(I have decided to split up the Character Status into multiple Auxiliary chapters to make it easier to read and modify. I advise you put comments on title lines since editing and updating a paragraph deletes your comments. I plan to have this be up-to-date information. Meaning some future information would be visible before it is released in the actual story so proceed with caution because there will be mild spoilers for a series of arcs ahead of time.)
Shouts:
> Unrelenting Force: Fus - Force, X, X, = The first and second words of Unrelenting Force will stagger enemies caught in its wake for a short amount of time. When the third word is used, the target is thrown backward and temporarily ragdolled, inflicting additional environmental damage upon impact.
(Here lies the Guardian / Keeper of Dragonstone / And a Force of Unending / Rage and Darkness)
Enchantments: X = Enchantment level ÷ 5
>Alarm: Alerts you when an enemy crosses the X (3) foot perimeter.
Known Spells:
ALTERATION:
{Novice}
> Longstride - Concentrate to run faster.
> Oakflesh - Improves the caster's armor rating by 40 points for 60 seconds.
>
{Apprentice}
> Drop Zone - Negates fall damage when falling into target area.
> Raise Wall - Concentrate to raise a stone wall from the ground.
>
{Adept}
>
{Expert}
>
{Master}
>
CONJURATION:
{Novice}
>
{Apprentice}
>
{Adept}
>
{Expert}
>
{Master}
>
DESTRUCTION:
{Novice}
> Flames - A gout of fire that does 8 points per second. Targets on fire take extra damage.
> Frostbite - A blast of cold that does 8 points of damage per second to Health and Stamina.
> Sparks - Lightning that does 8 points of shock damage to Health and Magicka per second.
>
{Apprentice}
> Ice Spike - A spike of ice that does 25 points of frost damage to Health and Stamina.
>
{Adept}
>
{Expert}
>
{Master}
>
ILLUSION:
{Novice}
> Clairvoyance - Shows the path to the current goal.
> Pale Shadow - Manifests an illusion of an enemy with 1 Health.
>
{Apprentice}
>
{Adept}
>
{Expert}
>
{Master}
>
RESTORATION:
{Novice}
> Circle of Strength - Circle transfers Stamina from enemies to caster.
> Healing - Heals the caster 10 points per second.
>
{Apprentice}
>
{Adept}
>
{Expert}
>
{Master}
>
Self-Created Spells:
ALTERATION:
{Novice}
>
{Apprentice}
> Move Earth - Concentrate to raise earth and stone from the ground to a position nearby.
>
{Adept}
>
{Expert}
>
{Master}
>
{Legendary}
>
CONJURATION:
{Novice}
>
{Apprentice}
>
{Adept}
>
{Expert}
>
{Master}
>
{Legendary}
>
DESTRUCTION:
{Novice}
> Elemental Infusion - Imbuing an unenchanted weapon, shield, or piece of armor, with shock, fire, or frost magic, at the cost of durability.
>
{Apprentice}
>
{Adept}
> Ice Spear - A spear of ice that does 50 points of frost damage to Health and Stamina. And has a 5% chance to freeze a target for 3 seconds.
>
{Expert}
>
{Master}
>
{Legendary}
>
ILLUSION:
{Novice}
>
{Apprentice}
>
{Adept}
>
{Expert}
>
{Master}
>
{Legendary}
>
RESTORATION:
{Novice}
>
{Apprentice}
>
{Adept}
>
{Expert}
>
{Master}
>
{Legendary}
>