Xianxia World
Central Continent
Northern Continent
Southern Continent (Where our MCs are currently at.)
Western Continent
Eastern Continent
Dark Continent
Lunar Continent
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Cultivation stages: The higher the small realm is, the darker the colour gets.
Body Tempering (9 stages)Â - No qi aura
Qi Foundation (Infant, Middle, Peak) - Yellow Aura
Core Formation (Infant, Middle, Peak) - Green Aura
Nascent Soul Realm (Infant, Middle) - Blue Aura. (When in Peak stage, the aura turns to the shade according to the nature of martial arts the cultivator is practicing.)
 Immortal Ascension - Ascending to the upper realms while fighting the heavenly tribulation and heavenly beasts which are considered as the guardians of the Xianxia world.
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Mage tiers
Acolyte-rank- Unlocked 1st to 3rd mana circles (Expands mana capacity)
Apprentice-rank- Unlocked 4th to 6th mana circles (Still expands mana capacity with slight speed boost to mana recovery, and less likely to fall ill to mana exhaustion)
Master-rank- Unlocked 7th-9th mana circles. (No more addition to mana capacity, but adds incredible boost to mana recovery.)
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Martial Art tiers
Low-grade Martial Arts - Basically trash, why bother practicing it?
Normal-grade Martial Arts - The standard martial arts of cultivators.
Unique-grade Martial Arts - Rare and highly sought out martial arts in both Xianxia world and upper realms (According to Tang Xiurong)
Supreme-grade Martial Arts - The rarest and is considered the peak of martial arts. Only a few of these martial arts are known and only those who are considered overlords were known to have this level of martial arts.
Immortal Emperors - rumored to have ascended to the upper realms but died in xianxia world.
Still have a vague description about the realms in immortal rank (Mainly because Tang Xiurong still hasn't explained that part yet.)
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Elemental Affinities & Tiers
Common Elements:
Fire Element
Water Element
Nature Element
Wind Element
Earth Element
Lightning Element
Rare Elements:
Dark Element
Light Element
Time Element
Space Element
Affinity tiers:
None - No affinity
Low - Don't even bother practicing since it means you need to use at least three times the mana to use the spell that this level of affinity element had.
Normal - The common level of affinity tier.
High - About 30% of the population has this, considered to have the potential to be a talented mage. They only need to use 1/2 of the mana needed for the spells in the given elemental affinity.
Blessed - These guys... they're just godsent. They are literal main characters born with cheats in life. They only need to expand 1/4th the amount of mana in order to release the same output of spells in the said elemental affinity.
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Spell tiers
Basic-level
Intermediate-level
Advanced-level
God-level
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Treasures
Divine treasures
Spiritual treasure
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Weapons
Normal-grade
Unique-grade
Supreme-grade
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Sacred Lands - blessed areas that are rich with heavenly and earth qi, generating a unique dao law of its own.
(A/N: If you there's anything else you want me to add or clarify, just comment down here.)