Day 1,
A blond-haired child awoke from his slumber on a disproportionately sized bed in the middle of a room. To an onlooker, it presents an unsettling image of a small child alone within the confines of his imagination and the span of this bed. To commence his journey, he stands up and starts jumping, as is customary for children who find themselves not knowing what to do on a bed. However, his reasoning behind the action can be traced back to the wonderful feeling the bed had on his body, along with his inquisitive nature driving him to learn about the contents within.
After about 50 jumps worth of time (approximately 60 seconds) the boy ceased his jumping and began a different, less pleasant approach. Grabbing two areas with his fists he pulled them apart with great effort and to his surprise, not a single tear appeared on the bendy solid that coated the mysterious insides of the object.
Following the 20 jumps worth of time spent pulling the material, the child began to look around his surroundings for something that could aid his research. Ignited with passion the child ravaged through the room examining every nook and cranny, as well as the only other object in the room. When he methodically made his way to the dresser, he pulled on the extremity protruding from one of the shapes carved on the surface, inside the drawer, the boy laid his eyes on three identical wooden blocks. In the next crevasse, a singular cube of solid metal balanced on an angle. Sadly, the three other drawers were out of reach for the small boy, however, he found that the space underneath was just big enough for him to hide in.
He took his new toys and placed them on the now blanket-deprived bed. His first instincts told him to stab however, he felt this would harm the insides, so he gently pinched an area of cloth between two of the three blocks of wood. Following this, he grabbed the heavy pure metal cube from the second drawer and the tip of the cloth and punctured a hole by stabbing it onto one of the woodblocks.
After this grand total of 412 jumps worth of time, the boy began to see the center of the bed for the first time. Its appearance, unlike his expectations, was blue, translucent, and malleable unlike anything he could've ever imagined, and like before when he touched it, it returned back to its original form.
With his newly gained knowledge, the boy decided to see if he could tear off a piece to bring with him, however the moment he stabbed the material with the block it just bounced off. Perplexed the boy kept stabbing it in different formations for approximately 65 jumps.
After finally giving up he found no more fun in the blue substance and rather the peculiarity of the cube. When he dropped the blocks of wood found in the lowest drawer of the dresser they all landed with a thud and fell to the closest long-flat side, however, when dropped the cube, it made no sound and spun until one of its corners pointed towards the ground. Through this phenomenon, the boy continued his antiques of exploring possibilities, dropping the cube on the block would result in the same as dropping it on the ground. Dropping the block on the cube would leave and dent on the block and sometimes cause the block to stick to the cube, but the cube would still remain 'upright'. The most fascinating situation occurred when the block was stuck to the cube and dropped the block would be flung away from the cube and the cube would go 'upright'.
Coming closer to 800 jumps, the boy stopped messing with the tools and decided to take the blocks and try to open the next drawer. To his disappointment, however, the knob had no divet to latch onto or wedge to push open. In response, the boy opened the lower drawers and used them as steps to go upward toward the last drawer. This also was no good as the drawer immediately started to retract back in after it was open leaving him with roughly 1 jump from opening the middle drawer to open the bottom drawer and climb to reach the top drawer, while both drawers where moving. Deciding against this he stacked his rectangular blocks perpendicular to ground, and used them as a step to jump upwards towards the final drawer.
"..3...2...1"
The boy leapt off the block and gripped the knob tightly trying his best not to slip off. Pushing off the rest of the dresser he managed the get it open. Just as it opened up the area underneath seemed to glow a strange orange, yet, before it could be thoroughly enjoyed the drawer fell out of the dresser and knocked over the stack of blocks. To his surprise, inside resided some sort of hollow orange-glowing metal cylinder.
After about 30 jumps of wearing it like an accessory, the boy determined the relationship the between the weird material in the bed and the dresser. So, he took the cylinder to the bed and out of nowhere the rectangle shrunk and flew into the cylinder.
The boy took his fun new toy and tried dropping his funny acting cube into it but, like before, the cube bounced off and almost hit his toe. Which spooked him because he didn't think he could get hurt in this room. This room.
Remembering that this whole situation was a little weird he cautiously stared at the door and slowly approached with his cylinder in hand. There was no lock on the door, no patterns of any sort, just a solid wood door. The knob was near twice as high as the child but not wanting to think any more the boy hit his head against the door, and laid on the floor.
Nearby footsteps could be heard and soon the door opened and the boy saw a tall old man who seemed entranced at the boy's appearance.
Then the boy closed his eyes.