Chereads / How to make the perfect Video game for it's franchise / Chapter 3 - The perfect GTA game: GTA: North America

Chapter 3 - The perfect GTA game: GTA: North America

Plot: You play as an OC you created by yourself where they go to North America specifically to El Salvador where you decided to settle down. On your way to your new apartment, you were ambushed by some gangsters who want money from you which you kill them all in self-defense before being chased by the police and escaped. There you were kidnapped by a gang called the Spades 26 (Referencing the Rebels 13) where you are forced to do tasks for them or fight the Sober Watts (Referencing Sombra Negra) their rivals. Eventually, you found out that the Spade 26 leader Derek Smith was actually in cohorts with the corrupted police force selling out gang members for money. You kill him in combat and in gratitude they make you their new leader. Now you have to combat the Sober Watts, the corrupt police, and other threats that await beyond El Salvador.

___________________________________________

Mechanics:

+ Protecting your territory from intruders trying to claim it (GTA: San Andreas)

+Customizing your gang, its name, the theme of the clothes, etc

+ You can send gang members to take jobs and you can partake in them (AC:Brotherhood)

+ You can hire Gang Members in the recruitment board, upgrade them, change their name, etc (GTA 5 (The heists), Madness Combat: Project Nexus (getting recruits).

+You can customize how your main home turf or room looks like

+ You can only save in Safe houses by sleeping where once then get full health, cures of negative status effects, etc. You can get many by either buying it or completing certain quests (BULLY)

+ You can increase your stats by doing certain things they decrease if you do certain actions ex: Strength, Stamina(exercise) Intelligence, Charisma (studying) all of them are EQUALLY important (GTA San Andreas, GTA 5)

+ Your choices decide what the gang is like promoting drugs, hating drugs, promoting violence, hates violence, etc (GTA San Andreas (Big smoke and Sweet's views on how to run a gang))

+ You can bribe the police to decrease the wanted level

+ you get to go experience 5 open world maps around North America

+ There are sectors where if you get wanted stars there security might be tight, or gang activity decrease there, Lot

+ Lot of cameos and easter eggs from previous GTA games

+ If you don't save your game you pass out and return immediately to the nearest safe house with weapons, money, etc stolen

+ You earn reputation by doing quests from other factions you lose reputation by failing quests or siding with enemy factions (BULLY)

+ You can learn martial arts in gyms and you can make your own by combining certain attacks from other martial arts (GTA:SAN ANDREAS)

+ You can do bounties as well as be randomly generated by killing them or taking them alive and returning to the faction to claim your rewards (Red Dead Redemption 1)

+ Many secrets quests, items, etc in the game (Fallout:New Vegas)

+ Some quests give you choices that decided how you and your gang are seen by everyone as well as many being memorable and matter in the long run (Fallout:New Vegas)

+ Karma system (same as Red Dead Redemption 2)

+ Weather system, certain events change the surroundings, items, clothes, enemies, events, etc some chapters overwrite the weather with certain ones to match the story (BULLY)