Chereads / Tokyo Video Game Tycoon / Chapter 116 - hot sales

Chapter 116 - hot sales

The overall image of Takuma Gezi and the effect of publicity are quite good.

Girls with sweet smiles, coupled with the vivid and cute creatures, it is difficult for girls to resist cute things.

And perhaps it is a natural maternal nature, which also has a fatal attraction for them to cultivate and cultivate this kind of game.

And this thing can also be an ornament.

On the second day, many of takuma kazuko's shops were selling quite hot.

Two thousand yen, the price itself is not expensive, save a little money, a primary school student can buy it.

This thing itself does not have any technical content, the cost is as low as the finger, counting the packaging, the mass production of one million is only five hundred yen on average, and then excluding the publicity, transportation and store profits, also count the average five hundred yen, then two thousand yen a Takuma song will double the profit, that is, one thousand yen.

On the day of takuma gezi's release, sales briefly exceeded 50,000 daily sales.

The next day, sales did not decrease in the slightest, and continued to remain at 50,000.

One week down, one week sales exceeded 300,000.

This is much faster than the red and white machine to sell.

Two thousand yen is almost affordable for a family, and they don't mind buying such a toy for their children.

It's not like a game console, you have to buy the game after you buy it, and Takuma Kaeko doesn't need to buy any additional products at all.

Of course, if you want to take care of it, it is normal to buy a protective case or something, but this thing is even less valuable.

With sales of 300,000 yuan in the first week, Takeyu Star immediately signed a contract of two million yuan with the long-term foundry again.

Selling Takuma Kaeko is a plan of Takeyuki to expand the player base.

Relying on cheap goods to attract more people who never play games is more or less exposed.

Even Takuma Kaeko is very different from a real video game.

Even people who like Takuma Kaeko may not necessarily like other video games, but about one-tenth of the conversion is blood earned.

Moreover, Takuma Gezi itself is already making crazy money.

In just one month, Takuma Gezi has begun to become a complete popularity among children.

Girls often proudly hold Takuma songs to show off their babies to others.

"Hey! Your little mouse is so cute!

"Your big-eared rabbit is cute too!"

"Let's not get married."

"Good, good, good!"

Tokyo, as the starting place, is not to say that girls now have a Takuma song, but it is almost the same.

As kaoru Sakurai, who first bought Takuma Kazuko, she is already the most popular child among her companions. <

Because she always completes the cultivation of the baby one step ahead of other children, she is more experienced than other children in the cultivation of Takuma Kako.

And this kind of person with enough experience is like a living guide book, and anyone will politely say hello to Kaoru Sakurai.

Kaoru Sakurai also felt the feeling of being welcomed for the first time, and it was a really beautiful feeling.

In one month, the sales of Takuma Songzi exceeded 700,000.

If this really counts as a game console, it has broken the record held by the red and white machines.

And this momentum has not diminished in the slightest.

Boys who admire girls will also work to buy Takuma songs and give them to the girls they want as gifts.

Sometimes it causes girls to have several Takuma songs in their hands, and girls are also worried, and they are a little tired of raising so many babies at the same time.

But... It feels so fulfilling.

Through the sale of Takuma Kako, it is indeed as Takenyuki expected, and some girls are gradually exposed to video games.

Originally, they were not very interested in video games before, because most of the video games were specially prepared for boys, and there were no games for girls to play.

In order to make these girls accept video games, Youxing Electronic Entertainment has released exclusive games for girls for two consecutive months. <

One of them is a dress-up game, that is, simply changing into a variety of costumes, Takeyuki casually pulled out a game development team, and the development time did not take a month to complete quickly.

You don't even need to intervene to help, you can get all the game content done, and you also do the relevant tests.

Another female game is a relatively simpler side-scrolling jumping game.

There are more than fifty of the game characters, all of whom are familiar small animals in Takuma Songzi.

On the red and white machine, these small animals look more lively and lively, and then jump up and down on the screen, constantly passing the level.

A few programmers who have experience in developing Super Mario 3 are responsible for making this game, which is a piece of cake for them, and the game functions of the red and white machines do not need to be eaten thoroughly.

With these two video games specifically aimed at girls, the sales of red and white machines that were slowly decreasing have increased again and returned to about 100,000 sales per week.

For other participating game companies, they never expected that Youxing Electronic Entertainment could still play like this, and once again let their sales soar under the premise of the original advantage.

This is no longer the extent to which the pure star-traveling electronic entertainment surpasses them.

It was directly out of their lap of racing distance, and the ruts were crushed in their faces.

At first, these people just thought that video games were the business of boys.

None of them considered the girl's problem.

Because they can't really think of what kind of games girls will like.

But now Takeyuki has given the answer.

You don't know, do you? Then it's up to me, the godfather of video games, to tell you the answer.

By the way, double the largest market.

In addition to this, Takeyuki also knows that girls' money is the best to earn.

Most of the boys pursue gameplay, the pursuit of graphics beauty, the pursuit of whether the story impresses themselves, and so on.

But most girls don't ask for that much, as long as it's cute enough and beautiful enough to catch their eye.

This is not the result of the statistics of the bamboo stars, but the result of the mature video games in the past life after countless years.

Of course, there must be some special cases, there will really be girls like enough fun games, isn't there a special case in the Star Electronic Entertainment Company?

Instead, she scoffed at this Takuma Songzi.

Because in her view, this is not technical, and it is impossible to prove her strength.