[A guide for the reader]
***
MAY CONTAIN SPOILERS!
(This page contains the following:)
-Guild Adventurer Rankings
-Guild Monster Rankings
-Common Skill, Regular Skill, Unique Skill, Superior Skill, Absolute Skill and Primordial Skill
-Awakened Being and Royal Being
-12 Heroes and the Monarchs
-Others
***
GUILD ADVENTURER RANKING
Overall Performance Rankings are segregated into the following:
(S+) Ruinous Crimson (65-70) - Destructive Powerhouse. Considered as Elite of the Elite.
(S) Honored Vermillion (60-65) - Elite Force capable of handling most situations.
(A+) Scarlet Red (55-60) - Leader of an army. Very well versed in the art of combat.
(A) Adamant Darkness (50-55) - Fully aware of the team's capabilities and skills.
(B+) Glorified Amethyst (45-50) - Fully aware of capabilities both strength and weakness.
(B) Elegant Purple (40-45) - Very combat proficient and good instinct of surroundings.
(C+) Shining Aureate (35-40) - Can lead a party and know how to handle pressure.
(C) Bright Amber (30-35) - Understands and adapts based on the situation.
(D+) Deep Azure (25-30) - Versatile with the usage of skills and knowledge.
(D) Blue Sapphire (20-25) - Adept in utilizing basic skills and knowledge.
(E+) Bronze (15-20) - Basic skills and knowledge. learning while in combat.
(E) Copper (10-15) - Most basic of skills and knowledge. Cannot go in actual combat.
(F) Failed (0-10) - Unrefined Skills. Failed the test. Retake is possible after a year.
(X) Green (servants/slaves) - Given to those whose purpose is to serve the adventurer.
Notice: Performance Rating is computed as such:
Scores will be given using numbers 1-10, with 1 being the lowest and 10 being the highest.
Every 5 points is an increase in rank with zero(0) being the lowest possible score.
The maximum score is 70. A total score of 10 and below will result in failure.
(A level 150 adventurer, with physical strength enough to destroy concrete, magical attacks/skills enough to destroy reinforced concrete, and can fight toe-to-toe with a level 60 Adult Dragon will be used as a controller and basis for the performance rating)
Magical Prowess: ?/10 = Proficiency in the use of Magic
Physical Prowess: ?/10 = Proficiency in the use of the Body
Combat Awareness: ?/10 = Awareness of Surroundings and enemy capability
Combat Proficiency: ?/10 = Great combat knowledge and able to adapt to the situation
Skill Execution: ?/10 = How good and effective you are in the usage of your Skills
Power Awareness: ?/10 = Understanding of own strength and weakness
Overall Capability: ?/10 = Execution of both magic/ skills and versatility while in combat
Total Overall Performance: ?/70 = Overall Performance
Guild Ranking: (?) = Initial Rank given by the Guild.
The guild updates the IDs and crest replacements once a guild member has done multiple same-ranking tasks/quests as their current ranking which are borderline as difficult as one rank above theirs. Another one would be if they were to be involved in a wide scouting task that requires their aid through voluntary work when not enough adventurers are present. Lastly, they can take the test again to see if they improved in ranking after a year prior to their last ranking test.
***
GUILD MONSTER RANKINGS
Monsters / Enemy rankings are divided into two categories. Mainly, Enemy Level and Destructive Level. Which is further ranked according to the following.
Existence/Enemy Level = Guages a monster's STAT Strength and Skill Capabilities
S+ = level 501 and above
S= level 301 to level 500
A= level 201 to level 300
B= level 101 to level 200
C= level 51 to level 100
D= level 11 to level 50
F= level 0 to level 10
Threat Level = Guages a monster's Destructive Capabilities and Skill Power
S+ and above = World Level Threat
S = Continental Level Threat
A = National Level Threat
B = Mountain Level Threat
C = City Level Threat
D = Group Level Threat
F = Individual Level Threat
***
What is a Skill?
-Skills are abilities that can be innate, intrinsic, given, or learned. You can acquire skills through various methods such as:
-skill scrolls, fulfillment of requirements, level advances, an awakening of race, awakening of lesser skill, a combination of skills, given by the use of a skill, taken by the use of a skill, monster drops, equipment effects, weapon effects, etc.
.
