Stories are essential part of games.surely there are games that doesn't seem to have a story_ but if you look closer,
You see that they actually have a lot going for them.
Look at chess_chess doesn't seem to have story. But if you look at it closely, it has characters, a world, progression and a plot. There is a beginning, a middle, and an end. Even little pawns have an adventure and a transformation ahead. Its all_ out war, with conflict, death and victory. There are kings, queens,even hourses. I say chess has a story, dammit.
Another example is angry birds. The story of angry birds is very shortshort, is it a story at all? Yes, the birds are on a mission. They hate the guts of these pigs. The angry birds story is one of thivery, sacrifice, parenthood and ultimately revenge.
Stories are essential, in games there are heroes and villains. There is conflict, there is an imaginary world. We need to provideprovide players with stories to give them context as to what they are doing.
With that in mind, here is my process for writing stories.