"ORIGINAL WITHOUT ANY EQUIPMENT BOOST"
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Player Name: Hidden One
Class: Abyssal Guardian
Race: Human/Ancient
Title: {Primate's Bane}{Indomitable Ruler}{Legend}{Era Unveiler}{Guest Noble}{Mana Loved}{Domain Ruler}{Valiant Warrior}{Battle Emperor}{Chosen By Death}{Archsage}{Zenith Mortal}{?????? Child}
Legacy: Darkness Ruler
Physique: Dark Ancient Physique.
LVL: 400
Rank: Fifth Rank
STATS
STR: 170.34K. AGI: 165.16K.
VIT: 171.39K. STA: 168.26K.
INT: 181.22K.
HP: 17.13_M/17.13_M
MP: 18.12_M/18.12_M
Unassigned stat points : 0
Hidden stats
Luck: ???
Charm: 93/???
Wisdom: 152/???
Reputation: ??? (Negative on the Human Continent)
Condition: Healthy
Weapons: [Umbris (???)↔Legendary (???)]
Equipment: [Runic Custodian Set↔ Legendary]
[Ring of Valor ↔ Legendary][Ancient ??? Nexus↔ Unique {Mythical+}]
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---Skills--:
Class Skill:
{Weapon Summon}{Crown of Emptiness}{Dark Dominion}{Reaper's Contract}{ Chaotic Nexus}{False Black Hole}{Reaper's Leeches}{Shadow Doppelganger}{Abyssal Lightning Storm}{Malevolent Revitalization}{Nullfire Meteor Shower}{Arcane Trance}{Summon Elemental}{Umbral Tormentress}{Abyssal Chimerabell}{Air Walk}{Arcane Parry}{Death's Mirage}{Summon Undead}{Cloak of Emptiness}
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•-Physique Skill: {Eyes of the Ancient}{Perfect Darkness Manipulation}{Tenebrous Shard Enclave}{Darkness Embrace}{Nihility Purge}{Devourer}
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Unique Skill: {Continental Teleportation}{Astral World Projection}{Superior Chaos Manipulation}{Ruler Pride}{Abyssal Resonance Spirit Art}{Dragon Monarch Seal}{Minor Soul Energy Manipulation}
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Battle Arts:
Endless Void: {Void Walk} {Void Sense}
Nameless: Concept of Unification (Early stage)
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Elemental Resistances: {Perfect Fire Resistance}{Perfect Ice Resistance}{Perfect Poison Resistance}{Perfect Death Resistance}{Perfect Decay Resistance}
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•-Equipment Skill:[Time Weave][Temporal Beacon][Paradox Pulse][Chrono Displacement][Chrono Sanctuary][Teleport][Space Slash][Decay Surge][Impact Reservoir][Vital Surge][Ethereal Aegis][Blade Control][Absorb][Morph][Weight Manipulation][Teleport][Space Slash][Decay Surge][Impact Reservoir][Miasma Field][Rage Embodiment][Psychic Shield]Draconic Chimera Aegis][Valor Blessing][Life Siphoning Blade Aura][Blade Intent][Tenacity][Appraisal][Devour][Locate][Morph][Copy][Philosopher Library][Refinement][Material Refinement][Bloodline Refinement][Selective Refinement]
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•-Manually Learned Spells/Skills: [Chaos Wings][The Dark Sun][Abyssal Chains][Eclipse Dome][Corrosion Beam][Darkness Blast][Ebon Lance]
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Skills:
[Psychic Bastion][Endless Regeneration][Phantom Sword Flash][Darkness Veil Reaper Slash][Four Fold Dark Wave][Death Point][Reaper Slash][Darkness Slash][Four Fold Thrust][Overhead Slash][Weapon Throw]
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---Skills---:
Class Skill:
{Weapon Summon}{Reaper's Leeches}{Shadow Doppelganger}{Abyssal Lightning Storm}{Malevolent Revitalization}{Nullfire Meteor Shower}{Arcane Trance}{Summon Elemental}{Umbral Tormentress}{Abyssal Chimerabell}{Air Walk}{Arcane Parry}{Death's Mirage}{Summon Undead}{Cloak of Emptiness}
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Name: Weapon Summon
Grade: Special
Effect: Allow the player to Summon his legacy Weapon from any distance. (Cool Down: None)
Description: A Skill exclusive to {SSS} Rank legacy Holders.
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Name: Reaper's Leeches
Grade: Fifth Rank
Effect: Summons up to twenty spectral leeches within a two-hundred-meter radius, each connected to the user via a mental link.
Description: These ethereal leeches drain life and mana from their targets, with each of them having the ability to phase through space to move to a different target once, either healing them or detonating to release a destructive shockwave, harming the target and nearby enemies.
