1st person Pov:
I left Cynthia in the bathtub still squirming. In the end, she had to beg me to stop even though she was afraid that I wouldn't like it. Her conflicted expressions were really cute. But I had to stop before she completely blacked out. It was already too much for her first experience of an orgasm. And I'll admit that I lost control somewhere, losing myself in her pleasure moans.
It's good that I was able to stop myself. It's not like me. it's not like I'm new to women but there was something in her voice and expression that kept me captivated.
I dried myself and settled on the large bed. It has been a long time since I invested any of my stats. Since my Int increased with each level, only that stat has increased. All other stats are still the same. The only thing I learned in these two years was monster weaknesses. Due to the restrictions, none of my physical stats increased.
[Name: Michael von Revstein
Age: 9
Level: 40
Exp: 0\4100
Hp: 800\800
Mp: 430\430 (43\43)
Strength: 70 (+7)
Agility: 70 (9)
Endurance\Stamina: 70 (5)
Intelligence: 70
Wisdom: 50
Sense: 70
Charm: 40
Luck: 30
Stat points: 111
Skills: (All mana body: level 1), (Foresight: Level 2), (Mana conceal: level max), (Stun: level max), (Bloodlust: level 1), (Intermediate swordsmanship: level max), (High heal: Level 1), (Blessing: Level1), (Stealth: Level 1), (Fireball: level 8)
Skill points: 17
Titles: none]
It's sad that none of my skills increased as well. I tried really hard to increase my skill levels but except for fireball no other skill raised in level. Even high heal didn't increase with usage. I guess the only way it increases is through skill points. But man, the stats point that I have are something. Too bad that luck takes 3 stat points for a 1-point increase. But with the advantages that I have, just these restrictions are not much.
Now, let us begin. "Add 60 points in luck."
[Due to luck stat restriction, 60 points will be used to raise luck by 20.]
[Does the user wish to proceed?]
[Yes\No]
"Yes."
[Command received]
[Adding 60 stat points in 'Luck' stat]
[Your luck has been raised to 50]
[Congratulations. You have received the title "Gambler's luck"]
[Title: Gambler's luck
Gamblers are existences that play with luck every day. Due to your high luck, you have also become a gambler. But beware, gamblers don't only have good days. Sometimes there are bad days too.
Effects:
#1: Chances to land a critical hit to an enemy increased by 10 percent (Critical hit damage: x5 of normal hit damage.)
#2: Chances of things happening in your favor increased by 30 percent
#3: Damage delivered to you will be countered by 30 percent
Restriction(s):
#1: Upon landing a critical hit there are chances of your Hp dropping equivalent to half the damage delivered.]
Holy hell. What is this ridiculous ability? A title at that. I have never received a title before. I was a little bummed about spending 20 levels worth of stats points on just one stat, but the outcome is more than satisfactory. Though there is a restriction and if I was a fool, I would have missed the 's' next to restriction, which means there can be more of them in the future, the advantages are still a lot. Not to mention that the restriction is chance based. It might happen every time or never happen. The problem is that there is no percentage of restriction like the effects.
Speaking of effects, the number 3 effect is the most advantageous one to me. It doesn't say 'chances', which means that it's a permanent effect. It would be great if that is so.
There is also the danger of increasing this stat. The space around me had distorted a bit when this stat was increasing. I am going against the laws and that's never good. What I don't know right now is whether the restriction in the title is due to laws or just the system implemented. If it is the former, then it's good. But if it's the latter and the restrictions from laws are not stated, then the laws might restrict me in a harsher way. The scary thing is, I don't even know.
The rest of the effects are great, but I will check their practical effects later. For now, I should increase the rest of my stats. The problem is which ones? I have only 51 whereas the rest of my stats are 7. It has to be a 10 number increase for effects so I can only choose five of them.
"I got it. Increase strength by 10. Int by 30 and Sense by 10"
Immediately after uttering this command, I started feeling a soothing sensation all over my body. It's not that I felt particularly stronger, but my senses sure got better. Makes sense though, Sense stat increases my whole body's sensitivity. I would feel even the smallest of changes. The strength increase wasn't that large, so I felt not much effect.
But the most drastic effect was on my mind. It felt like I was liberated from many things weighing on my mind. That's weird though as I felt pretty clear-headed before. Anyway, another great increase was to my mana pool. This is the only reason why I increased it so much. I have magic in my arsenal now, I shouldn't keep my options limited.
[Mp: 550\550 (55\55)
Strength: 80(8)
Int: 100
Sense: 80]
It has become really difficult to raise stats now. All the more now that I cannot raise stats for 4 years because of my level restriction. So, the only way left is through quests, but so far, I have not received any quests in these two years.
[Int has been raised to 100]
[Achievement obtained]
[Skill obtained: Telekinesis]
[Telekinesis: Level 1
Effect: You can pull or push things in a one-meter radius. The size depends on the mana expended. Note: if the target is already moving or can resist the skill effects, the skill execution would fail.
Cost: 10 Mp (Additional mana will be consumed depending on the size of the objects)]
[User's luck intervenes]
[Skill telekinesis has been upgraded to level 3]
[Telekinesis: Level 3
Effect: 3-meter radius
Cost: 10 Mp (Additional mana will be consumed depending on the size of the objects but mana expended has lessened)]
Whoa, another great haul. And what is this thing about my luck intervening? The skill obtained increased in level. That's good so far. It was a good decision to raise my luck before any other stat. It's obvious that only this skill's level increased which came after the increase in luck stat. The skills before then were unchanged.
I should rest now. It will take time for my mana to stabilize and for this increased power to assimilate fully. Besides, the break is tomorrow any time after dawn. I need to be fully rested to deal with not only my targets but the monsters that I have to face as well.
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