COMMON SKILL, REGULAR SKILL DESCRIPTIONS
UNIQUE SKILL, SUPERIOR SKILL, PRIMORDIAL SKILL DESCRIPTIONS
.
COMMON SKILL
-Skills that are so common, that anybody can learn them without any constraints or requirements. Can be learned through skills scrolls easily and no requirements are needed to be fulfilled.
E.g.: Attack Enhancement Lesser
.
REGULAR SKILL
-Skills that require certain requirements to learn. Can be learned through skill scrolls, monster drops, repeatable actions, the ascension of skills, by combination of skills, awakening of race.
E.g.: Teleport Strike - requires one to meet a certain level to learn.
.
UNIQUE SKILL
-Skills that are unique to a certain individual. Innately given or learned as an individual progresses with dedication and hardships. Cannot be learned by others unless through the use of another unique skill or higher. Can only be countered by a unique skill or higher.
E.g.: Auto-Battle
.
SUPERIOR SKILL
-Upgraded version of Unique Skills. Cannot be learned by others unless through the use of another superior skill or higher. Can only be countered by a superior skill or higher.
E.g.: Domain of Decay - Domain that nullifies lesser environmental effects and traps a user that doesn't have a superior skill or higher in an area. Can only escape using a Superior Skill or higher.
.
ABSOLUTE SKILL
-Ascended version of Superior Skills that gives complete dominion over a certain aspect of nature. Allows complete manipulation of such aspects. May contain Sub-Skills/Extra Skills under it which are incorporated towards the skill. Such skills may be as strong as regular to superior skills.
E.g.: The Throne of Abaddon- currently possessed by the Elven Hero, Valhadr Alesar.
Death Dominion, Destructive Force Dominion
-Sub skills: Instantaneous Movement EX, Universal Sense EX, Resistance Null EX, Absolute Defense EX, Aegis of Death EX, Hero Aura EX, Auto-Cast EX, Thought and Body Haste EX
-Extra skills: Reality Eclipse EX, Absolute Desolate EX, Destructive Hit EX
.
PRIMORDIAL SKILL
-skills that are possessed by the Earliest Monarchs, passed down by the Ruler of the Cosmos. No more info is given.
.
***
AWAKENED AND ROYAL BEINGS
Awakened Being
-Ascended version of a monster/ being that greatly strengthens their stat growth.
Royal Being
True Royal Vampire = Improves stat growth and affinity to vampires based on intrinsic skills
Royal Beast/Greater Beast = Capability to revive, Improves stat growth and magic affinity
Ascended Human = Strengthens stat growth and the few chosen can become a HERO
.
***
The 12 Heroes are as follows: Levels of the said heroes range from 300(during the war with the Demon Monarch) and (Present up to 500- MAX.)
Humans:
Drom Aros ( Ascended Human race: male)
Weapon wielded: Greatsword
Known as: The Greatest Human (Missing)
Heires Mir (Ascended Human race: female)
Weapon wielded: Bow
Known as: Queen of the Bow (Deceased)
Amel Regir (Ascended Human race: male)
Weapon wielded: Staff
Known as: Wizard of Flames (Deceased)
Viron Armo (Ascended Human race: male)
Weapon wielded: Twin Blades
Known as: Thief in the Night (Deceased)
.
Elves:
Thalia Flovael (Elf: female)
Weapon wielded: Bow
Known as: Empress of the Forest (Alive)
Valhadr Alesar (Elf: male)
Weapon wielded: Sword
Known as: The King of Swords (Missing)
.
Dragonkin:
Sephyr Kaida (Dragonkin: female)
Weapon wielded: Chakram
Known as: Slayer of the Sky (Unknown)
.
Godkin:
Dienne (Godkin: female)
Weapon wielded: none
Known as: Goddess of light (Deceased)
Garyon (Godkin: male)
Weapon wielded: Spear
Known as: Wielder of the Pure Flame (Deceased)
.
True Royal Vampire:
Celeste Lazarus (Royal Vampire race: female)
Weapon wielded: Scythe
Known as: Crimson in the Dark (Deceased)
.
Greater Beast Race:
Daphynia (Greater Beast race: female)
Weapon wielded: Knuckles
Known as: Princess of the Beast Race (Missing)
.
Giant Race:
Artaz (Greater Giant race: male)
Weapon wielded: Halberd
Known as: The Giant King (Deceased)
.
