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Chapter 21 - Chapter 22 - Lore part-1

Through these stories, I will tell you the discoveries made in the field of crafts, techniques and cartography.

[Excerpt from page one of Sage Hujock's Basic Adventurer's Guide]

In some villages that date back centuries, some remains. These villages have found reputation in their alcoholic beverages.

These drinks had the particularity of containing extremely powerful venom. Thus, the body entered the stage of evolutionary defense which could take several forms: increased forces, random competence linked to the carrier's Dna, acceleration of the mana cycle in the body making the mirique extremely agitated.

These beverages were complicated to create so it remained in the heritage of the villages and were not marketed.

It is said that one day, a weak and frail king will have drunk a whole barrel of red molokov in which found various toxic and hallucinatory substances. The king had survived four weeks of agony. He had gained 50cm in height, his muscles were protruding and powerful veins were circulating the mana. And this while he was not feeding. Many scholars tried to unravel this mathematical mystery in vain. How can you acquire muscle and powerful resources only by spending energy?

And that's how for generations, this tale has been told to children to give them hope no matter what life has in store for them.

The second topic we're going to talk about is tattoos. It is possible to reinforce the attributes of your body with a tattooed rune using magic crystals. The process, however, was extremely painful as the crystal must be melted and applied while it is liquid. In addition, the complex tattoos involved finer features and obtaining such precision required many means. Thus, one could discern the strength of an individual by the tattoos on his body. A secret guild once succeeded in tattooing animals, with arcane materialization skill, it was possible for them to invoke the tattooed beast that had an independent power to its wearer. However, the damage suffered by one affected the other.

Did you know that forging was not easy for any amateur, so enchanted forging was on a completely different level. Among the species which were the best in this matter found the Miviques elves which was a warrior branch of the elves, the goblins who made very beautiful enchanted jewels and finally the men who by their number and their relations circulate the latest techniques of forging. Here is the latest revision of the basic practitioner's guide written by the blacksmith Amit:

Basic steps to follow: In order to forge a weapon, it is necessary to adjust its mirique. We recommend a calm mirique for light and precise runes and conversely a agitated mirique for heavy weapons.

The first step is to collect magic crystals and heat them to 78°C for liquefaction. Because the mana is soft in nature, the temperature does not have to be high, however, it is necessary to take care of the cold exposure time of the blade during soaking. It is also good to remember that the more you wet your weapon, the sharper and finer the blade but depending on the material it will be more or less strong and flexible. It is said that experts favour a balance between the two.

The second step is forging the blade to create the core of the weapon and then using a mold to cast the liquid crystal on it. It is possible to enchant the heart but it is a more complicated process compared to engraving runes on the finished product.

The final stage represents the ornaments of the weapon, gems can amplify the power of runes or enchantment.

The fourth topic I would like to share with you concerns potions.

The potions were the result of a concoction of more than one ingredient and which was extracted at a degree of potency. There are dis positive and dis negative ingredients. The more negative ingredient there is the more powerful the effects with side effects. The more positive ingredients there are, the faster the effects are different.

The most neutral balance between the balance makes potions with high potential.

Example of positive ingredients: Nunoires leaves, Marives, belladonna, glowing fungus.

Example of negative ingredients: wolf tooth, anti-pot mushrooms, animal heart, creature bone.

There are stories in the legendary stories about attempts to create a potion with an evolutionary stone.

It is said that one man will have succeeded and will be almost immortal. However, he will have suffered terrible side effects.

The quality of a potion depends mainly on who makes it, expert and agile hands are needed to adjust to the right temperature, a nose is just as important to discern the aromas that litter the stages of preparation.

The last thing I want to talk about is tarin.

Tarin is a plant that could be treated in many ways. Generally consumed by seasoned warriors and veterans, it was discernible from other smoking compounds by its notes of copper and elderberry. This smoke once inhaled accelerated the crossing of the mana by the meridian points opening them very slightly. The rather relaxing effects help to maintain the overall pressure of the body so that it resists this abnormal increase in magical power. Tarin prices varied from one kingdom to another and convoys now well protected were once the target of the bandits. You can discern the quality of the tarin as well as its power with sweet and bitter aromas. Bitterness was associated with the strength of the tarin and sugar its quality as well as its time of action.