Letting out a sigh, Guidance stared at her computer screen, the blinking lines on her blank word document taunting her as she wracked her brain for ideas.
"Dammit... I really should've thought this through..."
It was a mess of astronomic proportions. She couldn't just scrap everything and write out a fresh plot, seeing as she had already begun the work of coding all of her previous work into the game. And that was on top of the very concepts she was working on already being implemented on the current build of the overall code.
"This stupid Engine..." the dev growled under her breath. "Why is this thing so hard to use..."
It wasn't like she even wanted to use the damn thing. But then again, what other engine was she supposed to work on? Everything else that was decent all needed her to shell up some cash, cash that she wholly didn't have...
"Ugh..."
Guidance shook her head. There was no way she could possibly roll back her prior build without losing months'-worth of progress. Her heart couldn't take it, even if she knew it wasn't the brightest idea for her game's longevity and continuity.
"I'll just work around it," she sighed in resignation, her fingers cracking as she prepared herself for another session of writing. "Not like anyone's paying attention to this stuff anyway..."
⬛⬛⬛
The Shallow Deep is the most prevalent body of water within the [Star] of Talkc. Housing the three Great Nations of Talkc, the Shallow Deep is a warm salt water sea whose waters are too corrosive for any normal boat to traverse, and yet too steeped in natural resources for any state to simply ignore.
While the Shallow Deep is considered as a sea by those who live within its waters, it is actually a massive spring lake located in the hollow cavern of the equally massive Mount Vermicule. Heated by the volcanic activities of the dormant volcano, the Shallow Deep's salty waters is always kept at a constant temperature of around just under the boiling point of water. As such, any and all attempts at using metal hulls on boats proved rather ineffective of even floating against the Deep's temperamental waters.
As such...
⬛⬛⬛
"Fuck... I'm being too roundabout on this..."
Guidance swore under her breath as she stared at her own sloppy work. She knew exactly what this Shallow Deep was supposed to be, but for some reason, she was just having a hard time trying to keep herself on track. This was ridiculous.
Just why in the hell did she have to use such a convoluted world in the first place?
"I still have to try," the dev shook her head once more, slapping her palms on her cheeks in an attempt to keep herself awake in front of her computer. "I'm not going to have my players questioning my decisions..."
⬛⬛⬛
While the Shallow Deep's waters is hostile to a large variety of creatures and life in general, there are still some that consider its warm and salty waters their home. Fish of various shapes and sizes could be caught and eaten out in the Deep's waters, and there are some species of sea life that had adapted to the harsh environment and thrived to call the sea their home.
There are some species, however, that had adapted so well in the Deep's hot and salty waters that they began to overpopulate some parts of the sea. The Vermes are yet another part of life for those who live...
⬛⬛⬛
"AHH!! Why am I writing this already?!"
Guidance put her hand over her head as she wracked her brain at her abject stupidity. She was getting side tracked again. She really should've thought this through!
"UGH! I don't care anymore!" she cried out in despair. "I guess.... I guess that's another one thing I have to take into account in the future now."
It was her game anyway. And besides, another enemy type wouldn't hurt to put in. The Vermes was something that she was planning on scrapping, but apparently she was going to use them now.
"I'll just have to dial their difficulty down a notch," Guidance muttered to herself. "The Vermes might be too strong for the current balance of the game..."
The dev let out another sigh as she opened up her word document. Adding yet another thing to her growing list of stuff to fix, she almost wanted to give up as she was faced with the multitude of bugs that riddled the offending list.
"I'll fix it tomorrow..."
Getting out of her chair, Guidance crashed into the comfort of her bed. If she was going to add Vermes into the game again, then she might as well add the Eldritch too. The two concepts were practically identical. And it wasn't like the players wouldn't want more content anyway.
Besides, what better content was there than optional boss fights that need the player to have top notch gear and a fully kitted party?