm sure that Durandal would have achieved truly absurd

numbers, but that would only be a cosmetic touch. Against the current, low

level enemies, the base damage done by it is perfectly enough for me to

breeze through any challenge I might come across.

With my latest Character Reset, I've made sure to distribute my Bonus Points

in such a way that I have none of them left. After getting rid of the Critical

Strike Chance Increase I've put 2 Bonus Points in Skill Cast Time Reduction

and 1 Bonus Point in Skill Cast Speed Increase. I wonder if just with those 3

Bonus Points alone I'll be able to achieve the highest possible reduction time

and casting speed increase? It certainly would be nice, but let's not get our

hopes up just yet.

For starters, I have to see with my own eyes how the current Cast Time

Reduction and Cast Speed Increase will influence the usage of my Skills.

As a trial I decided to use the Item Box Skill, and when I called its name out

loud, it appeared in my hands almost immediately. Great. Now we see that

those Skills do actually contribute to my performance in a practical manner.

I'm glad I decided to perform that Reset just now.

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When I ventured forward, I battled even more Needlewoods. I know that one

Explorer at the entrance mentioned that they are on the Labyrinth's first floor,

but did he mean that the first floor consists only of Needle Woods? Because

so far, I haven't seen any other monster besides them. Well, it's not like I

have any problems with that fact, especially since my Durandal ensures that I

one-shot them every time, granting me an easy win and a relatively safe

passage through the corridors of this floor, but I'm just saying that some

variety would be nice every once in a while, otherwise the process of farming

monsters and their drop items will get extremely repetitive and dull.

After plowing through hordes of enemies for a while, I decided to try wearing

the Bandit's Bandana to see exactly how its effect is going to work. But in

order to do that, I have to set the Thief as my first Job…. But I cannot do that.

No matter how many times I tapped the Thief Job in an attempt to set it as the

primary Job, the game just wouldn't let me do that.

Why? What is going on here?! Why can't I do this now, when earlier both

Villager Lv3 and Thief Lv3 could be set as the first Job without any issues?!

No, wait a damn minute, a thought just occurred to me.

Currently Villager is not Lv3, but Lv4.

Oh, so that's how it is? Then that would solve the mystery quite nicely.

Right now my Bonus Points are distributed as follows: 63 points in Bonus

Weapon 6, 15 points in 1/5th EXP Required to Level Up, 15 points in 5 x

EXP Earned, 3 points for the Third Job, 2 points for Skill Cast Time

Reduction and 1 point for Skill Cast Speed Increase, Identify, Job Setting and

Character Reset. A total of 102 Bonus Points, an increase by 3 points from

the original 99 due to the Level Up of the Villager Job to Lv4.

However, that way I'd have to leave the Villager as the first Job, willingly

discarding the option of switching it with the other Jobs that might provide

me with better benefits.

Back when the Villager Job was still at Lv3, it was possible to switch it up

with Thief Job, which was also Lv3. Because there was no change in the

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amount of the Bonus Points.

So what would happen if I tried a little something?

I performed another Character Reset where I discarded the Skill Cast Time

Reduction and Cast Speed Increase and recovered the 3 points I've spend on

them just a few minutes ago. Then I entered the Job Setting screen. If what I

have in mind right now proves to be correct, then it might be possible for me

to set the Hero Lv1 as my first Job.

Bonus Points are a wonderful addition that can be obtained by leveling up the

first Job you have selected, but once they have been used up, the level of the

Job set as the first one cannot be reduced to its earlier value. The increase is

permanent. That much should be obvious. But now with the adjustments I've

just made…

I was able to set the Thief as my first Job!

Now that I was finally able to do that, I can test the Bandit Bandana at last. If

I remember correctly, it is supposed to increase its wearer's physical

capabilities. When I placed it on my head I did had a feeling as if my body

became somewhat lighter, but tat might as well be my imagination. I don't

understand it very well so that's the best way I can describe the feeling that

has enveloped me.

It looks like this world is unlike the video games I have played thus far.

Normally you'd be able to see the effects of the positive changed to your

status immediately, but that does not seem to be the case here, even after

increasing your level. All I have in regards to whether or not the Bandit's

Bandana's effect has worked or not is my gut feeling alone. I would have

gladly tested it out on one of the Needle Woods roaming the Labyrinth's

halls, but since I'm killing them to death like One Punch Man (but like, with

a sword, so… One Slash Man?) it wouldn't prove anything, and I don't want

to fight with anything else than Durandal right now. Even though I wouldn't

have to use the Copper Sword since I have a Scimitar with me, I feel like it

would be only slightly better than its copper counterpart, directly impacting

the time it would take me to defeat monsters in here, and since I am strapped

for time, I cannot allow myself to experiment.