(Mana Required: 2k to 20K)(Cooldown: 40 Minutes)
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Name: Shadow Doppelganger
Grade: Fifth Rank
Effect: Allow the user to create up to five Shadow Doppelgangers of himself with the ability to endlessly regenerate if enough mana is provided.
Description: Each of the five Shadow Doppelgangers possesses 20% of the user's base stats, and they can act autonomously in response to threats or according to the given order, but the user can also control them remotely within a five-hundred-meter range.
(Mana Required: 50K to ??? )(Cooldown: 6 Hours)
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Name: Abyssal Lightning Storm
Grade: Fifth Rank
Effect: Allow the user to summon Abyssal Lightning Storm induced with corrosion and mind-corrupting energy with a radius of up to 200 meters.
Description: The Abyssal Lightning Storm manifests as a roiling vortex of corrosive darkness and continuous rain of dark lighting while exerting an intense gravitational pull toward the core, making escape nearly impossible, and it would stay for 60 seconds.
(Mana Required: 120K)(Cooldown: 6 Hours)
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Name: Malevolent Revitalization
Grade: Fifth Rank
Effect: Allows the user to tap into the dual forces of darkness for both harm and healing.
Description: The user can create a Hex of Darkness to create a field with a three-hundred-meter radius lasting six minutes.
The user could mark up to ten allies with a Hex of Renewal, enveloping them in revitalizing darkness, and concurrently, up to ten adversaries can be marked with a Hex of Corruption, and they both would stay active until the field stays active. (Mana Required: 3K to 60K)(Cooldown: 60 Seconds)
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Name: Nullfire Meteor Shower
Grade: Fifth Rank
Effect: Allow the user to summon a continuous meteor shower of Nullfire in a selected area or a single supermassive meteor.
Description: The selected area would have a radius of three hundred meters and could be selected from as far as one thousand meters, while the continuous meteor shower could be sustained for {30 seconds to 3 minutes}.
The Infernal Meteor Shower will manifest at its marked location in 30 seconds, while the single supermassive meteor will take 30 seconds of preparation time. (Mana Required: 90K)(Cooldown: 60 Minutes)
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Name: Arcane Trance
Grade: Fifth Rank
Effect: Effect: Allow the user to use a percentage of his stamina to boost his mental capability with four times the ratio of stamina used.
Description: In this advanced state, the user could use up to 100% of his stamina to boost his mental capacity by 400% and, during the skill execution, automatically recover half of the spent stamina by using a percentage of his mana. (Mana Required: Varies)(Cooldown: None)
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Name: Summon Elemental
Grade: Fifth Rank
Effect: Allow the user to summon up to five Elemental creatures at an early Fifth Rank or a single Elemental at the peak of the Fifth Rank for sixty minutes.
Description: The User can form a permanent contract with a summoned Elemental, dissolvable at will. Contracted Elementals can stay in the ancient world for up to six hours. (Mana Required: 70K to ???)(Cooldown: 12 to 48 hours)
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Name: Umbral Tormentress
Grade: Fifth Rank
Effect: Allow the user to summon the Umbral Tormentress, an intangible entity of pure darkness that inflicts excruciating torment upon enemies while gradually corroding away their life energy.
Description: The Captured target experiences nightmarish illusions of gruesome fates, causing excruciating pain and mental suppression.
The illusions and torment intensify over time, and escaping the illusion is the only way to avoid death. (Mana Required: 10k per minute)(Cooldown: 3 Hours)
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Name: Abyssal Chimerabell
Grade: Fifth Rank
Effect: Allow the user to summon the Abyssal Chimerabell to inflict chaotic and debilitating curses upon enemies or abyssal buffs upon allies.
Description: A Dark Intangible Bell will be summoned that could be used to unleash a cacophony of unholy curses or abyssal buffs of the user's choosing upon up to twenty individuals or a single target multiple times within a ten-minute duration.
The Chimerabell can also be rung twice, resonating through the surroundings with its echoing sound, releasing a broad wave, either casting random curses or abyssal buffs depending on the user's choice on anyone who can hear the sound.
The effects of each buff or curse linger for three minutes. (Mana Required: (5k to 100K)(Cooldown: 20 Minutes)
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Name: Air Walk
Grade: Fifth Rank
Effect: The user gains the ability to walk on air and traverse in any direction effortlessly, defying gravity, and could remain airborne as long as he desires but at the high cost of mana.
Description: The user can instantly create a solid mana platform to traverse the skies and while in use, mana drains at a rate of 250 points per second, and each new platform creation consumes 500 points of mana. (250 to ???)(Cooldown: None)
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Name: Arcane Parry
Grade: Fifth Rank
Effect: Upon activation, the user's weapon is veiled in a dense cloak of mana, seamlessly serving a twofold function in both defensive and counteroffensive attacks.
Description: The mana-infused weapon, upon impact, releases a powerful shockwave that radiates outward, stunning the target momentarily.
