My Aunt Ai and Aileen I continued to teach us more about Water.
"Water is a very flexible element and very versatile. In its Vapour Form, it can be used to generate Mist and Fog which allows Water Element Users to conceal their positions. It's very useful when planning ambushes and attacks that require Stealth. Apart from concealing one's position and the position of allies, it can be utilized to blind adversaries via the utilization of Mist and Fog. This trait of Water to conceal connotes 'Mystery'. In its liquid form, it is quite capable of causing damage via high pressured strikes. It's powerful enough to knock an opponent off their feet or to disorient them when released at high pressures. It can also be utilized to reduce an adversary's mobility by generating slippery terrains. This can be achieved via both Liquid Water and Solid Ice. In its Ice Form, Water can be utilized to completely immobilize an opponent by generating terrains where there is zero friction. Controlled movement can mostly occur only in the presence of Friction. In areas where Friction is Zero, Mobility can be greatly hindered. Thus Water can be said to possess the ability to cause 'Stasis'. Of course with tools such as Skis and Sleds, this limitation can be overcome relatively easily thus one of Water's many abilities is the ability to either hinder or amplify motion. It mostly hinders natural motion. Even birds lose the ability to fly once their Wings are soaked. On the other hand it can amplify motion when Tools designed specifically for Water or Icy Terrains are utilized. You could say Water only amplifies motion when Earth and Heat are involved. Most of the Tools that allow one to bypass the restriction on Mobility imposed by Watery Terrains are forged out of materials harvested from the Earth. To forge these materials, one needs Heat as well. When the Sun dries the Wings Of Birds after a Rainstorm, they regain their ability to fly. Water in the form of Ice can also be utilized to generate frigid atmospheres that trigger a tranquilizing effect in Living Creatures and can thus hinder Mobility through this Method as well. These are a few of the Combative Applications Of Water" my Aunt Ai explained.
"Here are a few Supportive Applications Of Water. Like Ai said, Water can be utilized to create frigid terrains that restrict Mobility by evoking a tranquilizing effect. On the other hand, when used to generate cool instead of frigid atmospheres, it can trigger a regenerative rest. A type of rest that restores Mental Fortitude and regenerates lost Cells. When used to generate Warm and Humid Atmospheres on the other hand, it can trigger the release of energy and rather amplifies instead of diminishing Mobility. Vapour can also be utilized to relieve symptoms of Cold and Flu. Water as you know is also utilized in the preparation of a wide variety of meals. Its unique trait as a universal solvent makes it an excellent base in the preparation of foods and the concoction of Healing Potions. Warm Water can also relieve stress to a degree when taken with a beverage or when one takes a dip in it. It can also drain venom from the body via the pores through the process of Osmosis. A frequent intake of Water also prevents dehydration and Heatstroke. Thus Water can also be said to possess the unique trait of 'Healing'. Water can be utilized to put out harmful fires. This trait is believed to gift Water Element Users with the ability and temperament to bring 'Tranquility' to explosive situations. Ice for instance can be utilized to relieve symptoms of Fever. Another way to achieve this is via a cold bath. Water Element Users can also amplify their Mobility by surfing on Waves Of Water. To an extent, Water Element Users can also generate 'Flight' via this Method. These are some examples of Supportive Applications Of Water" Aileen I explained.