In the spell-casting system of the Realm of Innocence, whether it is mages controlling elements, shamans communicating with the force of nature, priests borrowing divine power, or magicians wielding dark power and negative energies, they all have the capability to perform combined spells. The forms of these spells can range from sketching a basic spell model and collectively infusing magic power, to more complex and highly divided multi-attribute composite magic.
Thus, we can easily see that regardless of the type of power, possessing 'magic power' is the fundamental prerequisite for any spellcaster. This concept might seem abstract in the real world, but it is absolute common knowledge on the Innocent Continent. To put it simply, 'magic power' is quite similar to 'physical strength,' with the only difference being that it is not essential for survival. Ordinary people can still walk, eat, and work even with scant amounts of magic power.