A fully charged arcane parry takes 2.5 seconds and can redirect the energy of incoming attacks back at the opponent.
Additionally, it can be overcharged for up to ten seconds, and upon release, it unfurls a redirecting mana shockwave, swiftly diverting a substantial portion of any elemental attack with elevated speed.
Required: (2k to 20k)(Cooldown: None)
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Name: Death's Mirage
Grade: Fifth Rank
Effect: Allow the user to cast an enhanced mirage, trapping opponents in a perpetual death loop.
Description: Elevate the nightmarish illusion to cover a broader 300-meter radius, ensnaring every individual within the horrifying loop of their gruesome demise for hundred and eighty seconds.
The user can also selectively target up to twenty individuals for a more concentrated impact.
The strength of the illusion, whether focused on individuals or spread across a wider area, would be proportional to the number of opponents within the Mirage area. (Mana Required: 7k to 70K)(Cooldown: 20 Minutes)
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Name: Summon Undead
Grade: Fifth Rank
Effect: Allow the user to summon either three Death Knights at the peak of the Fourth Rank or a single Lich at the peak of the Fifth Rank, with the ability to summon and command an undead legion.
Description: The Lich's strength is directly influenced by the amount of mana invested in the summoning. Both the Death Knights and the Lich can create and control undead minions, with the Lich having the additional ability to summon an undead legion comprising ghouls, Dullahans, and knights.
The summoned entities vanish after 60 minutes or when their health reaches Zero. (Mana Required: 80K to ???)(Cooldown: 24 to 72 hours)
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Name: Cloak of Emptiness
Grade: Fifth Rank
Effect: The cloak made from pure darkness renders the user invisible within the darkness, diminishes his presence in light, and provides protection against curses up to peak Fifth Rank.
Description: The Cloak of Emptiness engulfs the user in a shroud of darkness, and when used, it consumes 500 mana points every second. Additionally, the cloak could protect the user against elemental attacks, though this defense is effective only to a certain extent. (Mana Required: 500 per second)(Cooldown: None)
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Name: Crown of Emptiness
Grade: Fifth Rank
Effect: Conjures a dark crown that creates a psychic barrier around the user, rendering him impervious to mental attacks and illusions.
Description: The Crown of Emptiness is impervious to any form of attack, and the psychic barrier could defend against attacks up to peak Fifth Rank.
However, the crown requires a moderate amount of mental energy and 10K points of mana every second to maintain, and while using it, the user can not receive any buffs, healing, or magical augmentation.
(Mana Required: 100K Mana)(Cooldown: None)
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Name: Dark Dominion
Grade: Fifth Rank
Effect: Allows the user to manipulate the emotions of his enemies, instilling fear, anger, arrogance, or self-doubt.
Description: The user could mark his enemies with multiple unavoidable spectral hexes, each representing a different extreme of emotions. Each second the hex stays active, it consumes 10k points of mana, while the mana consumption dumbles with each additional hex on the same target.
(Mana Required: ???)(Cooldown: Twelve Hours)
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Name: Reaper's Contract
Grade: Fifth Rank
Effect: Allows the user to establish a contract with the worldly law of death and, by fulfilling all the requirements, bring the wrath of the Reaper on himself or his enemy.
Description: To establish the Reaper's Contract, the user needs to select a target, and once the first requirement is met, a timer ranging between sixty to three hundred seconds will begin instantly, with the time being random.
At the end of the timer, the intangible entity of the Reaper will manifest and will deliver a single attack claiming the same percentage of life from the individual who has received the most amount of damage in the window of time opened after the contract was established.
(Mana Required: 8-Million Mana)(Cooldown: Seven Days)
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Name: Chaotic Nexus
Grade: Fifth Rank
Effect: Creates a field of chaos with a radius of three hundred meters, containing scattered chaos runes, covering ground, air, and even the void of space.
Description: The Runes have a three-meter diameter, and they activate when anyone besides the user steps on them and the activation instantly triggers elemental disturbances, manifesting as unpredictable phenomena ranging from explosions of flames, ice pillars, gravitational distortions, and space collapses to acidic eruptions.
(Mana Required: 4-Million Mana)(Cooldown: Twenty-Four Hours)
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Name: False Black Hole
Grade: Fifth Rank
Effect: Conjures a small black hole at the chosen location within a radius of three hundred meters.
Description: The Black Hole would create extreme gravitation pull, drawing in any and all nearby objects, and not only exert an extreme level of gravitational forces in the three-hundred-meter radius but also release extreme waves of pitch darkness that would erode any matter it comes in contact with.
The Black Hole will materialize in ten seconds and reach full potency in sixty, lasting anywhere from one hundred seconds to ???.
(Mana Required: 1 to ???-Million Mana)(Cooldown: Twenty-Four Hours)
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