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Finishing my little Job switching test, I took off the Bandana and reverted my

character settings to the previous ones. It would be very bad if someone

happened to see me wearing it, even by accident. The last thing I need right

now is the spreading of the news that I have a Job that allows me to wear

clothing that is exclusive to criminals.

I don't know exactly how much time I have spent hunting in here so far, but I

feel like it must have been around an hour or so. Technically that much

should have been enough for my first bout into such an unknown ground, but

a part of me was telling me that I can still keep going. But this is my first

time in the Labyrinth, so maybe calling it quits for today is actually a smart

thing to do? On the other hand though, I don't feel tired at all yet, and my

mental fatigue was also holding up nicely because of that self-restraint on

Skill usage I placed upon myself.

Yeah, let's keep going just a little bit more.

No matter how far or deep I will delve into the depths of this dungeon, I can

always use Dungeon Walker to get myself right back to the entrance point by

going through the shortest route possible. As long as I'll have MP to cast that,

there's no way for me to get truly lost in here.

Throughout the next hour, I fought around twenty more Needlewoods, which

always came at me one at a time. Of course, I have spent most of that hour by

going around the narrow corridors and the small caves they were leading into.

Unlike in the video games, the real life didn't possess a random enemy

encounters system that would allow me to fight a battle after battle in a span

of seconds, which was quite regretful, because I'll admit that it would be nice

if I could maximize the amount of battles and drop from enemies as much as

possible without having to waist too much time on actually finding them.

Although all I needed to slay Needlewoods was one blow from Durandal, the

procedure of defeating them, gathering the drop items and placing them back

in my backpack still too a considerable amount of time. That is a chore to be

sure, but at least my life is not threatened. The Villager's level did not

increase further, but both Explorer and Hero both got up to Lv2.

And that's what I call fucking progress!

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Part 9

By doing another Character Reset I got rid of Durandal. Then I opened the

Item Box and took the Scimitar out of it.

Hmm? What's this?

When I took the Scimitar out of the Item Box, I noticed that it freed some

space right next to it. I think it means that I can place some additional items

there. Kinda tricky and unintuitive, but I can work with that.

I got some of the dropped branches from the backpack and tried putting them

into the newly-freed space of the Item Box. Looks like one space slot can be

taken by two branches simultaneously. It was exactly the same for the slot

right next to it: exactly two branches could be placed there. So I guess that

means that a single space slot in the Item Box can be occupied by varying

quantities of items, depending on their size, and quite possibly weight?

I tried to do another thing next. I tried to place some branches into the space

that was already occupied by one Scimitar, but I couldn't do it, but two

branches could still fit into the space right next to it. I'm pretty sure that this

space was not there before. But now that I think about it, it might also be

related to the level of my Explorer Job. Maybe when its level will go up, then

the number of spaces in my Item Box will increase accordingly?

When I just got this Job, meaning it was at its base, level, Level 1, I only had

one space in the Item Box that could only hold one item in it, but now that

the Explorer Job gained a level, I have obtained an additional item slot and

could not hold up to two pieces of the same item in one slot. That's why I

should now be able to hold both of my Scimitars in a single item slot. I guess

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I could test that further when I will elevate Explorer's Job level to Lv3. If my

assumption is correct, then I should get a third item slot and be able to hold

up to three items of the same kind in one slot.

But for the time being, I placed the Scimitar back onto my waist and made

my way back to the Labyrinth's entrance and passed through the black walldoorway back to the outside world, and then headed back to the town of Veil.

When I got out of the forest, I noticed that the sun's position had changed

drastically. I thought I was in there for only about an hour or so, but it looks

like much more time have passed. It was probably due to my cautious

approach since it was my first time in a place like this and I thought that it

would be best not to go in too deep. But if I am to make all the money I'll

need to buy Roxanne, then I'll have to cast that overly cautious attitude aside

in favor of a more aggressive, gain-oriented approach. I only have so many

days left until the deadline, so I need to pick up my pace from tomorrow

onward.

Even though the day was slowly moving towards the night hours, the city

was still booming with activity. As I was making my way towards the town's

center, I took my time to browse through various shops and stalls (and ogled

the nice looking shopkeeper ladies while I was at it).

