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Chapter 19 - The Kingdom of Odin 3

The average life expectancy of Welsh people is thirty years, which is because of diseases and lack of food, etc.

The Odin people, because of the dramatic change in their living conditions, the rise of various constructions, together with the emergence of the profession of physician, it is now common for the Odin people to live thirty-four or fifteen years.

However, the king, Orpheus, was now forty years old.

Orpheus did not show any signs of old age, and even in recent years, he has continued to have children, and last year, his eighteenth child was born.

The identity of King Orpheus as a divine ambassador was becoming more and more popular, and they began to really believe in God—of course, the bones of those who did not believe in God were no longer there.

A huge statue of Joseph began to stand in the great square of the city of Orpheus, which was in need of frequent pilgrimages.

Orpheus often went to climb Olympus, which was no longer stressful for him, but he did not get to see Joseph very often.

Perhaps Joseph's time flowed much faster than his. Perhaps Joseph was away for a day, he had already spent a year.

....

Odin's kingdom grew unstoppable.

Odin's name was also destined to resound throughout the grasslands.

In less than a hundred years, the population of the Kingdom of Odin has doubled dozens of times, and the city of Orpheus, as the royal capital of the Kingdom of Odin, has been rebuilt and expanded to accommodate more than 200,000 people, becoming the political as well as economic center of the entire Odin and even the entire grassland.

The coins minted by the Kingdom of Odin are common throughout the Welsh steppe.

And the tribes that Orpheus had fenced out also expanded.

They have long since ceased to be called tribes and are now city-states, such as Black Ice City, Fico City, and so on.

Their chiefs today are all related descendants of Orpheus' sons.

....

After a hundred years, when some of Orpheus' descendants had died, his people found that King Orpheus was still alive and young.

Orpheus' descendants inherited very little of the spiritual giant's programming, not enough to bring them up to Orpheus' level.

Fortunately, Orpheus did not stop passing on his bloodline during the centuries, and he worked hard to continue it, just as Joseph had requested.

To this day, one hundred and seventeen years into the Odin Kingdom, there are nearly eight thousand people with the Spiritual Giant program in the entire Odin territory.

These people would be too reluctant to be called Spiritual Giants, so Joseph sometimes appeared in the Odin Kingdom royal worship ceremony and gave them the name Spiritual race.

The Spirituals generally have a lifespan of sixty years or more, and will live longer if they are the Spirituals with more programs left in place.

Joseph occasionally appears at Odin's royal gatherings, when he usually tests the Spiritual clan for program retention.

Some clansmen three or four generations apart may also appear to have returned to their ancestors, as have 60% of the programs that have appeared.

63% is the upper limit of the program, as determined by Orpheus.

Although there are fewer offspring, it does not mean that the program has disappeared; the program is just not expressed, and it is quite possible for the program legacy to increase if there is a reversion.

It is quite obvious that descendants with a higher program legacy will receive more attention.

Right now, besides Orpheus, the highest is his grandson, Moni-Aza, who has a 61% program legacy, the closest to Orpheus of all Orpheus' descendants, and is considered the obvious choice for the next generation of kings.

The Spirituals have some additional abilities in addition to a far longer lifespan, taller bodies, and extreme strength.

These are abilities that only come to the descendants of Orpheus.

For example, suddenly becoming extremely strong. The principle of such an ability is to squeeze the body's energy and instantly burst out. The body size can be explosively increased in a short period of time by the spiritual race named Berserk.

This is very similar to the outside world in the game of Earth's ability.

Berserk is a fairly common ability in the spiritual race, and there are some less common abilities, such as the ability to control foreign objects.

A very small number of spiritual people can control external objects. Like mind control, they can manipulate space.

This is already considered a superpower, and Joseph named this ability the "Spiritual Domain."

Later, Joseph scanned the Spirituals to clarify the source of their abilities.

All Spirituals have a Qi in their bodies, an extremely peculiar Qi, perhaps from the synthesis of the Spiritual Giant program.

This Qi is not fixed. As spiritual babies are born, they will gradually produce and grow until they stop around the age of ten, at which point the Qi will no longer grow.

Joseph took the name of the spiritual race and called this Qi spiritual energy.

Because of the spiritual energy, the spiritual energy in the spiritual body will naturally strengthen the spiritual people, making their bodies stronger than ordinary people.

The program, or the spiritual race with a stronger bloodline, can naturally have more spiritual energy.

In the guide's estimation, spiritual people who have a 40% spiritual giant program can use berserk.

Berserk is essentially for the use of spiritual energy. The principle is to control all spiritual energy instantly into the body to burst out. The spiritual race naturally under the role of spiritual energy can use the berserk.

The Spiritual domain, such as ability and berserk nature, is not different, except that the Spiritual domain requires at least 55% of the Spiritual giant program.

Only with such a bloodline concentration can there be enough spiritual energy. With enough spiritual energy, you can control the air in small strands. These small strands of spiritual energy, as if there was an entity, can affect external objects, but are colorless.

Unfortunately, Orpheus is empty of 63% spiritual giant program, but because he was not born with the bloodline, he can not be born with any spiritual energy. His physical strength comes from the fusion of the flush.

.......

Because of the Spiritual clan's superpower, the Spiritual clan's bloodline heritage is particularly important.

Under the rules of Orpheus, the spiritual race will stop intermarrying with outside Odin people after one hundred years.

After one hundred years, Spiritual can have at least 40,000 to 50,000 people. Such a large number of people has been enough to complete the internal intermarriage without worrying about genetic diseases.

Internal intermarriage is the best way to ensure bloodline concentration.

Joseph hopes that the Spirituals' superpower abilities develop even more powerfully, and that they may become a powerful tool in future fusion wars.

....

Orpheus is already one hundred and thirty-two years old, which is an extremely old age even when placed in the outside world of Earth.

Even with the most spiritual giant program, he still has to reach the limit.

Ten years ago, Orpheus already felt his power passing, and now, ten years later, he finally feels winded and old.

But his face is still young, just as he was a hundred years ago, which is perhaps the privilege of more than 60% of Spiritual's giant bloodline.

Orpheus's palace, wavering candle flame, the faint yellow light reflected on his face. He was prepared, but still felt uneasy when this day was about to come.