***
THE MONARCHS
Sage Monarch- Specializes in the control of Wind, Earth, Water, and Nature elements. The Sage monarch only appears when he wants to but he mostly stays near the elven forests. The Sage monarch also merged a shard of the staff of wisdom with a seed of the main tree from the elven capital which gave birth to the tree that the city of Alora has now.
Illuminated Monarch- Specializes in the control of light elements as well as piercing magic. The Illuminated monarch has been inactive since a hundred years ago after helping the 12 heroes in the fight against the demon race.
Dragon Monarch- Specializes in the control of Fire and Ice elements. Have complete control of all the ancient dragons and is currently the most powerful Monarch based on strength. He is rumored to be residing in the continent of Zwarts but since all expeditions done by the two continents have been failures, there is no confirmation of that information.
Demon Monarch- Specializes in Dark elements and summoning magic. The Demon monarch died during the war with the heroes. He was also considered to be the Demon King.
Slime Monarch- Specializes in nothing. The weakest monarch. The Slime Monarch died back during the war with the Demon Monarch and since then, there has been no new Slime Monarch born.
***
OTHER STUFF, ETC:
the three MAIN continents of the New World: Aysias, Repreus, Zwarts
Aysias- The continent that is ruled by humans.
Repreus- Continent that is ruled by non-human races.
Zwarts- The 3rd continent that is not known.
.
FIVE (5) RUINS: Sacred places guarded by either the sage, the forest, the dragons, or other monsters.
Ruin of Frost
Ruin of Blaze
Ruin of Luminosity
Ruin of Darkness
Ruin of Creation
.
Demon Gates Keys: Dimensional Keys that were split to seal the demon race in a separate dimension away from the world.
Demon Gates: Gate that leads to the Demon Realm.
.
Holy Relic - Old/Ancient items used by revered/venerated individuals. Contains Old Mana imbued by the energy of past individuals.
Modern Relic - Modern version of Holy Relics, although weaker since the accumulation of stored energy is highly artificial.
Monster Orbs - Capsulated Mana that contains a complete essence of the strength of the monster. Can be used to craft weapons, and equipment, and become an energy source.
.
Equipment/Weapons/Gear/Accessories Grading:
Common/Regular Grade (Rivals Common/Regular Skills in ability strength)
-Can be acquired from regular monster drops/ crafted by a blacksmith.
Rare Grade (Rivals Rare Regular Skills in ability strength - E.g. Perfect Desolate)
-Can be acquired from Sub-Ruin or Semi-boss Monster Drops/ crafted by a blacksmith.
Unique Grade (Rivals Unique Skills in ability strength)
-Can be acquired from Boss Monster Drops/ Craftable with the use of Mana-dense Orbs as an energy source/ Created from energy-dense material.
Mythical Grade (Rivals Superior Skills in ability strength)
-Can be acquired from Boss Monster Drops/ Craftable with the use of Mana-dense Orbs as an energy source/ Created from energy-dense material. All the weapons and most of the equipment/accessories of the twelve(12) heroes are Mythical Grades.
Legendary Grade (Rivals Absolute Skills in ability strength)
-Equipment of Monarchs passed down from generation to generation of Monarchs.
.
PS: Take note that in this world, Only Seth is capable of seeing "numerical values" for stats and skills. (Spoiler: As said in chapter 63 by Uriel.)
A regular individual in this world is limited to only seeing the following from the status page: Theirs/ others(using a skill).
-Name, Level, HP and MP bars, Skills, status effects. That's it. No numerical Value except for the level.
Only Seth has the concept of "Inventory". Individuals in this world are using "Spatial Bags" and sorting out the items inside them.
That is why sellers or experienced individuals normally gauge the power and strength of an equipment/skill scroll by describing them in words that are passed down from generation to generation. If the skill scroll or equipment is a new one, they test it to see the effects or base the effect on the names they are given when they look at its status page.
They cannot see the numerical values of the skill's damage. They just know that it's a strong skill based on how much damage it deals on a certain object/ individual using defensive skills and the skill/ weapon's name. Through this method, people have passed down the information and rank skills from common to rare/regular.
Unique Skills and above cannot be passed down so their strength is a league of their own.
.
The stat "SPEED" just means that the individual can move at a certain speed and this also affects the teleportation skills distance when used. The individual can still move like normal but when in combat, he can choose to move at an insane speed based on his SPEED stat.
.