"Internal test!?"
Chen Lun was startled.
He suddenly realized he had missed this information.
Because in his previous life, when he first encountered "Era of Mystery," it was already the public beta version 1.0, so he had no recollection of any internal test.
Now that he thought about it, there indeed had been a three-day internal test.
For players, the flow of time between "reality" and "game" was inconsistent, achieving a 1:5 ratio. The official explanation was that it maximized sleep time, thus extending human lifespan in such an innovative way.
The three days of internal testing, converted to this world's time, amounted to two weeks.
Chen Lun casually sat down on a chair and began to ponder.
As he reminisced, he remembered more and more. It seemed that there were tens of thousands of slots for the internal test, and these were extremely valuable, even fetching hundreds of thousands of dollars.