[Raiding] Whether or not life can be plundered is an unknown, in any case, players haven't tested it out, but personality, appearance, corpses, souls, memories—these are all recognized as obtainable.
The [Raiding] series is different from the other five series, under this system there are only two starting professions: [Gambler] and [Raiding], as all attributes are not high, basically all rely on hiding and sneaking, rarely becoming the main force in early battles.
Logically, the [Raiding] series should be even more imprisoned than the [Sovereign] series, there shouldn't be many people playing it, right?
The actual situation is just the opposite, players actually like this system very much, many people have accounts in this series, several people lie down and wait for occupational talents to take effect, plundering elite monsters for their specialty attributes, and sometimes even their equipment, then run away, extremely joyful.