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sherlock the mage

dakoma
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Synopsis
When one goes to another world they will usually get a cheat or a system that will make them dominate. But not for Sherlock until he was 128 years old he got something similar to the system but its not system.
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Chapter 1 - sistem power

Witch : their power comes from ancient gods or new gods and various higher beings such as demons, angels, thaumaturge who are strong and have equal or more than gods, usually using natural and elemental powers. For example, one of their powers to control plants comes from the Asuria goddess who gives initiation to her followers, not only can they use this power for things related to plants but are also directly connected to the energy of the goddess.

The powers gained were exchangeable through the initiation process and most were freely distributed as long as one was able to receive the knowledge and also pay for it, only some were reserved for witches who served their gods or covens. Not infrequently witches make temples or religions to spread to mortal humans but the religion or beliefs that are spread only reach magical continents because outside magical continents such as forgotten lands or dry islands are less attractive to them.

Warlocks: they come from magus, mage, magicians, witches, shamans, wizards, and sorcerers who have defected and betrayed promises by the covens or groups they swore, sometimes betraying their oaths to the gods or the existence of the higher beings they serve, thereby losing all their strength as well as their chances of becoming magicians, shamans, wizards, magus, or mages because sometimes their energy pathways are locked or destroyed so they can't use the magical power talent they used to have. But they can embrace the abyss and chaos that will change themselves as well as their souls that are cursed to be able to use magical power again and that's the birth of a warlock, only they are more suitable for using magic that comes from abyss and chaos while other magic is a bit less suitable for them.

Magus: their power comes from nature and is full of independence without relying on gods such as witches and magicians, and spirits such as shamans. They focus more on their strengths such as mind power, psychic, kinesis, and controlling natural energy.

Wizard: they unite the entire power of thaumaturge based on the literature and experience of other thaumaturge to create their unique magic, although they seem slow but they are the most powerful. The magic of a wizard cannot be used by other wizards let alone other thaumaturge, they can only make it as a reference and inspiration.

Mage: their power comes from energy through meditation and initiation, they don't have to form their own unique magic like wizards to level up, as long as they are dedicated and work hard and have good knowledge and talent then they will become unbeatable mages. Their magic is more universal and can be used by anyone unlike wizards who can only be used by a wizard himself, these are the strengths and advantage of mages who have a lot of magic and spells and rituals but their weaknesses are the same as wizards who level up slowly but once they are high level they are very strong and almost impossible to kill due to the abundance of tricks and magic up their sleeves.

Magicians: they are the male version of the witch, emphasizing more on the masculine aspect, while the witch emphasizes more on the feminine aspect. Although there are also men who are witches and women who are magicians, both professions are dominated by the masculine gender for magicians and the feminine gender for witches. Their weakness is the same as witches in that their strength is that they focus on the rituals and altars they build for their magic work and devotion to the gods or powerful existences they worship.

Shaman: their strength comes from the spirit, they can make a weaker spirit or their equivalent become a partner to help them in all their needs which also depends on the type and strength of the spirit, sometimes some shamans prefer to enslave spirits or buy artificial spirits or create artificial spirits. There are also ordinary people who become shamans by chance because they are chosen by spirits who are higher beings, whether equivalent to gods or goddesses or just elemental kings, there is also the weakness of these naturally born shamans where if the spirit that chose them is evil then they will most likely become slaves of that spirit. to become agents of the spirit on their plane and sometimes they are forced to do evil things.

Sorcerer: their power comes from feeling and intuition that gives magic knowledge and of course the knowledge they come to analyze and translate with the theory or principle behind it, they are the ancient and oldest and earliest art form of thaumaturge that ever existed.

In addition, there are also many branches of thaumaturge who come from 8 main classes such as necromancer witch, necromancer shaman, or necromancer wizard, each of which focuses on the energy and power of death which they execute in different ways according to their class.

Then sometimes a mage can also be a shaman or a witch, which of the 8 main classes they can exchange their respective magic even though the wizard can only exchange knowledge, but the uniqueness of wizards and mages is that they can create a core / magic that is separate from the magic obtained by witch of the existence they serve.

For example, a magic called the Asuria flower that will give and bless with flower energy and various flower magics, this magic is connected to the Asuria goddess but wizards and mages can make the magic become independent from the Asuria goddess and make it a core that will be in their souls are like stars, wizard cores can only be used by wizards who create it while mage cores can be used by any thaumaturge. But the weakness is that this core is weak compared to the original magic but the advantage of this core can be developed along with the power of the owner, or even strengthened from the start through certain rituals.

There are also the ranks of the thaumaturge, namely:

For witches:

- earth inner temple

- inner temple of water

- air inner temple

- fire inner temple

- witch

- priest/ess, cleric

- high priest/ess, high cleric

- elder

- presence lock

- queen/king witch

- deity

- emerald witch

- witch of beyond the veil

- 4 heavens witch

- five chariot witch

- emerald root witch

- witch of primodial tree

- throne witch

- empiric witch

For mages:

- Neophyte

- Acolyte

- Zelanthor

- Philosopher

- minor mage

- major mage

- mage master

- Great Mage

- High Mage

- Supreme Mage

- Ultimate Mage

- Adamas Mage

- mage from beyond the veil

- 4 heavens mages

- five chariot mages

- emerald root mage

- primodial tree mage

- Throne Mage

- Empirio Mage.

For magus:

- F rank magus

- E

- D

- C (official magus)

- B

- A

- S

- SS

- SSS

- Anubis rank

- Adam kadmon rank

- rank beyond the veil

- rank 4 heavens

- rank five chariot

- rank emerald

- primodial tree rank

- rank throne

- empirical rank

Magicians :

- inner temple (same as witch)

- magicians

- priest/ess, cleric

- high Priest/ess, high cleric

- elder

- magic wand

- king/queen magicians

- deity

- universe of magicians

- beyond the veil

- gods of 4 heavens

- gods of five chariot

- guardian of emerald root

- caretaker of primodial tree

- throne magicians

- empirio magicians

Wizards:

- apprentice rank 1

- rank 2

- rank 3

- wizard

- great wizard

- noble wizard

- legendary wizard

- crown wizard

- wizard miracle

- wizard elder gods

- wizard great old ones

- beyond the veil

- wizard of 4 heavens

- wizard of five chariot

- wizard of emerald root

- wizard of primodial tree

- throne wizard

- empiric wizard

Shamans:

- lower world

- middle world

- upper world

- shaman

- inner doctor

- outer doctor

- spirit universe

- shaman king

- miracle shaman

- shaman deity

- void shaman

- beyond the veil

- shaman of 4 heavens

- shaman of five chariot

- shaman of emerald root

- shaman of primodial tree

- throne shaman

- empirio shaman

Warlocks :

- Neophyte

- Acolyte

- Zelanthor

- baptized

- warlock

- master warlock

- crimson warlock

- child of chaos, infernal and abyss

- teenager destruction

- master of darkness

- throne of uncleanness

- king/queen of the night

- beyond the veil

- 4 abysses

- five chariot

- tree of death

- primodial beyond tree of death

- throne warlock

- empirio warlock

Sorcerers :

- Neophyte

- Acolyte

- Zelanthor

- theorem

- sorcerer

- high sorcerer

- elder sorcerer

- legendary sorcerer

- star sorcerer

- Sky Sorcerer

- universe sorcerer

- Sorcerer void

- Sorcerer beyond the veil

- Sorcerer of 4 heavens

- Sorcerer of five chariot

- sorcerer of emerald root

- Sorcerer of primodial tree

- Throne sorcerer

- Empirio Sorcerer.