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Glossary 3 - Providence And Divine Protections

PROVIDENCE AND CONSTITUTIONS

> Providence - Refers to the Mythical powers, titles, traits etc of the person's previous reincarnation. They travelled back to the current timeline with the reincarnated as Providence, a form of Ascendant power of True Gods that cannot be defied unless by another Providence.

> Constitution - Refers to the destiny of an ARC and what they future will be like or will be similar to after reaching their peak. A Constitution of "Almighty King", dictates that the person in nature is bound to become King amongst all those that are Almighty.

Rankings

Bronze - This is the lowest category. A Bronze Providence is similar to a Unique skill within the infinite realms. A Bronze Constitution can only affect beings and constructs around Deities at best.

Silver - The second lowest category. A Silver Providence is similar to an Ultimate/Divine skill within the infinite realms. A Silver Constitution can affect beings or constructs around Ascendant Deifics at best.

Gold - The third lowest category. A Gold Providence is similar to an Ultimate/Divine+ skill within the infinite realms. A Gold Constitution can affect beings or constructs around Low Outer beings at best.

Unique - The middle category. A Unique Providence is similar to a Ultimate/Divine++ skill within the infinite realms. A Unique Constitution can affect mostly Mid Outer beings at best.

Fantasy - The third highest category. A Fantasy Providence is similar to Supreme skills of the Outer Realm. A Fantasy Constitution can affect mostly High Outer beings.

Zenith - The second highest category. A Zenith Providence is similar to Supreme+ Skills of the Outer Realms. A Zenith Constitution can mostly affect those beyond the Outer category of ranking in terms of effects and influence.

Beyond - The highest category. A Beyond Providence has no equivalent, as it affects the Beyond Realm, a realm beyond Outer. A Beyond Constitution can ignore anything regardless. Even the True-verse and the illusory Origin Era that is almost as abstruse as the Prime Era.

DIVINE PROTECTION

Fifth Grade

- Cost: 10 Faith points

Effects -> Increases health, well being and fortune. Makes it hard to catch diseases or to be cursed by enemies (Later directly bestows Century genius potential)

Fouth Grade

- Cost: 100 Faith points

Effects -> Can increase a person's strength and fortitude by 10%. Their mana will increase by 2 (double) after being blessed. (Later directly bestows Millenia genius potential)

Third Grade

Cost: 500 Faith points

Effects - Can increase a person's strength and fortitude by 15%. Their mana will increase by 2,5 (double) after being blessed and can recieve a unique skill from the god. (Later directly bestows Heaven defying genius potential)

Second Grade

Cost: 1 unit of Faith power

Effects - Can increase a person's strength and fortitude by 30%. Their mana will increase by 3 (double) after being blessed, can recieve a unique skill from the god and increases comprehension by [5]. (Later directly bestows Low Champion potential)

First Grade

Cost: 5 units of Faith power

Effects - Can increase a person's strength and fortitude by 50%. Their mana will increase by 5 (double) after being blessed, can recieve a unique skill from the god and increases comprehension by [10]. (Later directly bestows Mid Champion potential)

> Cost of faith points Later increases a million fold, to better suit the new effects of potential bestowal upon believers.