In the past, Mo Fei had always been accustomed to fighting against many as a boss, crushing all beings with his powerful form.
He had even somewhat forgotten the experience of combat in the guise of a mortal.
This time, joining the storyline campaign as a hero and facing the terrifying power of the primordial dragon, he felt somewhat less confident in his own strength.
However, after a brief period of adaptation and coordination, Mo Fei finally discovered that heroes are truly invincible.
No matter how impressive bosses may be, they are ultimately there for players to defeat; it's impossible for there to be a situation where a boss is completely unbeatable by players.
Therefore, it's generally very hard for a boss to instantly kill a hero. Heroes naturally have a disadvantage in one-on-one fights, but once you assemble a powerful team composition with healers, damage dealers, and tanks, the battle becomes ridiculously easy.