The Saints hesitated, but understood that the situation would become extremely dangerous if more enemies gathered.
With this in mind, the five of them did not delay any longer and drew their wands to attack Fran and the others.
Several magical beams of light flashed through the air, and the Aurors, who had been surrounded by a dozen angel statues, were suddenly in grave danger.
Flun punched a statue of an angel in the face, shattering its head, and then ducked out of the way of the two beams of light that were aimed at him, his brow furrowed.
At this rate, they would not be able to wait for reinforcements.
In the blink of an eye, one of the Aurors was hit by the spell and was sent flying backwards as if he had been hit by a hammer.
Flan was so anxious that she couldn't help but glance in that direction. In that split second of distraction, the other angel statue raised its huge stone sword and swept it over, trying to cut him in half.
Fortunately, the Shield Charm that was cast on him managed to block the attack, and he managed to roll away from the impact.
However, for a stone statue that could be repaired quickly, the destruction of the upper body did not matter. It could be repaired in a few seconds at most.
Just as the situation was becoming more and more dangerous, Fran's eyes caught sight of the magical lamp on the ceiling. An idea popped into his head, and he used his magical mark to communicate his plan.
Walker and the others immediately understood what he meant and waved their wands together, pointing forward.
"Confringo ~ (exploding thunder)"
Wisps of fire gathered at the tip of the wand, then rapidly expanded and turned into huge fireballs that crashed into Alison and the others.
F*ck, these lunatics!
The Saints almost cursed when they saw this. The release of such a large-scale explosive spell in such a confined space was usually done by a suicidal lunatic.
If the floor collapsed, everyone present would be finished!
"Impedimenta ~ (encompassing obstacles)" "Protegos ~ (armour protecting)"
While cursing in their hearts, the Saints did not forget to cast protective spells, and Alison summoned the angel statues back to the forefront to weaken the explosion.
A massive explosion rocked the control room, sending fiery shockwaves through the room. The angel statue that served as the human shield collapsed and melted, and the ceiling lights and curtains of magic shattered.
Thanks to the successive protection measures, Alison's group of five were barely injured. Instead, the Aurors who had cast the Exploding Spells were covered in dirt, and Walker, who was standing at the front, suffered some minor injuries.
However, they were not discouraged, as they had achieved their goal!
Most of the annoying statues were temporarily destroyed, and it would take at least a minute or two to re-form. More importantly, as the light source disappeared, the brightly lit control room instantly turned pitch-black.
And the darkness happened to be their home ground!
Ignoring his own injuries, Walker leapt into his werewolf form, using his superior sense of smell and night vision to reach the nearest wizard.
Smoke and dust rose from the explosion, and after the initial chaos, the Saints reacted, one of them waving his wand to cast a Light Charm.
The white light illuminated the surroundings again, but a huge wolf head had already appeared in front of him!
"DIE!" Walker shouted, his face contorted into a hideous grimace. He opened his mouth wide and sank his fangs into the creature's neck.
The glowing light vanished and darkness returned, leaving behind a wail of pain.
Walker bit down on the wizard's neck and swung, tearing a chunk of flesh out.
Scarlet blood gushed from the wound, and the wizard, whose neck had been bitten in half, fell to the ground, convulsing a few times.
"Bah, bah, bah!" Walker, his mouth full of blood, spat several times. This was the first time he had opened his mouth to bite someone.
Similar cries soon filled the control room, indicating that Fran and the others were on the move.
The werewolf form had the advantage in the invisible darkness, and the unprepared saints were caught off guard.
Alison, who had not intervened in the battle all this time, finally could not sit still any longer. The charm in her hand shook vigorously, and scarlet flames shot out from the tip of her wand, surrounding her body as protection and illuminating the scene ahead.
In that short period of time, two of the four Saints protecting her were dead, and Flun, in his werewolf form, charged at her.
Alison, who was inexperienced in combat, panicked when she saw this, but she controlled the last living statue of the angel to swing its stone sword at Fran.
Just as the blade was about to strike, a blue beam of magic struck the statue, sending it flying back — but Walker, now free, took care of the problem.
By then, Fran had reached Alison.
"Get out of here!" Alison shouted angrily, and the flames around her surged toward Fran, trying to force her back.
However, with his excellent magic resistance and recovery ability in his werewolf form, he did not dodge at all and pounced on Alison. He resisted the burning flames and slapped Alison's chest, sending her flying.
Alison hit her head against the wall behind her, and her head began to bleed, but she managed to get up and grab her wand.
Unfortunately, Flan did not give her the opportunity to do so. She cast a Stunning Spell, which knocked Alison out cold.
The reason why he did not kill the witch was not because he felt sorry for her, but because he wanted to capture her alive so that the Legilimens could interrogate her for information.
After the war, they would have to purge the Ministry of any spies who might be hiding in Grindelwald's office, and Alison, as Grindelwald's most important subordinate, might have a list of people they wanted.
Flun turned into a rope and tied Alison up, then helped his fighting comrades deal with the two Saints.
As for the angel statues? With Alison out of the picture, they became much easier to deal with. Together, they managed to turn the ground into a swamp, easily trapping the annoying creatures in a corner of the control room.