Before returning to the inn and calling it a day I decided to pay a quick visit

to the Adventurer's Guild, the other place that Alan the Slave Merchant has

told me about.

The building itself was one story larger than the one belonging to the

Explorer's Guild. At first glance, it looked like a really big post office, the

kind that you'd see in larger cities. There were about five or six people

inside, not including the receptionist-looking staff members behind the

counters by the walls. Huh, when I look at it like that, I realized that this

place has much in common with the Explorer's Guild, even though the two

were not exactly on good terms. Was it a conscious choice, or perhaps all of

the public service buildings were build like that?

「Uhm, excuse me? I would like to sell some items from the Labyrinth, if it's

not a problem of course.」

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I reset my character to get the 30 % better selling price and then I stood in

front of one of the counters. Since this is my first time selling anything to the

Adventurer's Guild, I guess the actual amount of money I'm going to get is

not all that important, but it's always better to get more money rather than

less and then regret it. That and I'll get to see for myself whether or not they

are going to try and swindle me out (which was rather improbable, but I'll

have to be ready for everything).

I was expecting an older dude to be behind the counter, just like it was with

Picker-san back at the village, but instead the one who was going to handle

my inquiry was a nice-looking onee-san with an above average face. She

looked much better than most of the village women but was still inferior to

Roxanne in my opinion.

「By all means. Please place your items here on the counter.」

She gestured me with her hand and a big friendly smile on her face.

「Here you go.」

I placed my backpack on the ground beside my legs, took all the items that

dropped from the monsters I have slain today and placed them on the counter.

The spoils from my first-ever excursion to the Labyrinth were 21

Needlewood Branches. Even though I killed more enemies than that, only

twenty-one of them actually left something behind them when they died. I

guess this must be another game-like aspect of this world: a chance of

obtaining a Drop Item from a monster when it is slain. On a side note, I

wonder if the items here have varying degrees of rarity just like in all the

RPG games that I've played. If so, then the degrees would probably be

Common, Uncommon, Rare and Very Rare, and the ones belonging to a Very

Rare category would sell for much more than those from the Common one.

Hehe, it would be nice if those branches were actually worth a ton; that

would make achieving my current objective so much easier. But I guess we'll

have to wait and see what this nice onee-san has to say about it.

「Understood. Please wait here for a bit while I will go and check the exact

price for your items.」

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She placed all the branches in a small trey and then withdrawn to a room in

the back of the building. She's probably going to examine all the branches to

confirm how much they are worth.

Since I had no choice but to wait, I decided to take a look around the guild

building. As I was taxing everything with my eyes, I saw that one section of

the wall to my left suddenly went all black, and that people emerged out of

that newly-formed dark space.

Wait a minute… that looks like a wall-entrance to the Labyrinth! Then… is

that Dungeon Walker?! But I thought that it can only be used inside of a

dungeon! The ones who emerged from it were two Adventurer-looking

dudes. There were no Explorers with them.

「Attention please! Anyone here interested in a one-way trip to Tahera?」

The first Adventurer who emerged out of the wall asked that question in a

loud, lively voice. When he saw that apparently no one was interested in his

offer he chanted something in a quiet voice, created another black gateway on

the wall and disappeared inside it.

Well, that sure was random as hell.

Putting that aside, if that Skill wasn't Dungeon Walker, then it must have

been Field Walker, a Skill that works similar to Dungeon Walker, but outside

of Labyrinths and Dungeons. Or at least that was my assumption. I mean, it

would be very logical, right? If Dungeon walker can be used to create

passages and shortcuts in and out of the Labyrinth just like that Party did

before me, then Field Walker must be used like a method of fast travel

between various towns and cities. In that case, those two must have been

heading to another city called Tahera. But if that was their goal, then why did

they stop here? Did they just drop in to say hi? Also, I wonder if that skill is

Job restricted. Would I need to become an Adventurer first in order to use it?

As I was contemplating that, another portal has appeared in the exact same

spot as before, and a group of Adventurers came out of it. Without talking to

or greeting anyone, they left the guild as soon as they appeared.

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Yup… that was definitely a series of events that happened.

…. Jesus Christ, how much longer will I have to wait?!

「Thank you for your patience. Here is your money.」

Onee-san who took my items finally came back to the counter, so I turned my

head back towards her. Now let's see, how much money did those branches

get… me?

Huh?

On a small plate before me, there were two silver coins and a lot of copper

ones. When I counted it, their exact number was 73.

73 coins. That is how much my hard work was worth.

Is that a fucking joke?