Chereads / Guilty? / Chapter 13 - The Past(2)

Chapter 13 - The Past(2)

Graham and the group continued their journey, and after a few days, they reached the outskirts of the kingdom. As they entered the kingdom's gates, Graham couldn't help but feel a sense of nostalgia. This was the place where he had spent most of his life, where he had made many friends, and where he had trained to become a warrior.

As they walked through the busy streets, Graham couldn't help but feel a sense of unease. The streets were no longer as bustling as they used to be, and the buildings had lost their former glory. The people seemed to be living in fear, and the once vibrant city had lost its charm.

Graham led the group towards the castle, which was now surrounded by guards, unlike the old days when it was always open to visitors. The guards stopped them and asked for their business, but Graham showed them the mark of the gods, which allowed them entry.

As they entered the castle, Graham's heart sank. The place was no longer what it used to be. The once magnificent halls were now empty, and the walls were covered in dust. The throne room, where Graham had spent many days in his youth, was now a shadow of its former self.

Graham led the group towards a secret chamber behind the throne, which only he knew about. As they entered, they found a small room with a few items lying around. Graham walked towards a small chest and opened it. Inside, he found a map and a note.

The note was from his old mentor, who had taught him the ways of the warrior. The note read:

"Graham, my old friend, I knew that you would return one day. You have always been a man of your word, and I knew that you would never forget your duty. The kingdom is in danger, and it needs your help. Take this map and go to the Cave of Trials. There, you will find what you seek. May the gods be with you."

Graham knew what he had to do. He explained the situation to the group and told them that they had to go to the Cave of Trials, where they would find what they needed to save the kingdom.

As they left the castle and headed towards the cave, Graham couldn't help but feel a sense of apprehension. The Cave of Trials was a dangerous place, and many had never returned from there. But he knew that he had to face his fears and do what was necessary to save the kingdom.

The group continued their journey towards the cave, and as they reached the entrance, Graham took a deep breath and led the way inside. The cave was dark, and the air was thick with the smell of dampness. The walls were covered in moss, and the floor was slippery. The group had to be careful as they made their way deeper into the cave.

After a few hours, they came across a room with a large statue of a warrior in the center. Graham recognized the statue as the one that he had seen in his dreams. He walked towards the statue and touched it. Suddenly, the statue came to life, and a deep voice boomed:

"Who dares to enter the Cave of Trials?"

Graham stepped forward and said, "I am Graham, a warrior of the gods. I have come to seek the power to save my kingdom."

The statue spoke again, "Very well, but first, you must prove yourself. You must face the trials and overcome them. Only then will you be worthy of the power that you seek."

And with that, the statue disappeared, and the room was filled with a blinding light. The group was transported to another part of the cave, where they were faced with their first trial.

As Graham was walking through the town, he saw a small group of people gathered in the town square, their eyes glued to a notice board. Curiosity piqued, Graham made his way towards the board and read the notice. It was an announcement about an upcoming tournament to be held in the neighboring kingdom, where the winner would be granted a wish by the king.

Graham's mind started to race with possibilities. If he won the tournament, he could wish for a way to undo the curse on his family, or for the destruction of the dark force that was threatening the world. With a new sense of determination, Graham set off towards the neighboring kingdom to participate in the tournament.

As he traveled, he encountered various challenges and obstacles, including bandits, treacherous terrain, and fierce monsters. But Graham's unique power, combined with his experience and intellect, helped him overcome each obstacle and make his way to the tournament.

When he finally arrived, he was surprised to see that the tournament was not just a test of strength, but also of skill, strategy, and creativity. Graham felt like he had found his true calling, as he used his power in ways he had never even thought of before, surprising and impressing the crowds and his opponents alike.

As the tournament progressed, Graham found himself facing off against some of the strongest and most skilled warriors in the land. But he refused to give up, determined to win and make his wish. In the final battle, he faced off against a fearsome opponent, who seemed to have the upper hand.

But Graham refused to be defeated. With a flash of inspiration, he used his power in a way that no one had ever seen before, and managed to turn the tide of the battle in his favor. He emerged victorious, with the crowds cheering and applauding his victory.

As he stood in front of the king, ready to make his wish, Graham felt a sense of relief and accomplishment. He knew that whatever he wished for, it would be for the greater good of the world, and for his family.

But as he opened his mouth to speak, he hesitated. Suddenly, he realized that he didn't need the king's wish to achieve his goals. He had already overcome so many challenges and obstacles, and he knew that he could continue to do so. He could use his power and intellect to make the world a better place, and to protect his family.

With a smile, Graham turned to the king and said, "I don't need your wish, your majesty. I already have everything I need to make the world a better place."

And with that, he walked away, ready to face whatever challenges lay ahead.