Meanwhile, in the Flying Lion Turtle Peristylium, Ariel began to work busily on her own projects. Saito noticed her.
"What are you doing sis? It looks like you've been very busy with that for a while" Saito said.
"Yeah, I'm trying to compile a Medical Repository based on the Elemental Balance" Ariel said.
"Think you can pull it off?" Saito asked.
"It is doable. Each element possesses its own unique characteristics and abilities. Each of the elements also possesses traits of Generation and Destruction implying that they each have the ability to inflict both buffs and debuffs. I'm attempting to centre my Repository around this theme" Ariel said.
"So how's it going?" Saito asked.
"So far so good. Would you like to hear the info I've compiled about the Elements concerning this theme?" Ariel asked.
"Sure" Saito said.
"Then I'll explain what I've compiled in the order of the Seven Stones Of Virtue Dad reclaimed from the Souls Of Evil years ago. I'll begin with Fire but I'll summarize everything since you already comprehend the Elemental Balance" Ariel said.
"I'm listening little sis" Saito said.
"Okay, Buffs associated with Fire include Vitality, Ranged Communication, Legacy in which a Bloodline Limit can be passed on from one person to another person, Speed and Mobility, Transition through activity as a Catalyst, Flight, Purification and Refinement, Regeneration Of Living Cells, Vision and Fortitude, Nullification Of Debilitation and finally Healing. Debuffs associated with Fire include Deterioration through Combustion. Debuffs associated with absence of Fire or imbalance in the application of Flame include Death, Limited Communication Range, Extinction Of Life or Legacy, Sluggishness, Stasis, Gravity, Decay or Deterioration of both Precious Minerals and Living Cells, Blindness and Cowardice, Amplification Of Debilitation and Degeneration" Ariel explained.
"Whoa, that's a lot!" Saito exclaimed in awe.
Ariel nodded.
"That's because one element can interact with another element or transform into another element. Due to this trait, one element can inherit the traits of another element" Ariel explained.
"That's true" Saito noted.
"Next, I'll move on to Wind. Buffs associated with Wind include Vitality since we need air to survive, Stealth through the application of Mist, Levitation, Flotation and Flight, Mobility and Range, Relief from Stress and Mental Strain through Ventilation, Revival Of Consciousness through Adequate Ventilation and Freedom Of Movement. Debuffs associated with deficiency or misapplication of Wind include Storms especially when Wind is fused with Heat and Water, Death, Exposure through the Nullification Of Mist, Gravity, Drowning through the Nullification Of Flotation, Limited Range and Mobility or simply put Sluggishness, Amplification Of Stress and Mental Strain through Suffocation or Suppression, Loss of Consciousness through the aforementioned as well as Confinement" Ariel explained.
"Very impressive sis. Earth is next" Saito said.
"Buffs associated with Earth include Vitality, Nutrition as a result of Food produced by the Earth, Refinement of ordinary materials as well as Transition, Firmness and Flexibility, Transformation through Fusion, Polarity and Extra-Sensory Perception, Enhancement Of Physical Strength, Attraction and Repulsion through Magnetism, Gravity or Weight and by implication Balance as well as Mobility via Magnetism. Debuffs associated with a deficiency or misapplication of Earth include Death, Starvation and Malnutrition, Decay Of Precious Minerals, Stasis, a state where there is neither progression nor retrogression, Weakness and Petrification, a form of rigidness which is not very helpful, Stasis via lack of fusion or integration of new ideas which is the Petrification I spoke of earlier, Limited Perception or Narrow-Mindedness, Imbalance through the misapplication of Polarity, Degeneration of Physical Strength as well as lack of Mobility" Ariel explained.
"Next in line is Time" Saito said.
Ariel chuckled nervously.
"Well…Time is a mysterious element so I can't exactly say I've got it all figured out but this is what I know so far concerning Time. Buffs associated with Time include the Energy Of Youth and the Maturity Of Old Age, the Innocence Of Youth and the Experience and Wisdom Of Old Age, Foresight as a result of the Knowledge of Cause And Effect, Order via Chronology as well as Significance defined by Times and Seasons thus Time also possesses the unique trait of Symbolism or Depth. Time also marks Beginnings, Transitions and Endings which is how order is established via Chronology. There are also connotations of Infiniteness and Immortality and by implication Vitality'" Ariel explained.
"You've done pretty well to have compiled this much about Time" Saito said.
"Thanks. Debuffs associated with a deficiency or misapplication of Time include the Ignorance Of Youth and the Conceit Of Old Age, Ignorance Of Cause And Effect leading to the repetition of past mistakes which eventually build Regret, Disorder through the misapplication of Chronology, a Mundane View Of Life through the lack of appreciation for Significant Times and Seasons as well as Shallow-Mindedness. There is thus also Finiteness and the Fear Of Mortality" Ariel explained.
Saito whistled with an impressed look in her eyes.
"You've done pretty well little sis" she said.
"Yeah, if I'm able to compile a detailed Repository Of Buffs and Debuffs associated with each Element, we'll have less to fear from Debuffs when the main event begins. This is as far as I have gotten so far. By Tomorrow, I should be done with the rest hopefully" Ariel said.
"Take your time" Saito encouraged her.